小地图进度微调,人物脚本调整

This commit is contained in:
lishuo committed 2021-05-10 18:13:27 +08:00
1 parent 8ca32cd1ae
commit 2b4b2c4f70
15 files changed
+3626 -3085

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@@ -338,7 +338,7 @@ namespace Assets.Scenes.Ride.Scripts
}
else
{
target.transform.eulerAngles.Set(cameraX, cameraY, cameraZ);// = new Vector3(cameraX, cameraY, cameraZ);
target.transform.eulerAngles = new Vector3(cameraX, cameraY, cameraZ);
}
//控制照片移动
((RectTransform)arrow.transform).position = Camera.main.WorldToScreenPoint(target.transform.position);
@@ -655,10 +655,10 @@ namespace Assets.Scenes.Ride.Scripts
foreach (var item in onlineUsers)
{
var itemIndex = chartDataSourceScript.GetViewIndex(item.CurrentIndex) + 1;
if (!mainController.isStart && !mainController.isPause && !mainController.isQuit || (mainController.isStart && item.TotalDistance == 0))//未开始未暂停未结束
{
itemIndex = 0;
}
//if (!mainController.isStart && !mainController.isPause && !mainController.isQuit || (mainController.isStart && item.TotalDistance == 0))//未开始未暂停未结束
//{
// itemIndex = 0;
//}
var m = graph.DataSource.GetPoint("Player 2", itemIndex);
graph.PointToWorldSpace(out Vector3 itemPosition, m.x, m.y, "Player 2");
itemPosition.x -= 12f;