292 lines
12 KiB
C#
292 lines
12 KiB
C#
using Assets.Scenes.Ride.Scripts;
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using System;
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using UnityEngine;
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using UnityEngine.EventSystems;
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using UnityEngine.UI;
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using DG.Tweening;
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using UnityEngine.SceneManagement;
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using Assets.Scenes.Ride.Scripts.Model.CyclingModels;
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using static Assets.Scripts.Scenes.VideoRide.VideoGameManager;
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namespace Assets.Scripts.Scenes.VideoRide
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{
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public class VideoUIManager : MonoBehaviour
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{
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GameObject button;
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VideoGameManager manager;
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VideoPlayer videoPlayer;
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const float MAXPOWER = 450f;
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const float MAXPOWER_RATE = 600f;
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const float MAXHEARRATE = 200f;
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const float MAXWKG = 6f;
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Text infoText { get; set; }
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//ComputerPanel
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Text power { get; set; }
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Text cadance { get; set; }
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Text heartRate { get; set; }
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Text speed { get; set; }
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Text totalDistance { get; set; }
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Text totalClimbed { get; set; }
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Text ridingTime { get; set; }
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Text mapName { get; set; }
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Image left { get; set; }
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Image right { get; set; }
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//ToolBarPanel
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GameObject settingBtn { get; set; }
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GameObject deviceBtn { get; set; }
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GameObject changeViewBtn { get; set; }
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GameObject quitBtn { get; set; }
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//minimap
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Text playerTimer { get; set; }
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Text distance { get; set; }
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Text slope { get; set; }
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Transform wave { get; set; }
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Image waveimage { get; set; }
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//modal
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GameObject settingPanel { get; set; }
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GameObject resultPanel { get; set; }
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GameObject gameRoomResultPanel { get; set; }
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//ftp
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GameObject ftpPanel { get; set; }
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Image ftpImage { get; set; }
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Text wkg { get; set; }
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public Text PowerText;
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public Slider PowerSlider;
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// Start is called before the first frame update
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void Start()
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{
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UIManager.SetModalPanel(transform.Find("ModalPanel").GetComponent<PFUIPanel>());
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manager = FindObjectOfType<VideoGameManager>();
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Init();
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}
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// Update is called once per frame
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void Update()
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{
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if (manager != null)
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{
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mapName.text = manager.GetMapRoute().Name;
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//#if UNITY_EDITOR
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//infoText.gameObject.SetActive(true);
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//infoText.text = $"帧数:{manager.GetCurrentFrame()}";
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//#endif
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if (manager.CurrentPlayer != null)
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{
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power.text = Math.Round(manager.CurrentPlayer.power).ToString();
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speed.text = Math.Round(manager.CurrentPlayer.speed).ToString();
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heartRate.text = Math.Round((manager.CurrentPlayer.heartRate ?? 0d)).ToString();
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cadance.text = Math.Round(manager.CurrentPlayer.cadance).ToString();
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playerTimer.text = Helper.FormatTicks(manager.CurrentPlayer.ticks);
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distance.text = $"{Math.Round((manager.CurrentPlayer.totalDistance),2)}KM";
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left.fillAmount = (float)(Math.Round(manager.CurrentPlayer.power) / MAXPOWER_RATE);
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right.fillAmount = (float)(Math.Round((manager.CurrentPlayer.heartRate ?? 0f)) / MAXHEARRATE);
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SetSlopePanel();
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//ftp
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ftpImage.fillAmount = (float)(manager.CurrentPlayer.wkg / MAXWKG);
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wkg.text = $"{manager.CurrentPlayer.wkg}w/kg";
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//explosive.SetActive(true);TODO:心率过高的时候显示
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}
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}
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}
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public void SetCurrentMode(VideoGameManager.ARMode aRMode)
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{
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if (aRMode == VideoGameManager.ARMode.INSPECT)
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{
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ComputerPanel.SetActive(false);
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WatchPanel.SetActive(true);
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}
