添加地球

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suntao committed 2021-04-27 19:47:02 +08:00
1 parent 86a5b68317
commit 5080503ebd
14 files changed
+6696 -18

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@@ -48,24 +48,34 @@ public class BigMapController : PFUIPanel
}
}
int timer = 0;
private RawImage maskImage;
protected override void Awake()
{
var cg = this.transform.Find("Canvas").GetComponent<CanvasGroup>();
cg.alpha = 0;
//var rect = Camera.main.rect;
//rect.position = new Vector2(0, 200);
Camera.main.transform.position = new Vector3(0, 200);
Camera.main.transform.rotation = Quaternion.Euler(90, 0, 0);
//var cg = this.transform.Find("Canvas").GetComponent<CanvasGroup>();
//cg.alpha = 0;
mapApi = new MapApi();
mapboxApi = new MapBoxApi();
begin = Resources.Load("UI/Prefab/BigMap/Begin");
StartCoroutine("Main");
}
IEnumerator Main()
{
mapManager = this.transform.Find("Map").GetComponent<AbstractMap>();
mapManager.MaxZoom = 4;
mapManager.OnInitialized += MapManager_OnInitialized;
mapManager.OnUpdated += MapManager_OnUpdated;
//// mapManager.OnTileFinished += MapManager_OnTileFinished;
//mapManager.SetZoom(13);
mapManager.SetZoom(7);
//mapManager.SetCenterLatitudeLongitude(new Mapbox.Utils.Vector2d(32.051203, 118.771572));
this.transform.Find("Map").GetComponent<QuadTreeCameraMovement>()._referenceCamera = Camera.main;
@@ -84,7 +94,7 @@ public class BigMapController : PFUIPanel
});
var panel = canvas.transform.Find("Panel");
base.SetRounded(panel,30f);
base.SetRounded(panel, 30f);
content = panel.Find("Scroll View").Find("Viewport").Find("Content").gameObject;
var input = panel.Find("InputField");
@@ -99,8 +109,11 @@ public class BigMapController : PFUIPanel
BindHeadImage();
maskImage = canvas.transform.Find("MaskImage").GetComponent<RawImage>();
maskImage.DOFade(0, 0.8f);
yield return null;
}
/// <summary>
/// 绑定头像
/// </summary>
@@ -154,6 +167,19 @@ public class BigMapController : PFUIPanel
{
Debug.Log("update");
if(mapManager.Zoom <= 6)
{
mapManager.OnUpdated -= MapManager_OnUpdated;
maskImage.gameObject.SetActive(true);
maskImage.DOFade(1f, 0.9f).SetEase(Ease.InSine).OnComplete(() =>
{
this.Close();
UIManager.ShowEarthPanel(mapManager.CenterLatitudeLongitude.x, mapManager.CenterLatitudeLongitude.y);
});
return;
}
foreach (var item in linesCache)
{
//if(item.Value.LineObject != null)
@@ -431,13 +457,24 @@ public class BigMapController : PFUIPanel
}
}
public override void Show()
public void Show(double lat, double lon)
{
var cg = this.transform.Find("Canvas").GetComponent<CanvasGroup>();
cg.alpha = 0;
//var cg = this.transform.Find("Canvas").GetComponent<CanvasGroup>();
//cg.alpha = 0;
var color = maskImage.color;
color.a = 1;
maskImage.color = color;
base.Show();
cg.DOFade(1f, 0.3f);
if(lat != 0 && lon != 0)
{
mapManager.SetCenterLatitudeLongitude(new Vector2d(lat, lon));
}
maskImage.DOFade(1f, 0.5f).OnComplete(()=> {
maskImage.gameObject.SetActive(false);
});
//cg.DOFade(1f, 0.3f);
}
public override void Close()
@@ -487,7 +524,10 @@ public class BigMapController : PFUIPanel
//Debug.Log($"销毁{ item.Key }, { item.Value.Item != null }");
LineObject.Destroy();
BeginMarker.Destroy();
Item.gameObject.Destroy();
if (Item != null)
{
Item.gameObject.Destroy();
}
}
}
}
@@ -0,0 +1,232 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using WPM;
using DG.Tweening;
using UnityEngine.UI;
using Assets.Scripts.Apis;
using Newtonsoft.Json.Linq;
public class EarthController : PFUIPanel
{
private WorldMapGlobe map;
private Text Province;
private Text Country;
private RawImage maskImage;
private MapApi mapApi;
private Text CountText;
private Text OfficialText;
private Text RiderText;
private GameObject hotPanel;
private GameObject content;
private Object itemObject;
protected override void Awake()
{
base.Awake();
mapApi = new MapApi();
map = WorldMapGlobe.instance;
map.showProvinces = true;
map.showCities = true;
map.autoRotationSpeed = 0f;
//map.autoRotationSpeed = 0.1f;
//Camera.main.fieldOfView = 180;
map.SetZoomLevel(1.4f);
//map.allowUserZoom = false;
map.showLatitudeLines = false;
map.showLongitudeLines = false;
map.showCursor = false;
}
// Start is called before the first frame update
protected override void Start()
{
itemObject = Resources.Load("UI/Prefab/BigMap/Item");
var rootPanel = this.transform.Find("Canvas").Find("Panel");
var panel = rootPanel.Find("Panel");
SetRounded(panel, 60);
hotPanel = rootPanel.Find("HotPanel").gameObject;
SetRounded(hotPanel.transform, 60);
