人物抖动的问题解决,界面调整,3d视觉调整
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@ -66,7 +66,13 @@
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};
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break;
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case ImagerySourceType.None:
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throw new Exception("Invalid type : None");
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//throw new Exception("Invalid type : None");
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defaultStyle = new Style
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{
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Id = "mapbox://styles/juzetest/ckmkdjwsa1nvt17nr1ps4fqgs",
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Name = "juzetest"
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};
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break;
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default:
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break;
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}
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@ -108,7 +108,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 1, y: 0.5}
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m_AnchorMax: {x: 1, y: 0.5}
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m_AnchoredPosition: {x: -40, y: 0}
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m_AnchoredPosition: {x: -39.638, y: -10.652}
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m_SizeDelta: {x: 80, y: 34}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &6375313706153414257
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@ -140,7 +140,7 @@ MonoBehaviour:
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m_Calls: []
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m_FontData:
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m_Font: {fileID: 12800000, guid: 1db9e217733971041be26b076fda6083, type: 3}
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m_FontSize: 24
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m_FontSize: 20
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m_FontStyle: 0
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m_BestFit: 0
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m_MinSize: 2
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@ -186,7 +186,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0.5}
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m_AnchorMax: {x: 0, y: 0.5}
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m_AnchoredPosition: {x: 95.5, y: 0}
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m_AnchoredPosition: {x: 95.5, y: 4.5}
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m_SizeDelta: {x: 99, y: 17}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &6375313706613039493
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File diff suppressed because it is too large
Load Diff
@ -182,11 +182,11 @@ public class CyclingController : DeviceServiceMonoBase
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map.OnTileFinished += Map_OnTileFinished;
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}
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private void Map_OnTileFinished(Mapbox.Unity.MeshGeneration.Data.UnityTile obj)
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{
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var playerController = player.GetComponent<PlayerController>();
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player.transform.position = map.GeoToWorldPosition(playerController.Currentlatlong);
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}
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//private void Map_OnTileFinished(Mapbox.Unity.MeshGeneration.Data.UnityTile obj)
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//{
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// var playerController = player.GetComponent<PlayerController>();
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// player.transform.position = map.GeoToWorldPosition(playerController.Currentlatlong);
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//}
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//设置骑行模式
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public void SetCyclingModel(CyclingModel mode)
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@ -203,6 +203,18 @@ public class CyclingController : DeviceServiceMonoBase
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break;
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}
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AutoStart();
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lockView = true;
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if (recorderData != null)
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{
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var lastLatLon = Along(recorderData.EndDistance);
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player.transform.position = map.GeoToWorldPosition(lastLatLon);
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}
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else
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{
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var lastLatLon = Along(0);
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player.transform.position = map.GeoToWorldPosition(lastLatLon);
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}
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}
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SingleUIManager singleUIManager;
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public void AutoStart()
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@ -226,27 +238,40 @@ public class CyclingController : DeviceServiceMonoBase
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map.Terrain.SetElevationType(ElevationLayerType.TerrainWithElevation);
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map.ImageLayer.SetLayerSource(ImagerySourceType.Custom);
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//map.SetTileMaterial(new Material());
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var playerController = player.GetComponent<PlayerController>();
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player.transform.localScale = new Vector3(3f, 3f, 3f);
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player.transform.position = map.GeoToWorldPosition(playerController.Currentlatlong);
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Is3dView = true;
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arrowGameObj.SetActive(false);
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}
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else
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//else
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//{
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// map.Terrain.ExaggerationFactor = 0f;
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// map.Terrain.SetElevationType(ElevationLayerType.FlatTerrain);
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// map.ImageLayer.SetLayerSource(ImagerySourceType.None);
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// player.transform.localScale = new Vector3(0.1f, 0.1f, 0.1f);
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// var playerController = player.GetComponent<PlayerController>();
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// player.transform.position = map.GeoToWorldPosition(playerController.Currentlatlong);
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// var trailRenderer = player.GetComponent<TrailRenderer>();
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// trailRenderer.time = 0;
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// StartCoroutine(EnableTrailRenderer(trailRenderer));
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// Is3dView = false;
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// arrowGameObj.SetActive(true);
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//}
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}
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private bool lockView = false;
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private void Map_OnTileFinished(Mapbox.Unity.MeshGeneration.Data.UnityTile obj)
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{
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map.Terrain.ExaggerationFactor = 0f;
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map.Terrain.SetElevationType(ElevationLayerType.FlatTerrain);
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map.ImageLayer.SetLayerSource(ImagerySourceType.MapboxDark);
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player.transform.localScale = new Vector3(0.1f, 0.1f, 0.1f);
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if (!lockView) {
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var playerController = player.GetComponent<PlayerController>();
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player.transform.position = map.GeoToWorldPosition(playerController.Currentlatlong);
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var trailRenderer = player.GetComponent<TrailRenderer>();
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trailRenderer.time = 0;
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StartCoroutine(EnableTrailRenderer(trailRenderer));
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Is3dView = false;
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arrowGameObj.SetActive(true);
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player.transform.localScale = new Vector3(3f, 3f, 3f);
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var locations = playerController.Currentlatlong == null ? playerController.Currentlatlong : new Vector2d(mapData.List[0].Point[0], mapData.List[0].Point[1]);
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player.transform.position = map.GeoToWorldPosition(locations);
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if (recorderData != null)
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{
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var lastLatLon = Along(recorderData.EndDistance);
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player.transform.position = map.GeoToWorldPosition(lastLatLon);
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}
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}
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}
