Merge remote-tracking branch 'origin/dev_nonearth' into dev_cyp

This commit is contained in:
CaiYanPeng 2021-12-29 17:06:04 +08:00
commit 95d845ac0f
3 changed files with 25 additions and 8 deletions

View File

@ -3536,13 +3536,13 @@ MonoBehaviour:
m_BestFit: 0
m_MinSize: 2
m_MaxSize: 48
m_Alignment: 0
m_Alignment: 1
m_AlignByGeometry: 0
m_RichText: 1
m_HorizontalOverflow: 1
m_VerticalOverflow: 0
m_LineSpacing: 1
m_Text: Top 10
m_Text: RANKING
--- !u!114 &8872437898649796386
MonoBehaviour:
m_ObjectHideFlags: 0
@ -4219,6 +4219,7 @@ GameObject:
- component: {fileID: 4131203580560256159}
- component: {fileID: 5921965671833874072}
- component: {fileID: 1126882534568575374}
- component: {fileID: 3122355159842659469}
m_Layer: 5
m_Name: Text
m_TagString: Untagged
@ -4286,6 +4287,19 @@ MonoBehaviour:
m_VerticalOverflow: 0
m_LineSpacing: 1
m_Text: View All
--- !u!114 &3122355159842659469
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5635372946248809289}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: e47f6ee11b78f3247a0b474b6c36e2cd, type: 3}
m_Name:
m_EditorClassIdentifier:
key:
--- !u!1 &6046649886281115850
GameObject:
m_ObjectHideFlags: 0

View File

@ -53,7 +53,7 @@
"HR": "心率",
"SOURCE": "设备",
"My Time": "骑行时间",
"RANKING": "排",
"RANKING": "排行榜",
"Join": "报名",
"Detail": "查看详情",
"Get Ready": "比赛开始倒计时:",
@ -299,7 +299,8 @@
"DAYS": "天",
"VIEW1": "查看",
"Get The First Place. Time Limit": "第一名已产生,倒计时:",
"Competition Time": "比赛时间"
"Competition Time": "比赛时间",
"View All": "查看全部"
},
"en": {
"HOT ROUTES": "HOT ROUTES",
@ -592,6 +593,7 @@
"DAYS": "DAYS",
"VIEW1": "VIEW",
"Get The First Place. Time Limit": "Get The First Place. Time Limit",
"Competition Time": "Competition Time"
"Competition Time": "Competition Time",
"View All": "View All"
}
}

View File

@ -104,6 +104,7 @@ namespace Assets.Scenes.Ride.Scripts
});
#endif
}
int RankingPageSize = 8;
protected override void InitGameObjectData()
{
var route = cyclingController.mapRoute;
@ -137,10 +138,10 @@ namespace Assets.Scenes.Ride.Scripts
DrawMapRouteAsync(route.Id);
AddProcess(10);
//查询排行榜
var list = mapApi.GetRouteRanking(route.Id, "1", 0, 10, "");
var list = mapApi.GetRouteRanking(route.Id, "1", 0, 10000, "");
if (list.result)
{
if (list.data.list.Count > 10)
if (list.data.list.Count > RankingPageSize)
{
var ViewAll = panel.transform.Find("ViewAll").gameObject;
ViewAll.SetActive(true);
@ -172,7 +173,7 @@ namespace Assets.Scenes.Ride.Scripts
foreach (var item in list)
{
index++;
if (index > 10)
if (index > RankingPageSize)
break;
GameObject newObj = (GameObject)Instantiate(prefab, parent);
var selectPlayerItemScript = newObj.GetComponent<RankingItemScript>();