自主拍摄视频测试
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@ -109,3 +109,4 @@ Assets/Tree_Textures.meta
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Packages
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Assets/FacebookSDK/SDK/Resources.meta
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Packages
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Assets/Editor
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@ -418,6 +418,7 @@ namespace Assets.AR
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index = ~index;
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if (index == 0)
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return this.RightSideOffsets[0];
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return this.RightSideOffsets[0];
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if (index == this.RightSideOffsetFrames.Length)
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return this.RightSideOffsets[this.RightSideOffsetFrames.Length - 1];
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float t = Mathf.InverseLerp((float)this.RightSideOffsetFrames[index - 1], (float)this.RightSideOffsetFrames[index], frame);
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@ -3,6 +3,7 @@ using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.IO;
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using Assets.Scenes.Ride.Scripts;
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using UnityEngine;
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using UnityEngine.Networking;
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using UnityEngine.UI;
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@ -2639,7 +2639,7 @@ MonoBehaviour:
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m_HorizontalOverflow: 0
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m_VerticalOverflow: 1
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m_LineSpacing: 1
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m_Text: downloading...
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m_Text: Downloading...
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--- !u!114 &5578787585634813026
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MonoBehaviour:
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m_ObjectHideFlags: 0
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@ -2652,7 +2652,7 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: e47f6ee11b78f3247a0b474b6c36e2cd, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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key: downloading
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key: Downloading
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--- !u!1 &7312186405814551362
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GameObject:
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m_ObjectHideFlags: 0
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@ -945,7 +945,7 @@ GameObject:
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 0
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m_IsActive: 1
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--- !u!224 &331369851390850339
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RectTransform:
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m_ObjectHideFlags: 0
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@ -965,7 +965,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchoredPosition: {x: 277.8, y: -40}
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m_AnchoredPosition: {x: 224, y: -41}
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m_SizeDelta: {x: 90, y: 20}
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m_Pivot: {x: 0, y: 0.5}
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--- !u!222 &331369851390850348
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@ -1036,7 +1036,7 @@ GameObject:
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 1
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m_IsActive: 0
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--- !u!224 &331369851559162156
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RectTransform:
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m_ObjectHideFlags: 0
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@ -31064,7 +31064,7 @@ GameObject:
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 0
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m_IsActive: 1
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--- !u!224 &8359135443717704858
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RectTransform:
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m_ObjectHideFlags: 0
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@ -31412,7 +31412,7 @@ MonoBehaviour:
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m_HorizontalOverflow: 0
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m_VerticalOverflow: 0
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m_LineSpacing: 1
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m_Text: AR
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m_Text: 3D
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--- !u!114 &8359135444460274282
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MonoBehaviour:
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m_ObjectHideFlags: 0
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@ -428,7 +428,7 @@
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"Invitition":"邀请",
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"invite you to join in":"邀请您加入",
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"are you accept the invitation?":"是否接受该邀请?",
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"you have been kicked out of the room":"您已经移除房间!",
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"you have been kicked out of the room":"您已经被踢出房间!",
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"DownloadVideoTip":"这是一个视频线路,你必须提前下载该视频!",
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"Downloading":"下载中...",
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"more":"更多",
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@ -438,7 +438,9 @@
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"GameRoomNeedDownload": "当前线路需要下载视频后才能进入对战房间!",
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"Run In The Background":"后台下载",
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"Next Time":"下次再说",
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"DontNeedDownload":"当前视频下载完成后,下次进入线路就不需要重复下载."
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"DontNeedDownload":"当前视频下载完成后,下次进入线路就不需要重复下载.",
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"Not In Use":"禁用",
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"CancelReadyToQuit":"请取消准备后再退出!"
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},
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"en": {
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"HOT ROUTES": "HOT ROUTES",
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@ -872,6 +874,8 @@
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"GameRoomNeedDownload": "This room route is an AR route. You need to download the AR video file of this route first.",
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"Run In The Background":"Run In The Background",
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"Next Time":"Next Time",
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"DontNeedDownload":"The same AR route video does not need to be downloaded again next time"
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"DontNeedDownload":"The same AR route video does not need to be downloaded again next time",
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"Not In Use":"Not In Use",
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"CancelReadyToQuit":"please cancel ready status and click quit!"
