2022-03-25 09:57:30 +08:00

51 lines
1.7 KiB
C#

using Assets.Scenes.Ride.Scripts;
using DG.Tweening;
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.UI;
namespace Assets.Scripts.Scenes.VideoRide
{
public class NearByScript: MonoBehaviour
{
Text rideNum {get;set;}
Text btnRideNum { get; set; }
GameObject Hide { get; set; }
GameObject Show { get; set; }
private void Start()
{
rideNum = transform.Find("Head/RideNum/Number").GetComponent<Text>();
btnRideNum = transform.Find("Head/Show/Panel/Number").GetComponent<Text>();
Hide = transform.Find("Head/Hide").gameObject;
Show = transform.Find("Head/Show").gameObject;
UIManager.AddEvent(Hide, UnityEngine.EventSystems.EventTriggerType.PointerClick, Hidehandler);
UIManager.AddEvent(Show, UnityEngine.EventSystems.EventTriggerType.PointerClick, Showhandler);
}
private void Hidehandler(BaseEventData data)
{
transform.DOLocalMoveX(913, 1f).onComplete += () => {
Show.SetActive(true);
Hide.SetActive(false);
};
}
private void Showhandler(BaseEventData data)
{
Show.SetActive(false);
Hide.SetActive(true);
transform.DOLocalMoveX(667.55f, 1f).onComplete += () => {
};
}
float timer = 1f;
private void Update()
{
timer -= Time.deltaTime;
while (timer < 0) {
rideNum.text = $"{MapUDPService.GetAllOnlineUserCount()}";
btnRideNum.text = rideNum.text;
timer += 1f;
}
}
}
}