本地合并备份

This commit is contained in:
lishuo committed 2021-04-27 15:15:51 +08:00
1 parent 2b275d6dc5
commit 4353a38c96
44 files changed
+5568 -4294

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@@ -12,20 +12,6 @@ namespace Assets.Scenes.Ride.Scripts
{
public class InitMiniMapProvider : MonoBehaviour
{
[SerializeField]
GameObject cude1;
[SerializeField]
GameObject cude2;
[SerializeField]
GameObject cude3;
[SerializeField]
GameObject cude4;
[SerializeField]
GameObject center;
[SerializeField]
AbstractMap _map;
[SerializeField]
@@ -60,7 +46,10 @@ namespace Assets.Scenes.Ride.Scripts
{
if (playerController != null)
{
var tr=transform.parent.Find("SingleUI/Panel/Image");
_player.transform.localPosition = _map.GeoToWorldPosition(playerController.Currentlatlong);
((RectTransform)tr.transform).position = _minicamera.WorldToScreenPoint(_player.transform.localPosition);
//((RectTransform)tr).localPosition = _minicamera.WorldToViewportPoint(_player.transform.localPosition);
}
}
private bool init = false;
@@ -163,11 +152,11 @@ namespace Assets.Scenes.Ride.Scripts
lineRender.endColor = Color.white;
lineRender.startColor = Color.white;
//设置宽度
lineRender.startWidth = 5f;
lineRender.endWidth = 5f;
lineRender.startWidth = 8f;
lineRender.endWidth = 8f;
lineRender.positionCount = dat.Count;
lineRender.SetPositions(feat.Points[0].ToArray());
lineRender.numCornerVertices = 60;
lineRender.numCornerVertices = 30;
lineRender.loop = false;
_mipMapRoute.layer = 9;
}