自主拍摄视频测试

This commit is contained in:
lishuo committed 2023-02-20 17:32:24 +08:00
1 parent 08b92e7e9b
commit 46821d34a2
21 files changed
+2992 -2944

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@@ -113,7 +113,7 @@ namespace Assets.Scripts.Scenes.VideoRide
if (animator != null)
{
animator.SetFloat("preSpeed", (float)preSpeed);
animator.SetFloat("speed", (float)speed);
animator.SetFloat("speed", (float)Speed);
animator.SetFloat("grade", (float)currentSlope);
animator.SetFloat("power", (float)power);
}
@@ -1,5 +1,4 @@
using System.Collections.Generic;
using UnityEngine;
using UnityEngine;
namespace Assets.Scripts.Scenes.VideoRide
{
@@ -45,12 +44,17 @@ namespace Assets.Scripts.Scenes.VideoRide
this.userId = userId;
this.power = power;
this.speed = speed;
this.Speed = speed/3.6;
this.Speed = speed;
this.OnlineSpeed = this.Speed/3.6f;
this.Diff = endDistance - currentPlayerDistance;
this.currentFrame = frame;
this.PreDistance = preDistance * 1000;
this.EndDistance = endDistance * 1000;
this.OnlineSpeed = speed / 3.6;
}
public override void ComputePlayer()
{
distance = this.speed;
}
}
}
@@ -31,6 +31,7 @@ namespace Assets.Scripts.Scenes.VideoRide
public void Complete()
{
start = false;
UIManager.CloseGameRoomCountDownPanel();
var uimanager= FindObjectOfType<VideoUIManager>();
if (uimanager!= null)
{
@@ -142,8 +143,8 @@ namespace Assets.Scripts.Scenes.VideoRide
}
this.PreDistance = preDistance * 1000;
this.EndDistance = endDistance * 1000;
this.Speed = speed;
if (manager.IsQuit())
{
this.OnlineSpeed = 0;