自主拍摄视频测试

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lishuo committed 2023-02-20 17:32:24 +08:00
1 parent 08b92e7e9b
commit 46821d34a2
21 files changed
+2992 -2944

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@@ -433,6 +433,7 @@ public class MainController : BaseScene
if (DataSorceChanged)
{
DataSorceChanged = false;
UIManager.ShowGameRoomDetailPanel();
return;
}
@@ -625,7 +626,6 @@ public class MainController : BaseScene
UIManager.CloseConfirm();
App.Model = "GameRoom";
MapUDPService.SendJoinGameRoom(roomId, App.CurrentUser.Id, UIManager.Now.GetDateTime().ToUniversalTime());
MapUDPService.SendQueryGameRoomList(App.CurrentUser.Id, 0, 1, arr[3]);
});
Utils.CopyToClipboard("");
}
@@ -119,7 +119,7 @@ namespace Assets.Scripts.Scenes.Scripts
}
//当前用户排名
var currentRanking = list.Where(c => c.UserId == cyclingController.CurrentPlayer.UserId).FirstOrDefault();
var currentRanking = list.Where(c => c.UserId == cyclingController.CurrentUserId).FirstOrDefault();
if (currentRanking != null)
{
Utils.DisplayImage(Head, currentRanking.WxHeadImg, true);
@@ -152,8 +152,8 @@ namespace Assets.Scenes.Ride.Scripts
if (mainController.isQuit && !Saved)
{
Saved = true;
UIManager.CloseGameRoomCountDownPanel();
ShowResultList();
FindObjectOfType<GameRoomCountDownController>()?.Close();
}
}
@@ -112,7 +112,7 @@ namespace Assets.Scenes.Ride.Scripts
SendHeartbeat();
}
}
//查询房间
//查询房间列表
public static void SendQueryGameRoomList(int userId,int pageIndex,int pageSize,string roomIdOrName)
{
var cmd = new QueryGameRoomListCommand()
@@ -128,6 +128,7 @@ namespace Assets.Scenes.Ride.Scripts
var sendBytes = Encoding.UTF8.GetBytes(Newtonsoft.Json.JsonConvert.SerializeObject(cmd));
_udpService.Send(sendBytes, sendBytes.Length);
}
//创建房间
public static void SendCreateGameRoom(string name, int routeId, string pwd, DateTime createTime , int closeTime, int maxMembers,double averageGrade,double totalClimb,double distance,bool enable3D,bool enableAR,string mapName,string fileName,string fileUrl,string altitudeGraph)
{
@@ -580,6 +580,8 @@ namespace Assets.Scenes.Ride.Scripts
cancelPanel.SetActive(true);
cancelPanel.transform.SetAsLastSibling();
}
UIManager.CloseGameRoomCountDownPanel();
}
//显示设备连接
public void ShowDevicePanel(BaseEventData baseEventData)
@@ -147,6 +147,7 @@ namespace Assets.Scenes.Ride.Scripts
//上传数据
public override void Upload()
{
UIManager.CloseGameRoomCountDownPanel();
if (mainController.cyclingController.recorderData != null&&!mainController.cyclingController.recorderData.Saved)//处理重复上传的问题
{
mainController.Save(TotalDistance);
@@ -113,7 +113,7 @@ namespace Assets.Scripts.Scenes.VideoRide
if (animator != null)
{
animator.SetFloat("preSpeed", (float)preSpeed);
animator.SetFloat("speed", (float)speed);
animator.SetFloat("speed", (float)Speed);
animator.SetFloat("grade", (float)currentSlope);
animator.SetFloat("power", (float)power);
}
@@ -1,5 +1,4 @@
using System.Collections.Generic;
using UnityEngine;
using UnityEngine;
namespace Assets.Scripts.Scenes.VideoRide
{
@@ -45,12 +44,17 @@ namespace Assets.Scripts.Scenes.VideoRide
this.userId = userId;
this.power = power;
this.speed = speed;
this.Speed = speed/3.6;
this.Speed = speed;
this.OnlineSpeed = this.Speed/3.6f;
this.Diff = endDistance - currentPlayerDistance;
this.currentFrame = frame;
this.PreDistance = preDistance * 1000;
this.EndDistance = endDistance * 1000;
this.OnlineSpeed = speed / 3.6;
}
public override void ComputePlayer()
{
distance = this.speed;
}
}
}
@@ -31,6 +31,7 @@ namespace Assets.Scripts.Scenes.VideoRide
public void Complete()
{
start = false;
UIManager.CloseGameRoomCountDownPanel();
var uimanager= FindObjectOfType<VideoUIManager>();
if (uimanager!= null)
{
@@ -142,8 +143,8 @@ namespace Assets.Scripts.Scenes.VideoRide
}
this.PreDistance = preDistance * 1000;
this.EndDistance = endDistance * 1000;
this.Speed = speed;
if (manager.IsQuit())
{
this.OnlineSpeed = 0;