2021-04-15 15:58:37 +08:00

26 lines
895 B
C#

using Assets.Scripts.Apis.Models;
using Assets.Scripts.UI.Prefab.Login;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public static class App
{
public static string Host = "http://192.168.0.101:5082/";
public static string AppVersion = "1.0.0";
public static int RouteIdParam = 0;
public static UserResultModel CurrentUser { get; set; }
public static string WxAppId = "wx9e8ca734e024f084";
public static string WxAppSecret = "906abafb2a18bc7a66ccfa5550f859b6";
public static string MapBoxAccessToken => "pk.eyJ1IjoiYW5keXNqdCIsImEiOiJja2ZhajE5OGwwamRiMnltcW96bHk0ZWFuIn0.GvKanc6UveWSvIjS9HfBPA";
/// <summary>
/// 场景跳转传值
/// Name,MapListPanel
/// xxx,bbb
/// </summary>
public static System.Collections.Generic.Dictionary<string, string> MainSceneParam = new Dictionary<string, string>();
}