小地图进度微调,人物脚本调整

This commit is contained in:
lishuo committed 2021-05-10 18:13:27 +08:00
1 parent 8ca32cd1ae
commit 2b4b2c4f70
15 files changed
+3626 -3085

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@@ -16,22 +16,31 @@ namespace Assets.Scenes.Ride.Scripts
protected override void Init()
{
base.Init();
currentlatlong = mainController.GetCenterCoordinate();
_playerController = FindObjectOfType<PlayerController>();
var cuurentLocalPos = map.GeoToWorldPosition(currentlatlong);
cuurentLocalPos.y += transform.localScale.y;
transform.localPosition = cuurentLocalPos;
}
protected override bool GetStart()
{
return true;
}
protected override void Compute()
{
Debug.Log("31" + totalDistance.ToString());
currentlatlong = mainController.Along(totalDistance);//下一个坐标
}
public void SetDistance(double _distance)
{
distance = _distance;
}
public void SetTotalDistance(double _totalDistance)
public void SetTotalDistance(double _totalDistance, double _distance)
{
Debug.Log("41" + _totalDistance.ToString());
totalDistance = _totalDistance;
distance = _distance;
}
private string headUrl;
public void SetHead(string url )
@@ -56,5 +65,11 @@ namespace Assets.Scenes.Ride.Scripts
}
headPanel.transform.DOMove(new Vector3(nextPosition.x, nextPosition.y, 0), 1);
}
public void RemoveSelf()
{
transform.gameObject.Destroy();
headPanel.Destroy();
}
}
}