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}
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}
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File diff suppressed because it is too large
Load Diff
@ -433,6 +433,7 @@ public class MainController : BaseScene
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if (DataSorceChanged)
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{
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DataSorceChanged = false;
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UIManager.ShowGameRoomDetailPanel();
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return;
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}
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@ -625,7 +626,6 @@ public class MainController : BaseScene
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UIManager.CloseConfirm();
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App.Model = "GameRoom";
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MapUDPService.SendJoinGameRoom(roomId, App.CurrentUser.Id, UIManager.Now.GetDateTime().ToUniversalTime());
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MapUDPService.SendQueryGameRoomList(App.CurrentUser.Id, 0, 1, arr[3]);
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});
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Utils.CopyToClipboard("");
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}
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@ -119,7 +119,7 @@ namespace Assets.Scripts.Scenes.Scripts
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}
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//当前用户排名
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var currentRanking = list.Where(c => c.UserId == cyclingController.CurrentPlayer.UserId).FirstOrDefault();
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var currentRanking = list.Where(c => c.UserId == cyclingController.CurrentUserId).FirstOrDefault();
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if (currentRanking != null)
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{
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Utils.DisplayImage(Head, currentRanking.WxHeadImg, true);
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@ -152,8 +152,8 @@ namespace Assets.Scenes.Ride.Scripts
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if (mainController.isQuit && !Saved)
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{
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Saved = true;
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UIManager.CloseGameRoomCountDownPanel();
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ShowResultList();
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FindObjectOfType<GameRoomCountDownController>()?.Close();
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}
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}
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@ -112,7 +112,7 @@ namespace Assets.Scenes.Ride.Scripts
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SendHeartbeat();
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}
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}
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//查询房间
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//查询房间列表
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public static void SendQueryGameRoomList(int userId,int pageIndex,int pageSize,string roomIdOrName)
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{
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var cmd = new QueryGameRoomListCommand()
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@ -128,6 +128,7 @@ namespace Assets.Scenes.Ride.Scripts
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var sendBytes = Encoding.UTF8.GetBytes(Newtonsoft.Json.JsonConvert.SerializeObject(cmd));
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_udpService.Send(sendBytes, sendBytes.Length);
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}
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//创建房间
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public static void SendCreateGameRoom(string name, int routeId, string pwd, DateTime createTime , int closeTime, int maxMembers,double averageGrade,double totalClimb,double distance,bool enable3D,bool enableAR,string mapName,string fileName,string fileUrl,string altitudeGraph)
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{
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@ -580,6 +580,8 @@ namespace Assets.Scenes.Ride.Scripts
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cancelPanel.SetActive(true);
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cancelPanel.transform.SetAsLastSibling();
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}
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UIManager.CloseGameRoomCountDownPanel();
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}
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//显示设备连接
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public void ShowDevicePanel(BaseEventData baseEventData)
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@ -147,6 +147,7 @@ namespace Assets.Scenes.Ride.Scripts
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//上传数据
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public override void Upload()
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{
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UIManager.CloseGameRoomCountDownPanel();
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if (mainController.cyclingController.recorderData != null&&!mainController.cyclingController.recorderData.Saved)//处理重复上传的问题
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{
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mainController.Save(TotalDistance);
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@ -113,7 +113,7 @@ namespace Assets.Scripts.Scenes.VideoRide
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if (animator != null)
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{
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animator.SetFloat("preSpeed", (float)preSpeed);
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animator.SetFloat("speed", (float)speed);
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animator.SetFloat("speed", (float)Speed);
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animator.SetFloat("grade", (float)currentSlope);
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animator.SetFloat("power", (float)power);
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}
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@ -1,5 +1,4 @@
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine;
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namespace Assets.Scripts.Scenes.VideoRide
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{
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@ -45,12 +44,17 @@ namespace Assets.Scripts.Scenes.VideoRide
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this.userId = userId;
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this.power = power;
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this.speed = speed;
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this.Speed = speed/3.6;
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this.Speed = speed;
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this.OnlineSpeed = this.Speed/3.6f;
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this.Diff = endDistance - currentPlayerDistance;
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this.currentFrame = frame;
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this.PreDistance = preDistance * 1000;
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this.EndDistance = endDistance * 1000;
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this.OnlineSpeed = speed / 3.6;
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}
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public override void ComputePlayer()
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{
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distance = this.speed;
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}
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}
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}
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@ -31,6 +31,7 @@ namespace Assets.Scripts.Scenes.VideoRide
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public void Complete()
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{
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start = false;
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UIManager.CloseGameRoomCountDownPanel();
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var uimanager= FindObjectOfType<VideoUIManager>();
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if (uimanager!= null)