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else
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{
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WatchPanel.SetActive(false);
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ComputerPanel.SetActive(true);
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}
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}
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GameObject ComputerPanel { get; set; }
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GameObject WatchPanel { get; set; }
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GameObject explosive { get; set; }
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private void Init()
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{
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infoText = transform.Find("InfoText").GetComponentInChildren<Text>();
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ComputerPanel = transform.Find("Panel/ComputerPanel").gameObject;
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WatchPanel = transform.Find("Panel/WatchPanel").gameObject;
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power = transform.Find("Panel/ComputerPanel/Power").GetComponent<Text>();
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cadance = transform.Find("Panel/ComputerPanel/Cadance").GetComponent<Text>();
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heartRate = transform.Find("Panel/ComputerPanel/Hr").GetComponent<Text>();
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speed = transform.Find("Panel/ComputerPanel/Speed").GetComponent<Text>();
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left = transform.Find("Panel/ComputerPanel/Left").GetComponent<Image>();
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right = transform.Find("Panel/ComputerPanel/Right").GetComponent<Image>();
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//ToolBarPanel
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settingBtn = transform.Find("Panel/ToolBarPanel/SettingButton").gameObject;
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quitBtn = transform.Find("Panel/ToolBarPanel/ExitButton").gameObject;
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changeViewBtn = transform.Find("Panel/ToolBarPanel/ChangeView").gameObject;
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deviceBtn = transform.Find("Panel/ToolBarPanel/DeviceButton").gameObject;
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//minmap
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playerTimer = transform.Find("Panel/MiniMap/Panel/Timer").GetComponent<Text>();
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distance = transform.Find("Panel/MiniMap/Panel/Distance").GetComponent<Text>();
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mapName = transform.Find("Panel/MiniMap/Head/MapName").GetComponent<Text>();
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slope = transform.Find("Panel/MiniMap/Panel/Circle/slope").GetComponent<Text>();
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wave = transform.Find("Panel/MiniMap/Panel/Circle/wave");
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waveimage = wave.GetComponent<Image>();
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//FtpPanel
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ftpPanel = transform.Find("Panel/FtpPanel").gameObject;
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ftpImage = transform.Find("Panel/FtpPanel/ftp").GetComponent<Image>();
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wkg = transform.Find("Panel/FtpPanel/wkg").GetComponent<Text>();
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//modal
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settingPanel = transform.Find("Panel/SettingPanel").gameObject;
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resultPanel = transform.Find("Panel/ResultPanel").gameObject;
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gameRoomResultPanel = transform.Find("Panel/GameRoomResult").gameObject;
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//
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explosive = transform.Find("Panel/Explosive").gameObject;
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//toolbar 事件注册
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UIManager.AddEvent(settingBtn, UnityEngine.EventSystems.EventTriggerType.PointerClick, PauseClick);
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UIManager.AddEvent(changeViewBtn, UnityEngine.EventSystems.EventTriggerType.PointerClick, ChangeViewClick);
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UIManager.AddEvent(deviceBtn, UnityEngine.EventSystems.EventTriggerType.PointerClick, DeviceClick);
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UIManager.AddEvent(quitBtn, UnityEngine.EventSystems.EventTriggerType.PointerClick, QuitClick);
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PowerSlider.onValueChanged.AddListener(e =>
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{
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PowerText.text = e.ToString("f0") + "W";
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manager.CurrentPlayer.mockpower = e;
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});
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}
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//设置坡度信息
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private void SetSlopePanel()
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{
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var normalizedSlope = (float)Math.Round(manager.CurrentPlayer.currentSlope, 1);
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slope.text = normalizedSlope > 0 ? "+"+normalizedSlope.ToString():normalizedSlope.ToString();
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var strength = 3;//增强旋转角度系数
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if (normalizedSlope > 10) {
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normalizedSlope = 10f;
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}
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if (normalizedSlope < -10) {
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normalizedSlope = -10f;
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}
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wave.DORotate(new Vector3(0f, 0f, normalizedSlope*strength),1f);
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SetWaveColor(normalizedSlope);
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}
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private void SetWaveColor(double currentSlope)
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{
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if (currentSlope > 7)
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{
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waveimage.color = PFConstants.Red;
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}
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else if (currentSlope > 3)
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{
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waveimage.color = PFConstants.Orange;
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}
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else if (currentSlope > 0)
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{
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waveimage.color = PFConstants.Yellow;
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}
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else
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{
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waveimage.color = PFConstants.Green;
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}
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}
