61 lines
2.0 KiB
C#
61 lines
2.0 KiB
C#
using Newtonsoft.Json;
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using UnityEngine;
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using UnityEngine.Networking;
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using UnityEngine.UI;
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namespace Assets.Cyp.Common
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{
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public static class Utils
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{
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/*显示简略提示,需要拖Toast的预制件,且保证其他组件名字不是Toast,ToastContainer*/
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public static void showToast(GameObject game,string text,int duration = 1)
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{
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var toast = Utils.FindUpParent(game.transform).Find("ToastContainer");
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if (toast!=null)
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{
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toast.GetComponent<Toast>().showToast(JsonConvert.SerializeObject(new
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{
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text,
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duration
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}));
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//toast.SendMessage("showToast", );
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}
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}
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/*显示简略提示,需要拖Toast的预制件,且保证其他组件名字不是Toast,ToastContainer*/
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/*显示网络图片*/
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public delegate Coroutine StartCoroutine(IEnumerator routine);
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public static void DisplayImage(StartCoroutine startCoroutine,RawImage img, string url)
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{
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startCoroutine(DownloadImage(img, url));
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}
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static IEnumerator DownloadImage(RawImage img,string MediaUrl)
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{
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UnityWebRequest request = UnityWebRequestTexture.GetTexture(MediaUrl);
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yield return request.SendWebRequest();
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if (request.isNetworkError || request.isHttpError)
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Debug.Log(request.error);
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else
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img.texture = ((DownloadHandlerTexture)request.downloadHandler).texture;
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}
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/*显示网络图片*/
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/*获取最顶层对象*/
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public static Transform FindUpParent(Transform zi)
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{
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if (zi.parent == null)
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return zi;
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else
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return FindUpParent(zi.parent);
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}
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/*获取最顶层对象*/
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}
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}
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