增加第三方信息绑定,修改细节
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@ -638,6 +638,7 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: 6d865b6d0ecb54044a4600bc590d8c29, type: 3}
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m_Name:
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@ -858,7 +859,7 @@ RectTransform:
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children: []
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m_Father: {fileID: 1569894540830352816}
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m_RootOrder: 1
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m_RootOrder: 3
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 0}
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@ -1858,9 +1859,9 @@ RectTransform:
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children:
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- {fileID: 1569894539194797782}
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m_Father: {fileID: 956475306156679521}
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m_RootOrder: 7
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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@ -2132,7 +2133,7 @@ RectTransform:
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children: []
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m_Father: {fileID: 1569894540830352816}
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m_RootOrder: 3
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m_RootOrder: 1
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 0}
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@ -2300,6 +2300,7 @@ MonoBehaviour:
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--- !u!222 &1298315926268858870
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@ -3318,7 +3319,7 @@ GameObject:
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@ -3333,9 +3334,9 @@ RectTransform:
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m_Father: {fileID: 6411762836704884641}
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m_RootOrder: 1
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 0}
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m_AnchoredPosition: {x: 0, y: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchoredPosition: {x: 30, y: -8}
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--- !u!222 &6411762837365507623
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@ -2357,6 +2357,7 @@ MonoBehaviour:
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m_Name:
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newNav: {fileID: 0}
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CanvasRenderer:
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m_ObjectHideFlags: 0
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@ -3337,7 +3338,7 @@ GameObject:
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 1
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RectTransform:
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m_ObjectHideFlags: 0
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@ -3352,9 +3353,9 @@ RectTransform:
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m_Father: {fileID: 6411762836704884641}
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m_RootOrder: 1
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 0}
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m_AnchoredPosition: {x: 0, y: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchoredPosition: {x: 46, y: -12}
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m_SizeDelta: {x: 24, y: 24}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &6411762837365507623
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@ -615,7 +615,7 @@
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"View All": "View All",
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"ABOUT": "ABOUT",
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"No Net": "No Net",
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"PERFECT INFORMATION": "PERFECT INFORMATION",
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"PERFECT INFORMATION": "COMPLETE INFORMATION",
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"Distance King": "Distance King",
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"Power King": "Power King",
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"Climbing King": "Climbing King",
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@ -19,7 +19,7 @@ public delegate void ChangeLanguageDelegate();
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public static class App
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{
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public static string Host = "http://192.168.0.101:5084/";
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public static string Host = "http://192.168.0.101:5083/";
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public static string AppVersion = Application.version;
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@ -190,18 +190,18 @@ public static class App
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InitLanguage();
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#if !UNITY_EDITOR
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//测试服务器
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Host = "http://pf.juze.pro/";
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UdpAddress = new IPEndPoint(IPAddress.Parse("47.97.84.8"), 21000);
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TcpAddress = new IPEndPoint(IPAddress.Parse("47.97.84.8"), 21001);
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//Host = "http://pf.juze.pro/";
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//UdpAddress = new IPEndPoint(IPAddress.Parse("47.97.84.8"), 21000);
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//TcpAddress = new IPEndPoint(IPAddress.Parse("47.97.84.8"), 21001);
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//线上
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//Host = "https://wx.powerfun.com.cn/";
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//UdpAddress = new IPEndPoint(IPAddress.Parse("47.97.84.8"), 11000);
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//TcpAddress = new IPEndPoint(IPAddress.Parse("47.97.84.8"), 11001);
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Host = "https://wx.powerfun.com.cn/";
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UdpAddress = new IPEndPoint(IPAddress.Parse("47.97.84.8"), 11000);
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TcpAddress = new IPEndPoint(IPAddress.Parse("47.97.84.8"), 11001);
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//本地
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//Host = "http://192.168.0.101:5085/";
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//UdpAddress = new IPEndPoint(IPAddress.Parse("192.168.0.97"), 11000);
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//TcpAddress = new IPEndPoint(IPAddress.Parse("192.168.0.102"), 21001);
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//Debug.unityLogger.logEnabled = false;
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Debug.unityLogger.logEnabled = false;
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#else
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//Host = "http://pf.juze.pro/";
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//Host = "http://192.168.0.101:5087/";
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@ -284,6 +284,14 @@ public class EditUserController : PFUIPanel, INativeOnMobileImageSelect
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string.IsNullOrEmpty(currentUser.Unionid)
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? Resources.Load<Sprite>("Images/Wechat_person_0")
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: Resources.Load<Sprite>("Images/Wechat_person_1");
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linkContainer.Find("Fb").GetComponent<Image>().sprite =
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string.IsNullOrEmpty(currentUser.FacebookUserId)
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? Resources.Load<Sprite>("Images/link-facebook")
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: Resources.Load<Sprite>("Images/Login_Facebook");
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linkContainer.Find("Ap").GetComponent<Image>().sprite =
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string.IsNullOrEmpty(currentUser.AppleUserId)
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? Resources.Load<Sprite>("Images/link-apple")
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: Resources.Load<Sprite>("Images/Login_Apple");
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}
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// Start is called before the first frame update
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protected override void Start()
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@ -6,8 +6,8 @@ EditorBuildSettings:
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serializedVersion: 2
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m_Scenes:
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- enabled: 1
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path: Assets/Scenes/Login-Mobile.unity
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guid: 4be878da00cf764499988cf403faf94d
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path: Assets/Scenes/Login.unity
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guid: 6dce3e17997730b4492f91dd8fede429
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- enabled: 1
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path: Assets/Scenes/MainScene.unity
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guid: ab586a3c1bacd4a48a55178eb06fe0cc
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