修复重现时间没有转换成本地时间的bug
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@ -93,7 +93,7 @@ namespace Assets.Scenes.Ride.Scripts
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{
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SaveRide(null);
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}
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//显示结果(观察者要等到赛事结束才弹出)
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////显示结果(观察者要等到赛事结束才弹出)
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var ishowResult = ((competitionModel.mapCompetition?.HasRecord ?? false) || competitionModel.recorderData.Saved) || (mainController.isWatch && competitionModel.CanQuit());
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if (ishowResult)
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{
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@ -94,10 +94,6 @@ namespace Assets.Scenes.Ride.Scripts.Model.CyclingModels
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{
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try
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{
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if (recorderData.Saved)
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{
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return;
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}
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if (recorderData.RiderDatas.Any())
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{
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var lastData = recorderData.RiderDatas.Last();
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@ -367,7 +367,7 @@ namespace Assets.Scenes.Ride.Scripts.Model.CyclingModels
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return (end1, false);
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}
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//var end2 = (int)Math.Floor((FirstEndTime.Value - Now).TotalSeconds);
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var end2 = (int)Math.Floor((FirstEndTime.Value.AddMinutes(mapCompetition.CloseTime) - Now).TotalSeconds);
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var end2 = (int)Math.Floor((FirstEndTime.Value.ToLocalTime().AddMinutes(mapCompetition.CloseTime) - Now).TotalSeconds);
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if (end1 < end2)
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{
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return (end1, false);
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