# Conflicts: # Assets/Cyp/Prefab.meta # Assets/Mapbox/Core/Plugins/Android.meta # Assets/Mapbox/Core/Plugins/Mapbox.meta # Assets/Mapbox/Core/Plugins/Mapbox/MapboxAccounts.meta # Assets/Plugins/Circle/ImageWithRoundedCorners.cs # Assets/Resources/Images/Devices.meta # Assets/Resources/UI/Prefab/Item.meta # Assets/Scripts/Devices/Ant/LegacyPages.meta # Assets/Scripts/UI/Prefab/Item.meta # Assets/StreamingAssets.meta # ProjectSettings/EditorBuildSettings.asset
30 lines
757 B
C#
30 lines
757 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class MainController : MonoBehaviour
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{
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// Start is called before the first frame update
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void Start()
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{
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UIManager.Instance.MainPanel = (GameObject)this.transform.Find("Panel").gameObject;
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UIManager.Instance.ModalsPanel = this.transform.Find("ModalPanel").gameObject;
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//MainMenu.transform.Find("Home").GetComponent<Button>().onClick.AddListener(() =>
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//{
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// UIManager.ShowHomePanel();
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//});
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UIManager.ShowHomePanel();
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//UIManager.ShowUserInfoPanel();
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//UIManager.ShowEditUserPanel();
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}
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// Update is called once per frame
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void Update()
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{
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}
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}
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