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@@ -7,6 +7,7 @@ using UnityEngine;
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using UnityEngine.UI;
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using UnityEngine.EventSystems;
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using UnityEngine.Events;
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using DG.Tweening;
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namespace Assets.Scripts.UI.Control
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{
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@@ -96,6 +97,10 @@ namespace Assets.Scripts.UI.Control
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public void SetValidate()
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{
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outline.enabled = true;
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outline.DOFade(1, 1f).onComplete = () =>
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{
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outline.DOFade(0, 1f);
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};
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}
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//public void SetValidate(string s)
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//{
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@@ -7,7 +7,7 @@ using UnityEngine;
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using UnityEngine.Events;
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using UnityEngine.EventSystems;
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using UnityEngine.UI;
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using DG.Tweening;
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namespace Assets.Scripts.UI.Control
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{
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public class PFUIInputField: PFUIComponentBase
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@@ -123,6 +123,10 @@ namespace Assets.Scripts.UI.Control
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if (value)
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{
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outline.enabled = true;
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outline.DOFade(1, 1f).onComplete = () =>
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{
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outline.DOFade(0, 1f);
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};
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outline.effectColor = Utils.HexToColorHtml("#F93086");
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ColorUtility.TryParseHtmlString("#F93086", out Color color);
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//this.mInnerInputField.transform.Find("Text").GetComponent<Text>().color = color;
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@@ -129,7 +129,14 @@ public class HomeController : PFUIPanel
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Application.Quit();
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});
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#else
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Application.OpenURL("powerfun://app");
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if (App.weChatController.isApplicationAvilible("com.zhixingpai.powerfun", "powerfun"))
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{
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Application.OpenURL("powerfun://app");
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}
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else
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{
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Application.OpenURL("http://www.powerfun.com/Download");
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}
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#endif
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}
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//进入比赛
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@@ -29,6 +29,9 @@ public class ResultListController : PFUIPanel
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void Awake()
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{
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//ApiBase.SetCookie("73385F5F719B610D132C1ECF3E9143272BF15214D57ED91CD7A9DFD832407471535112AAEB8E9271F75D54FBBF2D99F18FA313C1EEA5676F5D722D7FBB07C926BEC5905591BF9AFDDC6336552DF273112C2DA1794E6FA2F465B11FECD2E82E52");
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#if UNITY_ANDROID || UNITY_IOS
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routeResult = Resources.Load<Transform>("UI/Prefab/ResultList/RouteItem-Mobile");
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#endif
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InitialColor();
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scroll = transform.Find("ListPanel").Find("Scroll").GetComponent<ScrollRect>();
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btnMatch = transform.Find("ListPanel").Find("BtnMatch");
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@@ -283,7 +286,7 @@ public class ResultListController : PFUIPanel
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}
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scroll.transform.Find("Error").gameObject.SetActive(contents[scrollIndex].childCount == 0);
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}
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#region 主页面滑动逻辑
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#region 主页面滑动逻辑
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int scrollIndex = 0;
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bool startScroll = false;
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ScrollRect scroll;
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@@ -296,7 +299,6 @@ public class ResultListController : PFUIPanel
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var value = index * scrollValue;
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if (scroll != null && startScroll)
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{
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#if (UNITY_ANDROID || UNITY_IOS)
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if (scroll.horizontalNormalizedPosition >= value)
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{
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scroll.horizontalNormalizedPosition -= (scrollValue / 20);
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@@ -317,30 +319,6 @@ public class ResultListController : PFUIPanel
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startScroll = false;
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}
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}
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#else
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//if (scroll.verticalNormalizedPosition <= 1)
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//{
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// scroll.verticalNormalizedPosition =0;
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// Debug.Log($"{scroll.verticalNormalizedPosition},{scrollValue/20}");
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// if (scroll.verticalNormalizedPosition <= 0)
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// {
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// Debug.Log(index);
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// scroll.verticalNormalizedPosition = 0;
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// startScroll = false;
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// }
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//}
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//else
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//{
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// scroll.verticalNormalizedPosition += (scrollValue / 20);
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// Debug.Log($"反向:{scroll.verticalNormalizedPosition},{scrollValue / 20}");
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// if (scroll.verticalNormalizedPosition >= 1)
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// {
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// Debug.Log(index);
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// scroll.verticalNormalizedPosition = 1;
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// startScroll = false;
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// }
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//}
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#endif
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}
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}
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#endregion
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@@ -100,12 +100,12 @@ public class RouteItem : MonoBehaviour, IPointerExitHandler, IPointerEnterHandle
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transform.Find("Right").gameObject.SetActive(false);
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}
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//right.gameObject.SetActive(true);
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#if !(UNITY_ANDROID || UNITY_IOS)
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gameObject.GetComponent<Button>().onClick.AddListener(() =>
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{
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Detail();
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});
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});
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#endif
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}
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void Detail()
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{
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