解决io设备连接&android卡顿问题
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.gitignore
vendored
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vendored
@ -107,3 +107,4 @@ Assets/AVProVideo.meta
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Packages
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Assets/Tree_Textures.meta
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Packages
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Assets/FacebookSDK/SDK/Resources.meta
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@ -1,8 +0,0 @@
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fileFormatVersion: 2
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guid: 43702c51e269ba844b251a6b0dc2c3ee
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -3,7 +3,7 @@
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<queries>
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<package android:name="com.tencent.mm" />
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<package android:name="com.zhixingpai.powerfun" />
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<package android:name="com.facebook.katana" />
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<package android:name="com.facebook.katana" />
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</queries>
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<application android:requestLegacyExternalStorage="true">
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<activity android:name="com.unityplugins.imageselector.TestMainActivity" android:theme="@style/UnityThemeSelector" android:screenOrientation="landscape" android:launchMode="singleTask" android:configChanges="mcc|mnc|locale|touchscreen|keyboard|keyboardHidden|navigation|orientation|screenLayout|uiMode|screenSize|smallestScreenSize|fontScale|layoutDirection|density" android:hardwareAccelerated="false">
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@ -477,7 +477,7 @@ public class BluetoothLEHardwareInterface
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#endif
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}
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public static void ScanForPeripheralsWithServices (string[] serviceUUIDs, Action<string, string> action = null, Action<string, string, int, string[]> actionAdvertisingInfo = null, bool rssiOnly = false, bool clearPeripheralList = true, int recordType = 0xFF)
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public static void ScanForPeripheralsWithServices (string[] serviceUUIDs, Action<string, string> action = null, Action<string, string, int, string[]> actionAdvertisingInfo = null, bool rssiOnly = false, bool clearPeripheralList = false, int recordType = 0xFF)
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{
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#if !UNITY_EDITOR_OSX || !EXPERIMENTAL_MACOS_EDITOR
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if (!Application.isEditor)
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@ -126,15 +126,8 @@ namespace Assets.Scripts.Devices.Ble
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if (this.State != DeviceState.Disconnected)
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{
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Debug.Log("断开设备" + this.Name);
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//App.MainDeviceAdapter.PrintStatus();
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//this.State = DeviceState.Disconnected;
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this.hwInterface.DisconnectPeripheral(this.peripheralInfo, () => {
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//App.MainDeviceAdapter.PrintStatus();
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this.State = DeviceState.Disconnected;
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});
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}
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}
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@ -247,8 +240,6 @@ namespace Assets.Scripts.Devices.Ble
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public override void Disconnect(bool save = true)
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{
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//throw new NotImplementedException();
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//this.hwInterface.DisconnectPeripheral(this.peripheralInfo, null);
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this.Disconnect();
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}
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@ -30,7 +30,6 @@ namespace Assets.Scripts.Devices.Ble
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private void HwInterface_BluetoothStateChangedEvent(IBleWinHwInterface hwInterface, BleState bleState)
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{
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//Debug.Log("22222222222222" + bleState);
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if(bleState == BleState.Off)
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{
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discoveredDevices.Clear();
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@ -136,20 +135,7 @@ namespace Assets.Scripts.Devices.Ble
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//TODO:取消注释,自动连接设备
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//Debug.Log("自动连接" + device111.Id);
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if (App.IsRowerMode == true)
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{
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if (device111.Sensor == Ant.SensorType.Rower || device111.Sensor == Ant.SensorType.HeartRate)
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{
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device111.Connect();
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}
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}
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else if(App.IsRowerMode == false)
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{
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if (device111.Sensor != Ant.SensorType.Rower)
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{
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device111.Connect();
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}
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}
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device111.Connect();
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}
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}
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@ -146,23 +146,25 @@ namespace Assets.Scenes.Ride.Scripts.Network
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return Encoding.UTF8.GetString(buffer);
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}
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private string temp = "";
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private StringBuilder temp = new StringBuilder();
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protected override void OnReceived(byte[] buffer, long offset, long size)
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{
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//base.OnReceived(buffer, offset, size);
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var returnData = Encoding.UTF8.GetString(buffer, (int)offset, (int)size);
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//*sdfsd#*sdfsd#*sdfsd#*sdfsd#
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foreach (var item in returnData)
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{
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if (item != '*' && item != '#')
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{
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temp += item;
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temp.Append(item);
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}
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if (item == '#')
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{
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//解压 temp
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var uncompressStr = Decompress(Convert.FromBase64String(temp));
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var uncompressStr = Decompress(Convert.FromBase64String(temp.ToString()));
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#if UNITY_EDITOR
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Console.WriteLine(uncompressStr);
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#endif
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@ -176,7 +178,7 @@ namespace Assets.Scenes.Ride.Scripts.Network
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{
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var l = t.Replace("l{", "").Replace("}", "");
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var itemList = l.Split('|');
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temp = "";
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temp.Clear();
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foreach (var obj in itemList)
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{
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@ -61,9 +61,9 @@ namespace Assets.Scenes.Ride.Scripts
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cadance = mainController.UpdateCadence();
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weight = App.CurrentUser.Weight;
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bicycleWeight = App.CurrentUser.BicycleWeight;
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#if UNITY_EDITOR
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//#if UNITY_EDITOR
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power = 300;
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#endif
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//#endif
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mainController.TrackResistance(currentSlope * App.RideSetting.Sensitivity / 100);
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}
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catch (Exception ex)
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