powerfun-unity/Assets/Scripts/UI/Prefab/Mail/MailDetailController.cs
2022-03-02 17:54:06 +08:00

60 lines
1.8 KiB
C#

using Assets.Scripts;
using Assets.Scripts.Apis.Models;
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class MailDetailController : PFUIPanel
{
// Start is called before the first frame update
ScrollRect scroll;
protected override void Awake()
{
UIManager.AddEvent(transform.Find("Container/Exit").gameObject, UnityEngine.EventSystems.EventTriggerType.PointerClick, async b =>
{
CloseSelf();
});
UIManager.AddEvent(transform.Find("Container/BtnDelete").gameObject, UnityEngine.EventSystems.EventTriggerType.PointerClick, b =>
{
UIManager.ShowConfirm(App.GetLocalString("Delete"), App.GetLocalString("Are you sure you want to delete this email?"), async () =>
{
if (mail != null)
{
await ConfigHelper.mailApi.Delete(mail.Id);
Utils.showToast(null, "Success", type: 1);
UIManager.CloseConfirm();
CloseSelf();
}
});
});
scroll = transform.Find("Container/Content/Scroll View").GetComponent<ScrollRect>();
}
void Start()
{
}
// Update is called once per frame
void Update()
{
}
MailModel mail;
public async void Initial(MailModel item)
{
this.mail = item;
await ConfigHelper.mailApi.MarkRead(item.Id);
transform.Find("Container/Title").GetComponent<Text>().text = item.Title;
scroll.content.Find("Text").GetComponent<Text>().text = $"{item.Desc}\n\n{item.SendNickName}";
}
private async void CloseSelf()
{
Close();
await MailReceiver.Instance().GetMessage();
UIManager.Instance.MailListController.Show();
}
}