音效&骑行loading优化
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@ -283,7 +283,9 @@
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"My Upload": "我的上传",
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"My Collection": "我的收藏",
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"Recent Routes": "最近骑行",
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"All Route": "全部线路"
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"All Route": "全部线路",
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"Reconnect": "重新连接",
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"Did you want to reconnect the trip that was interrupted abnormally?": "你有异常中断的骑行,是否重新连接开始骑行?"
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},
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"en": {
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"HOT ROUTES": "HOT ROUTES",
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@ -560,6 +562,8 @@
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"My Upload": "My Upload",
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"My Collection": "My Collection",
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"Recent Routes": "Recent Routes",
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"All Route": "All Route"
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"All Route": "All Route",
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"Reconnect": "Reconnect",
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"Did you want to reconnect the trip that was interrupted abnormally?": "Did you want to reconnect the trip that was interrupted abnormally?"
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}
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}
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Binary file not shown.
@ -0,0 +1,22 @@
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fileFormatVersion: 2
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guid: 84d23fd0e2b8aa54a93c299537dec8b4
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AudioImporter:
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externalObjects: {}
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serializedVersion: 6
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defaultSettings:
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loadType: 0
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sampleRateSetting: 0
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sampleRateOverride: 44100
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compressionFormat: 1
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quality: 1
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conversionMode: 0
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platformSettingOverrides: {}
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forceToMono: 0
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normalize: 1
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preloadAudioData: 1
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loadInBackground: 0
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ambisonic: 0
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3D: 1
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userData:
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assetBundleName:
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assetBundleVariant:
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Binary file not shown.
@ -0,0 +1,22 @@
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fileFormatVersion: 2
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guid: b6d8302f7867b0f4da50ee0fa4921dbb
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AudioImporter:
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externalObjects: {}
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serializedVersion: 6
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defaultSettings:
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loadType: 0
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sampleRateSetting: 0
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sampleRateOverride: 44100
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compressionFormat: 1
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quality: 1
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conversionMode: 0
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platformSettingOverrides: {}
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forceToMono: 0
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normalize: 1
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preloadAudioData: 1
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loadInBackground: 0
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ambisonic: 0
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3D: 1
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userData:
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assetBundleName:
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assetBundleVariant:
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File diff suppressed because it is too large
Load Diff
@ -202,7 +202,8 @@ public class MainController : BaseScene
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{
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var tempRecordData = Newtonsoft.Json.JsonConvert.DeserializeObject<TempRecordData>(content);
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App.tempRecordData = tempRecordData;
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SceneManager.LoadScene("Ride");
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UIManager.ShowConfirm(App.GetLocalString("Reconnect"), App.GetLocalString("Did you want to reconnect the trip that was interrupted abnormally?"), () => { SceneManager.LoadScene("Ride"); });
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}
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}
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}
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@ -57,7 +57,7 @@ namespace Assets.Scenes.Ride.Scripts
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return;
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}
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if (targetAlpha != canvasGroup.alpha && depressFlag)
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if (targetAlpha != canvasGroup.alpha && depressFlag && slider.value >= 100)
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{
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canvasGroup.alpha = Mathf.Lerp(canvasGroup.alpha, targetAlpha, alphaSpeed * Time.deltaTime);
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if (Mathf.Abs(targetAlpha - canvasGroup.alpha) <= 0.01f)
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@ -66,6 +66,7 @@ namespace Assets.Scenes.Ride.Scripts
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}
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if (canvasGroup.alpha == 0)
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{
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StartGame();
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transform.gameObject.SetActive(false);
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}
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}
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@ -108,12 +109,16 @@ namespace Assets.Scenes.Ride.Scripts
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_map.OnInitialized += _map_OnInitialized;
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canvasGroup = transform.GetComponent<CanvasGroup>();
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rideNow.interactable = false;
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//rideNow.interactable = false;
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//rideNow.enabled = false;
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UIManager.AddEvent(rideNow.gameObject, UnityEngine.EventSystems.EventTriggerType.PointerClick, StartRide);
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UIManager.AddEvent(cancel.gameObject, UnityEngine.EventSystems.EventTriggerType.PointerClick, Cancel);
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slider.onValueChanged.AddListener((f) =>
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{
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processText.text = $"{(f).ToString("#0")}%";
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});
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}
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}
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//加载数据
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protected virtual void InitGameObjectData()
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{
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@ -155,25 +160,30 @@ namespace Assets.Scenes.Ride.Scripts
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//设定当前loading进度
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public virtual void AddProcess(float v)
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{
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process += v;
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slider.value = process;
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slider.onValueChanged.AddListener((f) =>
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{
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processText.text = $"{(f).ToString("#0")}%";
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});
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if (process >= 100)
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return;
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process += v;
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if (depressFlag)
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{
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rideNow.interactable = true;
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//rideNow.enabled = true;
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slider.DOKill();
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slider.DOValue(process, 0.5f);
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}
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}
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}
