细节调整
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@@ -33,9 +33,9 @@ namespace Assets.Scenes.Ride.Scripts
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weight = App.CurrentUser.Weight;
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bicycleWeight = App.CurrentUser.BicycleWeight;
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#if UNITY_EDITOR
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power = 2000;//测试功率
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#endif
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//#if UNITY_EDITOR
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power = 20000;//测试功率
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//#endif
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mainController.TrackResistance(currentSlope);//TODO
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speed = Helper.CalculateSpeed(elevation, currentSlope, power, weight, bicycleWeight);
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distance = mainController.UpdateDistance(speed);
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