powerfun-unity/Assets/Scenes/Ride/Scripts/ReviewItemScript.cs

76 lines
2.1 KiB
C#

using Assets.Scripts;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using UnityEngine;
using UnityEngine.UI;
namespace Assets.Scenes.Ride.Scripts
{
public class ReviewItemScript : MonoBehaviour
{
private RawImage Head;
private Text Name;
private Text Distance;
private void Awake()
{
Head = transform.Find("Head").GetComponent<RawImage>();
Name = transform.Find("Name").GetComponent<Text>();
Distance = transform.Find("Distance").GetComponent<Text>();
}
private void Start()
{
}
public void SetName(string name)
{
Name.text = name;
}
public string GetName()
{
return Name.text;
}
public Texture GetHead()
{
return Head.texture;
}
public void SetHead(string url)
{
//if (App.TextureCache.ContainsKey(url))
//{
// Head.texture = App.TextureCache[url];
//}
//else
//{
// Utils.DisplayImage(Head, url, true);
//}
Utils.DisplayImage(Head,url, true);
var rect = ((RectTransform)Head.transform).rect;
Material material = Instantiate(Resources.Load<Material>("UI/Material/RoundedCornersTextureMaterial"));
material.SetVector(Shader.PropertyToID("_WidthHeightRadius"), new Vector4(rect.width, rect.height, rect.height, 0));
Head.material = material;
}
//private void ImageCallBack(string url)
//{
// if (!App.TextureCache.ContainsKey(url))
// App.TextureCache.Add(url, Head.texture);
//}
public void SetDistance(double distance)
{
_distance = distance;
var prefix = distance > 0 ? "+" : "";
Distance.text = prefix + distance.ToString() + "M";
}
private double _distance;
public double GetDistance()
{
return _distance;
}
}
}