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{
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@ -142,8 +143,8 @@ namespace Assets.Scripts.Scenes.VideoRide
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}
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this.PreDistance = preDistance * 1000;
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this.EndDistance = endDistance * 1000;
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this.Speed = speed;
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if (manager.IsQuit())
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{
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this.OnlineSpeed = 0;
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@ -26,9 +26,10 @@ public class GameRoomCountDownController : PFUIPanel
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private bool isSimple { get; set; }
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public void Init(int seconds,Action action,bool isEnd = false,bool isSimple = false)
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{
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stopped = false;
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Seconds = seconds;
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Callback = action;
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endCount.gameObject.SetActive(isEnd);
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endCount.gameObject.SetActive(false);
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this.isSimple = isSimple;
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}
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@ -36,6 +37,11 @@ public class GameRoomCountDownController : PFUIPanel
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{
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base.Close();
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}
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private bool stopped;
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public void Stop()
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{
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this.stopped = true;
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}
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float timer = 0f;
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private void Update()
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@ -47,7 +53,7 @@ public class GameRoomCountDownController : PFUIPanel
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{
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Callback?.Invoke();
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}
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if (Seconds < 0)
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if (Seconds < 0 || stopped)
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{
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gameObject.SetActive(false);
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}
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@ -40,6 +40,8 @@ public class GameRoomDetailController : PFUIPanel
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public GameRoomModel GameRoom { get; set; }
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public DateTime? StartTime { get; set; }
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public int Status { get; set; }
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private bool isQuit = false;
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protected override void Start()
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{
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base.Start();
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@ -82,7 +84,13 @@ public class GameRoomDetailController : PFUIPanel
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//退出
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UIManager.AddEvent(quitBtn, UnityEngine.EventSystems.EventTriggerType.PointerClick, (e) =>
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{
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if (Status == 1)
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{
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Utils.showToast(gameObject, App.GetLocalString("CancelReadyToQuit"));
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return;
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}
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App.gameRoomDetail = null;
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isQuit = true;
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MapUDPService.SendGameRoomKick(GameRoom.RoomId, App.CurrentUser.Id, App.CurrentUser.Id);
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UIManager.ShowGameRoomListPanel();
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});
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@ -96,24 +104,20 @@ public class GameRoomDetailController : PFUIPanel
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private bool DataSourceChanged { get; set; }
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private void ListenerHandler(List<ReceiveMsgModel> message)
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{
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try
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var detail = message.FirstOrDefault();
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if (detail != null)
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{
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var detail = message.FirstOrDefault();
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if (detail != null)
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if (detail.RoomList == null)
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{
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if (detail.RoomList != null)
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{
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GameRoom = detail.RoomList.Where(c => c.RoomId == GameRoom.RoomId).FirstOrDefault();
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if (GameRoom != null)
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{
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DataSourceChanged = true;
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}
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}
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DataSourceChanged = true;
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GameRoom = null;
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return;
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}
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GameRoom = detail.RoomList.Where(c => c.RoomId == GameRoom.RoomId).FirstOrDefault();
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if (GameRoom != null)
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{
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DataSourceChanged = true;
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}
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}
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catch (Exception e)
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{
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}
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}
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float timer = 0f;
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@ -128,6 +132,7 @@ public class GameRoomDetailController : PFUIPanel
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}
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private void Init()
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{
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DataSourceChanged = false;
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App.Model = "GameRoom";
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versionText.text = "V"+App.AppVersion.ToString();
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MapUDPService.MessageListener = ListenerHandler;
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@ -180,6 +185,13 @@ public class GameRoomDetailController : PFUIPanel
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{
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if (DataSourceChanged)
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{
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//房间被销毁了返回房间列表
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if (GameRoom == null)
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{
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Debug.Log("GameRoom == null");
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UIManager.ShowGameRoomListPanel();
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return;
