Merge remote-tracking branch 'origin/dev_lishuo' into dev_cyp
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commit
0c42fbe2cd
@ -42,7 +42,8 @@ namespace Assets.Scenes.Ride.Scripts
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protected CyclingController cyclingController { get; set; }
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#endregion
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private float _timer = 15f;
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private bool _forceUpdate = false;
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protected virtual void Start()
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{
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App.TextureCache.Clear();
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@ -57,8 +58,9 @@ namespace Assets.Scenes.Ride.Scripts
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return;
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}
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if (targetAlpha != canvasGroup.alpha && depressFlag && slider.value >= 100)
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if (targetAlpha != canvasGroup.alpha && depressFlag && slider.value >= 100 || _forceUpdate)
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{
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canvasGroup.blocksRaycasts = false;
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canvasGroup.alpha = Mathf.Lerp(canvasGroup.alpha, targetAlpha, alphaSpeed * Time.deltaTime);
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if (Mathf.Abs(targetAlpha - canvasGroup.alpha) <= 0.01f)
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{
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@ -70,6 +72,15 @@ namespace Assets.Scenes.Ride.Scripts
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transform.gameObject.SetActive(false);
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}
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}
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if (depressFlag)
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{
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_timer -= Time.deltaTime;
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if (_timer < 0 && tileHeightProcessed)
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{
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_forceUpdate = true;
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}
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}
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}
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//显示loading动画
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protected virtual void ShowLoading()
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@ -191,13 +202,11 @@ namespace Assets.Scenes.Ride.Scripts
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rideNow.interactable = false;
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processText.gameObject.SetActive(true);
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slider.gameObject.SetActive(true);
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depressFlag = true;
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slider.DOValue(process, 1);
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canvasGroup.blocksRaycasts = false;
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depressFlag = true;
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slider.DOValue(process, 1);
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StartGame();
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}
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StartGame();
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}
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protected virtual void Cancel(BaseEventData baseEvent)
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{
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SceneManager.LoadScene("MainScene");
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@ -207,12 +216,18 @@ namespace Assets.Scenes.Ride.Scripts
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yield return new WaitForSeconds(1f);
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loadingPanel.SetActive(false);
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}
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private bool tileHeightProcessed = false;
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protected void _map_OnInitialized()
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{
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var visualizer = _map.MapVisualizer;
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visualizer.OnTileHeightProcessingFinished += (s) =>
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{
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AddProcess(40);
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tileHeightProcessed = true;
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};
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visualizer.OnMapVisualizerStateChanged += (s) =>
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{
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if(s == ModuleState.Finished)
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AddProcess(40);
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};
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}
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}
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