powerfun-unity/Assets/RaceMaskScript.cs

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2021-07-29 15:45:44 +08:00
using DG.Tweening;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.EventSystems;
public class RaceMaskScript : MonoBehaviour, IPointerEnterHandler,IPointerExitHandler
{
public void OnPointerEnter(PointerEventData eventData)
{
GetComponent<CanvasGroup>().DOFade(1, 0.5f);
}
public void OnPointerExit(PointerEventData eventData)
{
GetComponent<CanvasGroup>().DOFade(0, 0.5f);
}
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
}