消息通知逻辑
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@ -63,6 +63,8 @@ public static class App
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//全局用 输入框或者下拉框修改标志位
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public static bool isChanged { get; set; }
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public static string notifyContent { get; internal set; }
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//全局用,如果弹多条消息用这个队列
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public static Queue<string> multiNotifyContent;
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public static RideSetting RideSetting = new RideSetting();
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public static string pageName { get; set; }
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@ -229,6 +231,7 @@ public static class App
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}
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//App.ChangeLanguage("en");
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globalMessageQueue = new Queue<LinkedMessageEvent>();
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multiNotifyContent = new Queue<string>();
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Screen.sleepTimeout = SleepTimeout.NeverSleep;
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}
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}
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@ -622,12 +622,21 @@ public class LoginController : BaseScene
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//#endif
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App.notifyContent = r.data.Value<string>("Content");
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if (r.data.Value<int>("Id") != notifyId && r.data.Value<int>("Id") != 0)//r.data.Value<int>("Id") != notifyId
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if (r.data.Value<int>("Id") > 1)//r.data.Value<int>("Id") != notifyId
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{
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UIManager.ShowNewsModal();
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PlayerPrefs.SetInt("notifyId", r.data.Value<int>("Id"));
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}
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#else
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if (r.data.Value<int>("Id") > 1)
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{
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App.notifyContent = r.data.Value<string>("Content");
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UIManager.ShowNewsModal();
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}
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else
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{
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App.notifyContent = null;
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}
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var rr = await ConfigHelper.userApi.GetVersions();
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if (rr.result)
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{
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@ -643,18 +652,24 @@ public class LoginController : BaseScene
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if (ver.UpdateLog.Count + 1 != notifyId) //ver.UpdateLog.Count != notifyId
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{
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var log = ver.UpdateLog.FirstOrDefault();
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if (log != null)
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if (App.notifyContent == null)
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{
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App.notifyContent = log.Desc;
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if (log != null)
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{
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App.notifyContent = log.Desc;
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}
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else
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{
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App.notifyContent = r.data.Value<string>("Content");
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}
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UIManager.ShowNewsModal();
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}
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else
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else
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{
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App.notifyContent = r.data.Value<string>("Content");
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App.multiNotifyContent.Enqueue(log != null ? log.Desc : r.data.Value<string>("Content"));
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}
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PlayerPrefs.SetInt("notifyId", ver.UpdateLog.Count + 1);
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UIManager.ShowNewsModal();
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}
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#endif
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}
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GetRotateImage();
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@ -17,10 +17,19 @@ public class NewsController : PFUIPanel
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UIManager.AddEvent(exit.gameObject, EventTriggerType.PointerClick, (b) =>
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{
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Close();
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if (App.multiNotifyContent.Count > 0)
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{
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transform.Find("Main").Find("Inner").Find("Content").GetComponent<Text>().text = App.multiNotifyContent.Dequeue();
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Invoke("Open", 0.3f);
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}
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});
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}
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Get();
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}
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void Open()
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{
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gameObject.SetActive(true);
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}
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Transform content,exit;
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void Get()
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{
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@ -326,7 +326,7 @@ public class MapListController : PFUIPanel
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mc.GetComponent<CanvasGroup>().alpha = 0;
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mc.GetComponent<CanvasGroup>().DOFade(1, 0.3f);
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#else
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var topRect = topContainer;
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var topRect = transform.Find("Panel/Top/Container");
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#endif
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if (isFocusSearch)
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{
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@ -6,8 +6,8 @@ EditorBuildSettings:
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serializedVersion: 2
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m_Scenes:
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- enabled: 1
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path: Assets/Scenes/Login-Mobile.unity
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guid: 4be878da00cf764499988cf403faf94d
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path: Assets/Scenes/Login.unity
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guid: 6dce3e17997730b4492f91dd8fede429
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- enabled: 1
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path: Assets/Scenes/MainScene.unity
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guid: ab586a3c1bacd4a48a55178eb06fe0cc
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