android11跳转
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parent
b075279a14
commit
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<?xml version="1.0" encoding="utf-8"?>
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<?xml version="1.0" encoding="utf-8"?>
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<manifest xmlns:android="http://schemas.android.com/apk/res/android" xmlns:tools="http://schemas.android.com/tools">
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<manifest xmlns:android="http://schemas.android.com/apk/res/android" xmlns:tools="http://schemas.android.com/tools">
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<queries>
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<package android:name="com.tencent.mm" />
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<package android:name="com.zhixingpai.powerfun" />
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</queries>
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<application android:requestLegacyExternalStorage="true">
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<application android:requestLegacyExternalStorage="true">
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<activity android:name="com.unityplugins.imageselector.TestMainActivity"
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<activity android:name="com.unityplugins.imageselector.TestMainActivity"
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android:theme="@style/UnityThemeSelector"
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android:theme="@style/UnityThemeSelector"
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android:launchMode="singleInstance"
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android:launchMode="singleInstance"
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android:name="com.unityplugins.imageselector.SelectActivity">
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android:name="com.unityplugins.imageselector.SelectActivity">
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</activity>
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</activity>
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</application>
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</application>
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<uses-permission android:name="android.permission.ACCESS_FINE_LOCATION" />
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<uses-permission android:name="android.permission.ACCESS_FINE_LOCATION" />
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31
Assets/Plugins/Android/baseProjectTemplate.gradle
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31
Assets/Plugins/Android/baseProjectTemplate.gradle
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// GENERATED BY UNITY. REMOVE THIS COMMENT TO PREVENT OVERWRITING WHEN EXPORTING AGAIN
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allprojects {
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buildscript {
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repositories {**ARTIFACTORYREPOSITORY**
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google()
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jcenter()
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}
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dependencies {
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// If you are changing the Android Gradle Plugin version, make sure it is compatible with the Gradle version preinstalled with Unity
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// See which Gradle version is preinstalled with Unity here https://docs.unity3d.com/Manual/android-gradle-overview.html
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// See official Gradle and Android Gradle Plugin compatibility table here https://developer.android.com/studio/releases/gradle-plugin#updating-gradle
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// To specify a custom Gradle version in Unity, go do "Preferences > External Tools", uncheck "Gradle Installed with Unity (recommended)" and specify a path to a custom Gradle version
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classpath 'com.android.tools.build:gradle:3.4.3'
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**BUILD_SCRIPT_DEPS**
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}
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}
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repositories {**ARTIFACTORYREPOSITORY**
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google()
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jcenter()
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flatDir {
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dirs "${project(':unityLibrary').projectDir}/libs"
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}
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}
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}
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task clean(type: Delete) {
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delete rootProject.buildDir
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}
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7
Assets/Plugins/Android/baseProjectTemplate.gradle.meta
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7
Assets/Plugins/Android/baseProjectTemplate.gradle.meta
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fileFormatVersion: 2
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guid: fc497d923a29d134688d989820308aee
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -38,6 +38,7 @@ GraphicsSettings:
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- {fileID: 16000, guid: 0000000000000000f000000000000000, type: 0}
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- {fileID: 16000, guid: 0000000000000000f000000000000000, type: 0}
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- {fileID: 16001, guid: 0000000000000000f000000000000000, type: 0}
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- {fileID: 16001, guid: 0000000000000000f000000000000000, type: 0}
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- {fileID: 17000, guid: 0000000000000000f000000000000000, type: 0}
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- {fileID: 17000, guid: 0000000000000000f000000000000000, type: 0}
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- {fileID: 16003, guid: 0000000000000000f000000000000000, type: 0}
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m_PreloadedShaders: []
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m_PreloadedShaders: []
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m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000,
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m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000,
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type: 0}
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type: 0}
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