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m_AnchorMin: {x: 0, y: 1} m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1}
@@ -3887,3 +3967,77 @@ MonoBehaviour:
m_EditorClassIdentifier: m_EditorClassIdentifier:
m_HorizontalFit: 2 m_HorizontalFit: 2
m_VerticalFit: 0 m_VerticalFit: 0
--- !u!1 &8110328268474125505
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5324006962730904505}
- component: {fileID: 7943435336564939480}
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m_Layer: 5
m_Name: MapIcon
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
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m_Father: {fileID: 3007624749581944593}
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m_AnchoredPosition: {x: 92, y: -346.3}
m_SizeDelta: {x: 16, y: 16}
m_Pivot: {x: 0.5, y: 0.5}
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m_PrefabAsset: {fileID: 0}
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MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8110328268474125505}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
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m_Color: {r: 0.40392157, g: 0.40392157, b: 0.4745098, a: 1}
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m_UseSpriteMesh: 0
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@@ -336,7 +336,7 @@ MonoBehaviour:
m_HorizontalOverflow: 0 m_HorizontalOverflow: 0
m_VerticalOverflow: 0 m_VerticalOverflow: 0
m_LineSpacing: 1 m_LineSpacing: 1
m_Text: Search Road m_Text: Search Route
--- !u!1 &1394950112273882093 --- !u!1 &1394950112273882093
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@@ -1502,7 +1502,7 @@ MonoBehaviour:
m_OnCullStateChanged: m_OnCullStateChanged:
m_PersistentCalls: m_PersistentCalls:
m_Calls: [] m_Calls: []
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m_PreserveAspect: 0 m_PreserveAspect: 0
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+6 -1
View File
@@ -59,7 +59,12 @@ namespace Assets.Scripts.Apis
/// <returns></returns> /// <returns></returns>
public Task<JsonResult<List<MapRoute>>> GetList(int pageIndex, int pageSize, string name, string distance="", string hands="", bool is3D=false, string sort="", string sortDire = "", bool isFav = false) public Task<JsonResult<List<MapRoute>>> GetList(int pageIndex, int pageSize, string name, string distance="", string hands="", bool is3D=false, string sort="", string sortDire = "", bool isFav = false)
{ {
var url = $"Map/GetRoute?pageIndex={ pageIndex }&pageSize={ pageSize }&name={ name }&distance={ distance }&hands={ hands }&is3D={ is3D }&sort={ sort }&sortDire={ sortDire }&isFav={isFav}"; string lngLat = "";
if (sort.Equals("Near"))
{
lngLat = $"{App.longitude},{App.latitude}";
}
var url = $"Map/GetRoute?pageIndex={ pageIndex }&pageSize={ pageSize }&name={ name }&distance={ distance }&hands={ hands }&is3D={ is3D }&sort={ sort }&sortDire={ sortDire }&isFav={isFav}&lngLat={lngLat}";
return GetAsync<JsonResult<List<MapRoute>>>(url); return GetAsync<JsonResult<List<MapRoute>>>(url);
} }
@@ -115,6 +115,7 @@ namespace Assets.Scenes.Ride.Scripts
GameObject MoreHead { get; set; } GameObject MoreHead { get; set; }
Text CompetitionTitle { get; set; } Text CompetitionTitle { get; set; }
Text EndTime { get; set; } Text EndTime { get; set; }
Text MapId { get; set; }
//构建赛事界面 //构建赛事界面
protected override void InitGameObject() protected override void InitGameObject()
{ {
@@ -135,6 +136,7 @@ namespace Assets.Scenes.Ride.Scripts
ReadMore = panel.transform.Find("ReadMore").gameObject; ReadMore = panel.transform.Find("ReadMore").gameObject;
GetReady = panel.transform.Find("GetReady").GetComponent<Text>(); GetReady = panel.transform.Find("GetReady").GetComponent<Text>();
GetReadyTitle = panel.transform.Find("GetReadyTitle").GetComponent<Text>(); GetReadyTitle = panel.transform.Find("GetReadyTitle").GetComponent<Text>();
MapId = panel.transform.Find("MapId").GetComponent<Text>();