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@ -33,7 +33,7 @@ namespace Assets.Scenes.Ride.Scripts
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weight = App.CurrentUser.Weight;
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bicycleWeight = App.CurrentUser.BicycleWeight;
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#if UNITY_EDITOR
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//power = 2000;//测试功率
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power = 2000;//测试功率
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#endif
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Debug.Log(currentSlope.ToString() + "==" + App.rideSetting.sensitivity.ToString());
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//mainController.CheckAnt();
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@ -32,7 +32,7 @@ namespace Assets.Scenes.Ride.Scripts
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InputField startValue;
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InputField endValue;
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private int pageIndex = 0;
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private int pageSize = 8;
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private int pageSize = 25;
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private int totalPages = 0;
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private string seachName = string.Empty;
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@ -86,11 +86,11 @@ namespace Assets.Scenes.Ride.Scripts
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gameObjects.Add(transform.Find("Panel/Player4").gameObject);
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gameObjects.Add(transform.Find("Panel/Player5").gameObject);
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//功体比默认条件
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var currentUserWkg = Math.Round((App.CurrentUser.FTP / App.CurrentUser.Weight),2);
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_startValue = currentUserWkg - 0.5<0?0 : currentUserWkg - 0.5;
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_endValue = currentUserWkg + 0.5;
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startValue.text = _startValue.ToString();
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endValue.text = _endValue.ToString();
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//var currentUserWkg = Math.Round((App.CurrentUser.FTP / App.CurrentUser.Weight),2);
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//_startValue = currentUserWkg - 0.5<0?0 : currentUserWkg - 0.5;
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//_endValue = currentUserWkg + 0.5;
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//startValue.text = _startValue.ToString();
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//endValue.text = _endValue.ToString();
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}
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private void StartvalueChanged(string input)
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{
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@ -196,7 +196,6 @@ namespace Assets.Scenes.Ride.Scripts
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UIManager.AddEvent(singleButton.gameObject, UnityEngine.EventSystems.EventTriggerType.PointerExit, OnPointExit);
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UIManager.AddEvent(shadowButton.gameObject, UnityEngine.EventSystems.EventTriggerType.PointerExit, OnPointExit);
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#endregion
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}
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@ -243,6 +242,10 @@ namespace Assets.Scenes.Ride.Scripts
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CountDown();
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MoveCamera();
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}
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private float cameraX = 0;
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private float cameraY = 0;
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private float cameraZ = 0;
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private void Init()
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{
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playerController = FindObjectOfType<PlayerController>();
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@ -250,6 +253,14 @@ namespace Assets.Scenes.Ride.Scripts
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var route = mainController.GetRoute();
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mapName.text = route.RouteInstance.Name;
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var camera = route.RouteInstance.Camera;
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if (!string.IsNullOrEmpty(camera))
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{
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var cameraArr = camera.Split(',');
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cameraX = float.Parse(cameraArr[0]);
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cameraY = float.Parse(cameraArr[1]);
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cameraZ = float.Parse(cameraArr[2]);
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}
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totalDistance.text = Math.Round(mainController.GetMapData().TotalDistance, 1).ToString() + "KM";//总里程
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Utils.DisplayImage(StartCoroutine, altitudeGraph, route.RouteInstance.AltitudeGraph);//渲染海拔图
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@ -270,9 +281,12 @@ namespace Assets.Scenes.Ride.Scripts
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{
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viewButton.enabled = false;
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viewButton.interactable = false;
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mainController.Is3dView = false;
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mainController.player.transform.localScale = new Vector3(0, 0, 0);
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}
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else
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{
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mainController.Is3dView = false;
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ChangeView(null);
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}
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}
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@ -306,10 +320,11 @@ namespace Assets.Scenes.Ride.Scripts
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if (!mainController.Is3dView)
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{ //target.transform.rotation = playerController.transform.rotation;//new Quaternion(playerController.transform.rotation.x, playerController.transform.rotation.y +1f, playerController.transform.rotation.z, playerController.transform.rotation.w);
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target.transform.eulerAngles = new Vector3(0, playerController.transform.eulerAngles.y + 160f, 0);
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mainController.player.transform.localScale = new Vector3(0.1f, 0.1f, 0.1f);
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}
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else
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{
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target.transform.eulerAngles = new Vector3(0, -65f, 0);
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target.transform.eulerAngles = new Vector3(cameraX, cameraY, cameraZ);
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}
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//控制照片移动
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((RectTransform)arrow.transform).position = Camera.main.WorldToScreenPoint(target.transform.position);
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@ -576,7 +591,7 @@ namespace Assets.Scenes.Ride.Scripts
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Vector3 prePos = headPanel.transform.position;
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int nextIndex = playerController.CurrentIndex + 1;
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var viewIndex = chartDataSourceScript.GetViewIndex(nextIndex);
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if (!mainController.isStart && !mainController.isPause && !mainController.isQuit)//未开始未暂停未结束
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if (!mainController.isStart && !mainController.isPause && !mainController.isQuit ||(mainController.isStart && playerController.Distance == 0))//未开始未暂停未结束
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{
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viewIndex = 0;
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}
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@ -607,7 +622,7 @@ namespace Assets.Scenes.Ride.Scripts
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foreach (var item in others)
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{
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var itemIndex = chartDataSourceScript.GetViewIndex(item.CurrentIndex) + 1;
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if (!mainController.isStart && !mainController.isPause && !mainController.isQuit)//未开始未暂停未结束
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if (!mainController.isStart && !mainController.isPause && !mainController.isQuit || (mainController.isStart && item.Distance == 0))//未开始未暂停未结束
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{
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itemIndex = 0;
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}
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@ -105,5 +105,7 @@ namespace Assets.Scripts.Apis.Models
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public string CountryCode { get; set; }
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public bool IsFire { get; set; }
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public string AltitudeGraph { get; set; }
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//0,0,0
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public string Camera { get; set; }
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}
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}
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