本地合并备份
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@@ -30,7 +30,7 @@ Transform:
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m_GameObject: {fileID: 3777003654129381334}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 15, y: 15, z: 15}
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m_LocalScale: {x: 30, y: 25, z: 22}
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m_Children: []
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m_Father: {fileID: 0}
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m_RootOrder: 0
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@@ -61,7 +61,7 @@ MeshRenderer:
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m_RenderingLayerMask: 1
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m_RendererPriority: 0
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m_Materials:
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- {fileID: 2100000, guid: 82096aab38f01cb40a1cbf8629a810ba, type: 2}
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- {fileID: 2100000, guid: 9c84f71e98b0047259dedc9428260078, type: 2}
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m_StaticBatchInfo:
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firstSubMesh: 0
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subMeshCount: 0
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