骑行界面字体

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lishuo committed 2021-04-19 18:03:04 +08:00
1 parent af63072f29
commit 82923fe4f8
13 files changed
+2390 -2188

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@@ -159,7 +159,7 @@ namespace Assets.Scenes.Ride.Scripts
mainController = FindObjectOfType<CyclingController>();
var route = mainController.GetRoute();
mapName.text = route.RouteInstance.Name;
totalDistance.text = Math.Round(mainController.GetMapData().TotalDistance, 2).ToString() + "KM";//总里程
totalDistance.text = Math.Round(mainController.GetMapData().TotalDistance, 1).ToString() + "KM";//总里程
RenderChart();
startIndex = playerController.CurrentIndex;
//继续骑行如果有伴侣就自动进入伴侣骑行
@@ -193,10 +193,10 @@ namespace Assets.Scenes.Ride.Scripts
if (playerController != null)
{
//绑定UI
speedTxt.text = $"{playerController.Speed}";
speedTxt.text = $"{Math.Round(playerController.Speed,1)}";
powerTxt.text = $"{playerController.Power}";
timerTxt.text = Helper.FormatTicks(playerController.TotalTicks);
ditance.text = Math.Round(playerController.TotalDistance, 2).ToString("f2")+"KM";
ditance.text = Math.Round(playerController.TotalDistance, 1).ToString("f1");
heartRate.text = $"{Math.Round(playerController.HeartRate, 0)}";
candance.text = $"{Math.Round(playerController.Cadance, 0)}";
//倒计时
@@ -208,7 +208,7 @@ namespace Assets.Scenes.Ride.Scripts
count--;
if (count == 0)
{
playerController.SetStart();
mainController.SetStart();
countDownTxt.gameObject.SetActive(false);
}
timeRemaining = 1.0f;
@@ -270,13 +270,13 @@ namespace Assets.Scenes.Ride.Scripts
//暂停游戏
private void PauseRide(BaseEventData baseEventData)
{
playerController.SetPause();
mainController.SetPause();
startBtn.gameObject.SetActive(true);
}
private void SaveRide(BaseEventData baseEventData)
{
playerController.SetPause();
if (playerController.TotalTicks > 0 && !playerController.isQuit )
mainController.SetQuit();
if (playerController.TotalTicks > 0 && !mainController.isQuit )
{
playerController.Upload();
quitPanel.SetActive(false);