Watcher = Resources.Load<GameObject>("UI/Prefab/Match/Watcher"); Watcher = Resources.Load<GameObject>("UI/Prefab/Match/Watcher");
MoreHead = Resources.Load<GameObject>("UI/Prefab/Match/MoreHead"); MoreHead = Resources.Load<GameObject>("UI/Prefab/Match/MoreHead");
Watch.GetComponent<Button>().enabled = false; Watch.GetComponent<Button>().enabled = false;
@@ -183,6 +185,8 @@ namespace Assets.Scenes.Ride.Scripts
ShowPlayers(competition.UserList); ShowPlayers(competition.UserList);
//路书描述 //路书描述
mapDescText.text = competition.Dec; mapDescText.text = competition.Dec;
//线路编号
MapId.text = route.Id.ToString();
ReadMore.SetActive(!string.IsNullOrEmpty(competition.CompetitionPreviewUrl)); ReadMore.SetActive(!string.IsNullOrEmpty(competition.CompetitionPreviewUrl));
//主办方logo //主办方logo
@@ -35,7 +35,7 @@ namespace Assets.Scenes.Ride.Scripts
protected Text currentSlopeToatalDistanceText;//当前坡度总距离 protected Text currentSlopeToatalDistanceText;//当前坡度总距离
protected Text speedTxt;//当前速度 protected Text speedTxt;//当前速度
protected Text powerTxt;//功率 protected Text powerTxt;//功率
protected Text timerTxt;//计时器 protected Text timerTxt { get; set; }//计时器
protected Text timerTxtTitle;//计时器标题 protected Text timerTxtTitle;//计时器标题
protected Text ditance;//当前骑行距离 protected Text ditance;//当前骑行距离
protected Text totalDistance;//当前骑行距离 protected Text totalDistance;//当前骑行距离
@@ -354,9 +354,14 @@ namespace Assets.Scenes.Ride.Scripts
var currentPlayer = mainController.currentPlayer; var currentPlayer = mainController.currentPlayer;
if (currentPlayer != null) if (currentPlayer != null)
{ {
int ticks = 0;
if (mainController.cyclingController != null)
{
ticks = mainController.cyclingController.recorderData.RiderDatas.LastOrDefault()?.Ticks ?? 0;
}
speedTxt.text = $"{Math.Round(currentPlayer.Speed, 1)}"; speedTxt.text = $"{Math.Round(currentPlayer.Speed, 1)}";
powerTxt.text = $"{currentPlayer.Power}"; powerTxt.text = $"{currentPlayer.Power}";
timerTxt.text = Helper.FormatTicks(currentPlayer.TotalTicks); timerTxt.text = Helper.FormatTicks(ticks);
ditance.text = Math.Round(currentPlayer.TotalDistance, 1).ToString("f1"); ditance.text = Math.Round(currentPlayer.TotalDistance, 1).ToString("f1");
heartRate.text = (currentPlayer.HeartRate ?? 0).ToString(); heartRate.text = (currentPlayer.HeartRate ?? 0).ToString();
candance.text = $"{Math.Round(currentPlayer.Cadance, 0)}"; candance.text = $"{Math.Round(currentPlayer.Cadance, 0)}";
@@ -20,6 +20,7 @@ namespace Assets.Scenes.Ride.Scripts
protected RawImage mapCountry; protected RawImage mapCountry;
protected RawImage altitudeGraph; protected RawImage altitudeGraph;
protected Transform mapRanking; protected Transform mapRanking;
protected Text mapId;
#endregion #endregion
public override void InjectController(CyclingController controller) public override void InjectController(CyclingController controller)
@@ -54,6 +55,7 @@ namespace Assets.Scenes.Ride.Scripts
head = panel.transform.Find("UploadByHead").GetComponent<RawImage>(); head = panel.transform.Find("UploadByHead").GetComponent<RawImage>();
altitudeGraph = panel.transform.Find("AltitudeGraph").GetComponent<RawImage>(); altitudeGraph = panel.transform.Find("AltitudeGraph").GetComponent<RawImage>();
mapRanking = panel.transform.Find("MapRanking"); mapRanking = panel.transform.Find("MapRanking");
mapId = panel.transform.Find("MapId").GetComponent<Text>();
} }
protected override void InitGameObjectData() protected override void InitGameObjectData()
{ {
@@ -67,6 +69,7 @@ namespace Assets.Scenes.Ride.Scripts
rideNum.text = route.TheHeat.ToString(); rideNum.text = route.TheHeat.ToString();
distance.text = route.Distance.ToString("f1") + "KM"; distance.text = route.Distance.ToString("f1") + "KM";
mapDescText.text = route.Dec; mapDescText.text = route.Dec;
mapId.text = route.Id.ToString();
var userList = ConfigHelper.mapApi.GetOnlineUserInfo(new int[] { route.UserId }).data; var userList = ConfigHelper.mapApi.GetOnlineUserInfo(new int[] { route.UserId }).data;
if (userList.Count > 0) if (userList.Count > 0)
{ {
