设备连接微调
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@@ -90,7 +90,7 @@ public class ConnectDeviceModal : PFUIPanel
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{
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if (item.Value.DeviceInfo.Sensor == SensorType.SpeedCadence || item.Value.DeviceInfo.Sensor == SensorType.Cadence)
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{
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//Debug.Log("断开设备" + item.Value.DeviceInfo.Name);
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Debug.Log("断开设备" + item.Value.DeviceInfo.Name);
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item.Value.DeviceInfo.Disconnect();
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DeviceCache.Remove(item.Value.DeviceInfo);
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}
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@@ -244,7 +244,7 @@ public class DeviceView : MonoBehaviour
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mSearchButton.SetActive(false);
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mPairButton.SetActive(true);
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#if UNITY_IOS || UNITY_ANDROID
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searchState.gameObject.SetActive(false);
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//searchState.gameObject.SetActive(false);
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#endif
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logo.sprite = sprite1;
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@@ -275,8 +275,13 @@ public class DeviceView : MonoBehaviour
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//noDevice.enabled = true;
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noDevice.text = connectedDevice.Name +" "+ connectedDevice.DeviceNumber.ToString();
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}
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#if (UNITY_IOS || UNITY_ANDROID)
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mPairButton.SetActive(true);
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searchState.gameObject.SetActive(true);
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#endif
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searchState.text = "Connecting...";
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}
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else if (connectedDevice.State == DeviceState.Connected)
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{
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