短通知bug;安卓更新中文补全
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@ -23,8 +23,8 @@ public class AndroidUpdate : PFUIPanel
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JObject data { get; set; }
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public void StartDownload(JObject jo)
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{
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transform.Find("Panel/CurrentVersion").GetComponent<Text>().text = $"Current Version: {App.AppVersion}";
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transform.Find("Panel/LastestVersion").GetComponent<Text>().text = $"Latest Version: {jo.Value<string>("Version")}";
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transform.Find("Panel/CurrentVersion").GetComponent<Text>().text = $"{App.GetLocalString("Current Version:")} {App.AppVersion}";
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transform.Find("Panel/LastestVersion").GetComponent<Text>().text = $"{App.GetLocalString("Latest Version:")} {jo.Value<string>("Version")}";
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data = jo;
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var path = Application.temporaryCachePath + "/PowerFun.apk";
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StartCoroutine(DownLoadExe(data.Value<string>("Url"), path, (p, isComplete) =>
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@ -52,7 +52,7 @@ public class LongMessageScript : MonoBehaviour
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this.textWidth = width;
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}
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//do
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if (textWidth.HasValue && textWidth > maxWidth)
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if (textWidth.HasValue)
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{
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var offset = textWidth.Value;
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var game = transform.Find("TextContainer/Content");
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@ -314,7 +314,9 @@
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"WAIT": "稍后",
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"RIDERS": "骑行人数",
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"Current ride distance too short to save.": "当前骑行距离过短无法保存",
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"NO RIDERS": "暂无用户"
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"NO RIDERS": "暂无用户",
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"Current Version:": "当前版本:",
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"Latest Version:": "最新版本:"
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},
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"en": {
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"HOT ROUTES": "HOT ROUTES",
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@ -623,6 +625,8 @@
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"WAIT": "WAIT",
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"RIDERS": "RIDERS",
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"Current ride distance too short to save.": "Current ride distance too short to save.",
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"NO RIDERS": "NO RIDERS"
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"NO RIDERS": "NO RIDERS",
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"Current Version:": "Current Version:",
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"Latest Version:": "Latest Version:"
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}
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}
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@ -6,8 +6,8 @@ EditorBuildSettings:
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serializedVersion: 2
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m_Scenes:
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- enabled: 1
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path: Assets/Scenes/Login-Mobile.unity
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guid: 4be878da00cf764499988cf403faf94d
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path: Assets/Scenes/Login.unity
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guid: 6dce3e17997730b4492f91dd8fede429
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- enabled: 1
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path: Assets/Scenes/MainScene.unity
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guid: ab586a3c1bacd4a48a55178eb06fe0cc
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@ -38,7 +38,6 @@ GraphicsSettings:
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- {fileID: 16000, guid: 0000000000000000f000000000000000, type: 0}
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- {fileID: 16001, guid: 0000000000000000f000000000000000, type: 0}
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- {fileID: 17000, guid: 0000000000000000f000000000000000, type: 0}
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- {fileID: 16003, guid: 0000000000000000f000000000000000, type: 0}
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m_PreloadedShaders: []
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m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000,
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type: 0}
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