@@ -29,8 +29,21 @@ namespace Assets.Scenes.Ride.Scripts
protected override void CreateList() protected override void CreateList()
{ {
OnlineUserNum.text = MapUDPService.GetNearRiderCount().ToString(); OnlineUserNum.text = MapUDPService.GetNearRiderCount().ToString();
LayoutRebuilder.ForceRebuildLayoutImmediate(OnlineUserNum.rectTransform);
var nearList = MapUDPService.GetNearRiderData(pageIndex, pageSize, new double[] { playerController.Currentlatlong.x, playerController.Currentlatlong.y }); var nearList = MapUDPService.GetNearRiderData(pageIndex, pageSize, new double[] { playerController.Currentlatlong.x, playerController.Currentlatlong.y });
totalPages = MapUDPService.GetNearRiderCount(); totalPages = MapUDPService.GetNearRiderCount();
//删除
var currentNearList = FindObjectsOfType<NearByItemScript>();
foreach (var item in currentNearList)
{
var e = nearList.Where(c => c.Id == item.UserId).FirstOrDefault();
if (e == null)
{
item.transform.gameObject.SetActive(false);
bufferSize--;
}
}
for (int i = 0; i < nearList.Count(); i++) for (int i = 0; i < nearList.Count(); i++)
{ {
Create(nearList[i]); Create(nearList[i]);
@@ -40,7 +40,7 @@ namespace Assets.Scripts.UI.Prefab.MapList
{"HC","750-99999" }, {"HC","750-99999" },
}; };
public static List<Dropdown.OptionData> sorts = new string[] { public static List<Dropdown.OptionData> sorts = new string[] {
"Trend","Name","Distance","Difficulty"//,"Times" "Near", "Trend","Name","Distance","Difficulty","Time"
}.Select(x => new Dropdown.OptionData(x)).ToList(); }.Select(x => new Dropdown.OptionData(x)).ToList();
public static Dictionary<string, string> diffDisplayDict = new Dictionary<string, string>() public static Dictionary<string, string> diffDisplayDict = new Dictionary<string, string>()
{ {
@@ -43,6 +43,8 @@ public class MapListController : PFUIPanel
private bool isEnd = false; private bool isEnd = false;
protected override void Start() protected override void Start()
{ {
sort = "Near";
sortDire = "asc";
//if (hardSelector != null) //if (hardSelector != null)
//{ //{
// hardSelector.onValueChanged.AddListener(ChangeHard); // hardSelector.onValueChanged.AddListener(ChangeHard);
@@ -179,8 +181,17 @@ public class MapListController : PFUIPanel
sort = "Hot"; sort = "Hot";
} }
var image = sortDir.Find("Image").GetComponent<Image>(); var image = sortDir.Find("Image").GetComponent<Image>();
image.sprite = Resources.Load<Sprite>("Images/DOWN"); if (sort == "Near")
sortDire = "desc"; {
image.sprite = Resources.Load<Sprite>("Images/UP");
sortDire = "asc";
}
else
{
image.sprite = Resources.Load<Sprite>("Images/DOWN");
sortDire = "desc";
}
Refresh(); Refresh();
}); });
} }
@@ -265,7 +276,7 @@ public class MapListController : PFUIPanel
string distance = ""; string distance = "";
List<string> hands = new List<string>(); List<string> hands = new List<string>();
bool is3d = false,isFav = false; bool is3d = false,isFav = false;
string sort = "Hot",sortDire = "desc"; string sort = "",sortDire = "";
//string name = ""; //string name = "";
//string name = ""; //string name = "";
async void GetList() async void GetList()
+1 -1
View File
@@ -111,7 +111,7 @@ namespace Assets.Scripts
{"Power","Power Meter|Images/Devices/Power_3" }, {"Power","Power Meter|Images/Devices/Power_3" },
{"Cadence","Cadence Sensor|Images/Devices/Cadence_3" }, {"Cadence","Cadence Sensor|Images/Devices/Cadence_3" },
{"HeartRate","Heart Rate Monitor|Images/Devices/Heart Rate_3" }, {"HeartRate","Heart Rate Monitor|Images/Devices/Heart Rate_3" },
{"SpeedCadence","Speed Meter|Images/Devices/Speed_3" }, {"SpeedCadence","Cadence Sensor|Images/Devices/Cadence_3" },
{"Speed","Speed Meter|Images/Devices/Speed_3" } {"Speed","Speed Meter|Images/Devices/Speed_3" }
}; };
} }
+1 -1
View File
@@ -133,7 +133,7 @@ PlayerSettings:
16:10: 1 16:10: 1
16:9: 1 16:9: 1
Others: 1 Others: 1
bundleVersion: 2.0.0 bundleVersion: 2.0.1
preloadedAssets: [] preloadedAssets: []
metroInputSource: 0 metroInputSource: 0
wsaTransparentSwapchain: 0 wsaTransparentSwapchain: 0