pc暂存
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@@ -318,11 +318,11 @@ public class MapListController : PFUIPanel
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mc.gameObject.SetActive(true);
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mc.GetComponent<CanvasGroup>().alpha = 0;
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mc.GetComponent<CanvasGroup>().DOFade(1, 0.3f);
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#endif
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if (isFocusSearch)
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{
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topRect.Find("SearchInput").GetComponent<InputField>().OnPointerClick(new PointerEventData(EventSystem.current));
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}
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#endif
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}
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void onEndEdit()
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{
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