测试包;退出骑行场景释放tcp资源

This commit is contained in:
Caiyanpeng committed 2021-11-23 16:10:25 +08:00
1 parent 8c5ad08475
commit 732e5ac6c6
6 files changed
+15 -8

No files matched your search

+2 -2
View File
@@ -109,8 +109,8 @@ public static class App
//Host = "http://192.168.0.101:5087/";
//UdpAddress = new IPEndPoint(IPAddress.Parse("47.97.84.8"), 21000);
//TcpAddress = new IPEndPoint(IPAddress.Parse("47.97.84.8"), 21001);
Host = "https://wx.powerfun.com.cn/";
//Host = "http://192.168.0.101:5084/";
//Host = "https://wx.powerfun.com.cn/";
Host = "http://192.168.0.101:5085/";
UdpAddress = new IPEndPoint(IPAddress.Parse("47.97.84.8"), 11000);
TcpAddress = new IPEndPoint(IPAddress.Parse("47.97.84.8"), 11001);
Debug.unityLogger.logEnabled = false;
@@ -167,6 +167,7 @@ namespace Assets.Scenes.Ride.Scripts
/// </summary>
public static void SendGizpModel()
{
LastActiveTime = DateTime.Now;
var client = App.AppVersion;
#if UNITY_ANDROID
client = "Unity-Android" + App.AppVersion;
@@ -267,6 +268,10 @@ namespace Assets.Scenes.Ride.Scripts
}
finally
{
if (_udpService != null)
{
_udpService.Close();
}
//停止计时
if (heartbeat != null)
{
@@ -89,6 +89,7 @@ public class CyclingController : DeviceServiceMonoBase
void OnDestroy()
{
MapUDPService.Dispose();
Resources.UnloadUnusedAssets();
GC.Collect();
}