27 lines
566 B
C#
27 lines
566 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEditor;
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public class ExportAssets : MonoBehaviour
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{
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[@MenuItem("Juze/Build Asset Bundles")]
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static void BuildAssetBundles()
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{
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BuildPipeline.BuildAssetBundles(Application.streamingAssetsPath, BuildAssetBundleOptions.UncompressedAssetBundle, BuildTarget.StandaloneWindows);
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}
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// Start is called before the first frame update
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void Start()
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{
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}
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// Update is called once per frame
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void Update()
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{
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}
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}
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