powerfun-unity/Assets/Scripts/UI/Prefab/DropdownScript.cs

21 lines
427 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class DropdownScript : MonoBehaviour
{
// Start is called before the first frame update
[SerializeField] string label;
void Start()
{
gameObject.transform.Find("Label").GetComponent<Text>().text = label;
}
// Update is called once per frame
void Update()
{
}
}