maskImage = rootPanel.Find("MaskImage").GetComponent<RawImage>();
Country = panel.Find("Country").GetComponent<Text>();
Province = panel.Find("Province").GetComponent<Text>();
CountText = panel.Find("CountPanel").Find("Count").GetComponent<Text>();
OfficialText = panel.Find("OfficialPanel").Find("Count").GetComponent<Text>();
RiderText = panel.Find("RiderPanel").Find("Count").GetComponent<Text>();
content = hotPanel.transform.Find("Scroll View").Find("Viewport").Find("Content").gameObject;
//map.SetZoomLevel(10);
//var mainCanvas = GameObject.Find("Canvas");
//mainCanvas.gameObject.SetActive(false);
UIManager.Instance.MainPanel.gameObject.SetActive(false);
Camera.main.transform.position = new Vector3(0, 0);
Camera.main.transform.rotation = Quaternion.Euler(0, 0, 0);
var zoom = map.GetZoomLevel();
map.OnZoomStart += Map_OnZoomStart;
map.OnZoomEnd += Map_OnZoomEnd;
map.OnClick += Map_OnClick;
map.OnCountryEnter += (int countryIndex, int regionIndex) =>
{
var country = map.countries[countryIndex];
if (country.name.ToLower().Contains("taiwan"))
{
Country.text = "China";
Province.text = "TaiWan";
ShowSummary(country.latlonCenter);
}
else {
Country.text = country.name;
}
};
map.OnCountryClick += (int countryIndex, int regionIndex) =>
{
var country = map.countries[countryIndex];
if (country.name.ToLower().Contains("taiwan"))
{
var latLon = country.latlonCenter;
EnterBigMap(latLon);
}
};
map.OnProvinceEnter += async (int provinceIndex, int regionIndex) =>
{
var province = map.provinces[provinceIndex];
Province.text = province.name;
ShowSummary(province.latlonCenter);
};
map.OnProvinceExit += (int provinceIndex, int regionIndex) =>
{
};
map.OnProvinceClick += (int provinceIndex, int regionIndex) =>
{
var province = map.provinces[provinceIndex];
var latLon = province.latlonCenter;
EnterBigMap(latLon);
};
}
/// <summary>
/// 显示概要信息
/// </summary>
/// <param name="latlonCenter"></param>
private async void ShowSummary(Vector2 latlonCenter)
{
var result = await mapApi.GetEarthData(latlonCenter.x, latlonCenter.y);
if (result.result == false)
{
return;
}
var obj = JObject.FromObject(result.data);
CountText.text = obj.Value<string>("count");
OfficialText.text = obj.Value<string>("officialCount");
RiderText.text = obj.Value<string>("riderCount");
//for (int i = 0; i < content.transform.childCount; i++)
//{
// DestroyImmediate(content.transform.GetChild(i));
//}
foreach (Transform item in content.transform)
{
GameObject.Destroy(item.gameObject);
}
var list = JArray.FromObject(obj["list"]);
foreach (var item in list)
{
var itemObject1 = (GameObject)Instantiate(itemObject, content.transform, false);
var iii = itemObject1.GetComponent<Item>();
iii.SetModel(new Assets.Scripts.Apis.Models.NearRouteModel
{
Id = item.Value<int>("Id"),
Name = item.Value<string>("Name"),
TheHeat = item.Value<int>("TheHat"),
IsFire = item.Value<bool>("IsFire")
});
}
}
/// <summary>
/// 进入大地图
/// </summary>
/// <param name="latLon"></param>
private void EnterBigMap(Vector2 latLon)
{
map.FlyToLocation(latLon.x, latLon.y, 1f, 0.1f).Then(() => {
//Close();
//UIManager.ShowBigMapPanel();
});
maskImage.gameObject.SetActive(true);
maskImage.DOFade(1f, 0.9f).SetEase(Ease.InSine).OnComplete(() => {
Close();
UIManager.ShowBigMapPanel(latLon.x, latLon.y);
});
}
private void Map_OnClick(Vector3 sphereLocation, int mouseButtonIndex)
{
Debug.Log("click");
Vector2 latLon = Conversion.GetLatLonFromSpherePoint(sphereLocation);
Debug.Log("Clicked on Latitude: " + latLon.x + ", Longitude: " + latLon.y);
}
private void Map_OnZoomStart(float zoomLevel)
{
//throw new System.NotImplementedException();
Debug.Log(zoomLevel);
}
private void Map_OnZoomEnd(float zoomLevel)
{
Debug.Log(zoomLevel);
}
// Update is called once per frame
void Update()
{
//var zoom = map.GetZoomLevel();
//Debug.Log(zoom);
}
public void Show(double lat, double lon)
{
if (lat != 0 && lon != 0)
{
map.FlyToLocation(new Vector2((float)lat, (float)lon), 0.1f);
}
}
public override void Close()
{
//base.Close();
DestroyImmediate(this.gameObject);
}
}
@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: ad7c4b0fd31e47d40858215e0bd78fb8
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
@@ -54,7 +54,8 @@ public class MapListController : PFUIPanel
UIManager.AddEvent(btnMapMode.transform.Find("GoList").gameObject, EventTriggerType.PointerClick, (e) =>
{
UIManager.PopStack();
UIManager.ShowBigMapPanel();
//UIManager.ShowBigMapPanel();
UIManager.ShowEarthPanel(App.latitude, App.longitude);
});
if (content!=null)
{