powerfun-unity/Assets/FollowerCamera.cs

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2022-10-08 13:26:38 +08:00
using Assets.Scripts.Scenes.VideoRide;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class FollowerCamera : MonoBehaviour
{
VideoGameManager manager;
// Start is called before the first frame update
void Start()
{
manager = FindObjectOfType<VideoGameManager>();
}
// Update is called once per frame
void Update()
{
//manager.frame1
}
}