powerfun-unity/Assets/FollowerCamera.cs
2022-10-08 13:26:38 +08:00

21 lines
433 B
C#

using Assets.Scripts.Scenes.VideoRide;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class FollowerCamera : MonoBehaviour
{
VideoGameManager manager;
// Start is called before the first frame update
void Start()
{
manager = FindObjectOfType<VideoGameManager>();
}
// Update is called once per frame
void Update()
{
//manager.frame1
}
}