阻力灵敏度bug

This commit is contained in:
lishuo committed 2021-04-29 23:44:47 +08:00
1 parent b030294bd6
commit aaef57c0b0
6 files changed
+2589 -2595

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@@ -175,9 +175,9 @@ namespace Assets.Scenes.Ride.Scripts
void StartRide(BaseEventData baseEvent)
{
var checkAnt = cyclingController.CheckAnt();
#if UNITY_EDITOR
checkAnt = true;
#endif
//#if UNITY_EDITOR
// checkAnt = true;
//#endif
if (!checkAnt)
{
var alert = (GameObject)Instantiate(Resources.Load("UI/Prefab/Ride/Alert"), panel.transform);