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}
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var playerList = FindObjectsOfType<GameRoomPlayerPanel>();
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var list = GameRoom.RoomPlayerList;
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//自己是否是房主
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@ -224,11 +236,14 @@ public class GameRoomDetailController : PFUIPanel
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item.ShowInviteModal();
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}
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var myself = list.Where(c => c.UserId == App.CurrentUser.Id).FirstOrDefault();
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//被移除房间 or 掉线
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//被移除房间/掉线
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if (myself == null)
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{
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Utils.showToast(gameObject, App.GetLocalString("you have been kicked out of the room"));
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UIManager.ShowGameRoomListPanel();
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if (!isQuit)
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{
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Utils.showToast(gameObject, App.GetLocalString("you have been kicked out of the room"));
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UIManager.ShowGameRoomListPanel();
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}
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}
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}
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}
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@ -330,9 +330,10 @@ public class GameRoomListController : PFUIPanel
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//是否是3d
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if (tdContainer != null)
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{
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tdContainer.gameObject.SetActive(false);
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var g = tdContainer.Find("Gou").gameObject;
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g.SetActive(false);
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is3d = false;
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is3d = true;
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UIManager.RemoveEvent(tdContainer.gameObject, UnityEngine.EventSystems.EventTriggerType.PointerClick);
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UIManager.AddEvent(tdContainer.gameObject, EventTriggerType.PointerClick, (b) =>
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{
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@ -902,6 +902,14 @@ public class UIManager : MonoBehaviour
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}
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UIManager.Show(UIManager.Instance.GameRoomCountDownPanel, null, true);
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}
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public static void CloseGameRoomCountDownPanel()
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{
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if (UIManager.Instance.GameRoomCountDownPanel != null)
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{
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UIManager.Instance.GameRoomCountDownPanel.Stop();
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}
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}
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//显示骑行设置面板
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public static void ShowRideSettingPanel()
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{
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@ -4,7 +4,7 @@
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QualitySettings:
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m_ObjectHideFlags: 0
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serializedVersion: 5
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m_CurrentQuality: 3
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m_CurrentQuality: 5
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m_QualitySettings:
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- serializedVersion: 2
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name: Very Low
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@ -89,7 +89,7 @@ QualitySettings:
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shadowNearPlaneOffset: 3
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shadowCascade2Split: 0.33333334
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shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
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shadowmaskMode: 1
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shadowmaskMode: 0
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skinWeights: 2
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textureQuality: 0
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anisotropicTextures: 1
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@ -101,7 +101,7 @@ QualitySettings:
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vSyncCount: 1
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lodBias: 0.7
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maximumLODLevel: 0
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streamingMipmapsActive: 1
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streamingMipmapsActive: 0
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streamingMipmapsAddAllCameras: 1
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streamingMipmapsMemoryBudget: 512
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streamingMipmapsRenderersPerFrame: 512
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@ -129,7 +129,7 @@ QualitySettings:
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skinWeights: 2
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textureQuality: 0
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anisotropicTextures: 1
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antiAliasing: 8
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antiAliasing: 0
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softParticles: 0
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softVegetation: 1
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realtimeReflectionProbes: 1
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@ -153,15 +153,15 @@ QualitySettings:
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- serializedVersion: 2
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name: Very High
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pixelLightCount: 3
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shadows: 1
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shadowResolution: 0
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shadows: 2
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shadowResolution: 2
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shadowProjection: 1
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shadowCascades: 2
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shadowDistance: 70
|
||||
shadowNearPlaneOffset: 3
|
||||
shadowCascade2Split: 0.33333334
|
||||
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
|
||||
shadowmaskMode: 0
|
||||
shadowmaskMode: 1
|
||||
skinWeights: 4
|
||||
textureQuality: 0
|
||||
anisotropicTextures: 2
|
||||
@ -189,8 +189,8 @@ QualitySettings:
|
||||
- serializedVersion: 2
|
||||
name: Ultra
|
||||
pixelLightCount: 4
|
||||
shadows: 2
|
||||
shadowResolution: 2
|
||||
shadows: 1
|
||||
shadowResolution: 0
|
||||
shadowProjection: 1
|
||||
shadowCascades: 4
|
||||
shadowDistance: 150
|
||||
@ -198,10 +198,10 @@ QualitySettings:
|
||||
shadowCascade2Split: 0.33333334
|
||||
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
|
||||
shadowmaskMode: 1
|
||||
skinWeights: 4
|
||||
skinWeights: 255
|
||||
textureQuality: 0
|
||||
anisotropicTextures: 2
|
||||
antiAliasing: 2
|
||||
antiAliasing: 4
|
||||
softParticles: 1
|
||||
softVegetation: 1
|
||||
realtimeReflectionProbes: 1
|
||||
@ -224,15 +224,17 @@ QualitySettings:
|
||||
excludedTargetPlatforms: []
|
||||
m_PerPlatformDefaultQuality:
|
||||
Android: 2
|
||||
CloudRendering: 5
|
||||
GameCoreScarlett: 5
|
||||
GameCoreXboxOne: 5
|
||||
Lumin: 5
|
||||
Nintendo 3DS: 5
|
||||
Nintendo Switch: 5
|
||||
PS4: 5
|
||||
PSP2: 2
|
||||
PS5: 5
|
||||
Stadia: 5
|
||||
Standalone: 3
|
||||
Standalone: 2
|
||||
WebGL: 3
|
||||
Windows Store Apps: 5
|
||||
Windows Store Apps: 2
|
||||
XboxOne: 5
|
||||
iPhone: 2
|
||||
tvOS: 2
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user