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protected string GetMaxString(string value, int length)
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{
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var s = Helper.SubStr(value, length);
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return s;
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}
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private void StartGame()
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{
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Debug.Log("StartGame");
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cyclingController.InitTcp();
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MapUDPService.SendGizpModel();
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cyclingController.ReSetUIManager();
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cyclingController.GoContinueRide();
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}
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protected virtual void StartRide(BaseEventData baseEvent)
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{
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if (!rideNow.IsInteractable())
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@ -181,31 +191,10 @@ namespace Assets.Scenes.Ride.Scripts
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rideNow.interactable = false;
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processText.gameObject.SetActive(true);
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slider.gameObject.SetActive(true);
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var preValue = slider.value;
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slider.value = 0;
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slider.DOValue(preValue, 2).onComplete+=()=> {
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cyclingController.InitTcp();
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MapUDPService.SendGizpModel();
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cyclingController.ReSetUIManager();
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cyclingController.GoContinueRide();
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//启用ridenow
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canvasGroup.blocksRaycasts = false;
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depressFlag = true;
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};
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//var checkAnt = cyclingController.CheckAnt();
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//#if UNITY_EDITOR
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// checkAnt = true;
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//#endif
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// if (!checkAnt && !cyclingController.isWatch)
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// {
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//#if UNITY_IOS || UNITY_ANDROID
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// var alert = (GameObject)Instantiate(Resources.Load("UI/Prefab/Ride/Mobile/Alert"), panel.transform);
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//#else
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// var alert = (GameObject)Instantiate(Resources.Load("UI/Prefab/Ride/Alert"), panel.transform);
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//#endif
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// alert.SetActive(true);
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// }
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// else
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canvasGroup.blocksRaycasts = false;
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depressFlag = true;
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slider.DOValue(process, 1);
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}
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protected virtual void Cancel(BaseEventData baseEvent)
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{
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@ -224,6 +213,7 @@ namespace Assets.Scenes.Ride.Scripts
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if (s == ModuleState.Finished)
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{
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AddProcess(40);
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Debug.Log($"add 40");
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}
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};
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}
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@ -366,8 +366,9 @@ public class CyclingController : DeviceServiceMonoBase
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{
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case 1:
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{
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UnityEngine.Debug.Log($"{Input.touches[0]}{Input.touches[0].phase }");
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//单击切换极简模式
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if (Input.touches[0].tapCount==1 && isStart && singleUIManager.clearLock && competitionId == 0)
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if (Input.touches[0].tapCount==1 && Input.touches[0].phase == TouchPhase.Moved && isStart && singleUIManager.clearLock && competitionId == 0)
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{
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if (IsPointerOverGameObject(Input.mousePosition))
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{
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@ -673,7 +674,7 @@ public class CyclingController : DeviceServiceMonoBase
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private IEnumerator MoveCamera(Vector3 prePos, Vector3 nextPos)
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{
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float t = 0;
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while (t < 0.5f)
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while (t < 0.37f)
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{
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t += Time.deltaTime;
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Vector3 v = Vector3.Lerp(prePos, nextPos, t);
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@ -230,7 +230,10 @@ public class MapItem : MonoBehaviour, IPointerExitHandler, IPointerEnterHandler,
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map.IsFavorite = !map.IsFavorite;
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transform.Find("CollectImg").Find("Image").GetComponent<Image>().sprite =
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UIManager.Instance.collectDict[map.IsFavorite];
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this.model.IsFavorite = map.IsFavorite;
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if (this.model != null)
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{
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this.model.IsFavorite = map.IsFavorite;
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}
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//SetColor(map.IsFavorite);
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}
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else
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@ -874,6 +874,7 @@ public class UIManager : MonoBehaviour
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}
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static Texture2D cursor;
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static AudioClip buttonClip;
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public static void RemoveEvent(GameObject gameObject)
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{
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EventTrigger et = gameObject.GetComponent<EventTrigger>();
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@ -923,9 +924,21 @@ public class UIManager : MonoBehaviour
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{
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cursor = Resources.Load<Texture2D>("Images/PointerButtonHover");
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}
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//设置点击音效
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if (buttonClip == null)
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{
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buttonClip = Resources.Load<AudioClip>("audio/dundundun");
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}
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var audioSource = gameObject.GetComponent<AudioSource>();
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if (audioSource == null)
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{
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audioSource = gameObject.AddComponent<AudioSource>();
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}
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UIManager.AddEvent(gameObject, EventTriggerType.PointerEnter, (e) =>
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{
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//if (!gameObject.activeInHierarchy) return;
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audioSource.PlayOneShot(buttonClip);
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Cursor.SetCursor(cursor, Vector2.zero, CursorMode.Auto);
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});
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UIManager.AddEvent(gameObject, EventTriggerType.PointerUp, (e) =>
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@ -938,6 +951,7 @@ public class UIManager : MonoBehaviour
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//if (!gameObject.activeInHierarchy) return;
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Cursor.SetCursor(null, Vector2.zero, CursorMode.Auto);
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});
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}
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}
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