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private void PauseClick(BaseEventData e)
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{
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settingPanel.SetActive(true);
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settingPanel.transform.SetAsLastSibling();
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}
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private void DeviceClick(BaseEventData e)
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{
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UIManager.Show(UIManager.Instance.DevicePanel, null, true);
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}
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private void ChangeViewClick(BaseEventData e)
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{
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var videoPlayer = FindObjectOfType<VideoPlayer>();
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var nearByScript = FindObjectOfType<NearByScript>();
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var rankingScript = FindObjectOfType<RankingScript>();
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var currentPlayer = manager.CurrentPlayer == null ? videoPlayer.transform : manager.CurrentPlayer.transform;
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manager._viewMode = manager._viewMode == ViewMode.THIRD ? ViewMode.FIRST : ViewMode.THIRD;
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var cameraImage = changeViewBtn.transform.Find("Camera").gameObject;
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if (manager._viewMode == ViewMode.FIRST)
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{
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currentPlayer.DOMoveX(0f, 0f);
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currentPlayer.DOMoveZ(-0.1f, 0f);
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currentPlayer.DOMoveY(-0.85f, 0f);
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ftpPanel.SetActive(true);
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nearByScript.Hidehandler(null);
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rankingScript.Hidehandler(null);
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cameraImage.SetActive(true);
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}
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}
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public void ShowResultPanel()
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{
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resultPanel.SetActive(true);
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resultPanel.transform.SetAsLastSibling();
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var videoResultScript = resultPanel.GetComponent<VideoResultScript>();
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videoResultScript.InjectController(manager);
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videoResultScript.SetDataSource(manager.cyclingController.recorderData);
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}
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public void SaveAndShowResult()
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{
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if (manager._aRMode == VideoGameManager.ARMode.INSPECT)
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SceneManager.LoadScene("MainScene");
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videoPlayer = FindObjectOfType<VideoPlayer>();
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videoPlayer?.Upload();
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//show result
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if (manager.cyclingController is GameModel)
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{
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gameRoomResultPanel.SetActive(true);
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gameRoomResultPanel.transform.SetAsLastSibling();
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}
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else
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{
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resultPanel.SetActive(true);
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resultPanel.transform.SetAsLastSibling();
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var videoResultScript = resultPanel.GetComponent<VideoResultScript>();
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videoResultScript.InjectController(manager);
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videoResultScript.SetDataSource(manager.cyclingController.recorderData);
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}
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}
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private void QuitClick(BaseEventData e)
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{
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if (manager.CurrentPlayer.UserId == App.CurrentUser.Id && (manager.CurrentPlayer.ticks == 0 || manager.CurrentPlayer.EndDistance - manager.CurrentPlayer.StartDistance < 0.1f))
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{
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UIManager.ShowConfirm("Quit", App.GetLocalString("Current ride distance too short to save."), () => {
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UIManager.CloseConfirm();
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SceneManager.LoadSceneAsync("MainScene");
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}, 2, () => { UIManager.CloseConfirm(); });
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return;
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}
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if (manager._aRMode == VideoGameManager.ARMode.RIDE)
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{
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UIManager.ShowConfirm("Quit", "Do you want to keep the record?",
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() =>
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{
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SaveAndShowResult();
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UIManager.CloseConfirm();
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},
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2,
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() =>
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{
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UIManager.CloseConfirm();
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}
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);
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}
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else
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{
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UIManager.ShowConfirm("Quit", "Do you want to quit?", () =>
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{
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UIManager.CloseConfirm();
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SceneManager.LoadSceneAsync("MainScene");
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},
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2,
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() =>
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{
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UIManager.CloseConfirm();
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});
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}
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}
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}
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} |