阻力灵敏度bug
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@@ -175,9 +175,9 @@ namespace Assets.Scenes.Ride.Scripts
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void StartRide(BaseEventData baseEvent)
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{
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var checkAnt = cyclingController.CheckAnt();
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#if UNITY_EDITOR
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checkAnt = true;
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#endif
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//#if UNITY_EDITOR
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// checkAnt = true;
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//#endif
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if (!checkAnt)
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{
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var alert = (GameObject)Instantiate(Resources.Load("UI/Prefab/Ride/Alert"), panel.transform);
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