208 lines
7.5 KiB
C#
208 lines
7.5 KiB
C#
using Assets.Scenes.Ride.Scripts.Model;
|
|
using Assets.Scripts;
|
|
using Assets.Scripts.Apis.Models;
|
|
using ChartAndGraph;
|
|
using DG.Tweening;
|
|
using System;
|
|
using UnityEngine;
|
|
using UnityEngine.UI;
|
|
using System.Linq;
|
|
|
|
namespace Assets.Scenes.Ride.Scripts
|
|
{
|
|
public class OnlinePlayerController : AbstractPlayer
|
|
{
|
|
public PlayerController _playerController;
|
|
RawImage head;
|
|
GameObject headPanel;
|
|
|
|
Image arrowImage;
|
|
GameObject infoPanel;
|
|
Transform uiObject;
|
|
|
|
GraphChartBase graph;
|
|
ChartDataSourceScript chartDataSourceScript;
|
|
|
|
string nickName;
|
|
string weightKgStr;
|
|
|
|
protected override void Init()
|
|
{
|
|
base.Init();
|
|
currentlatlong = mainController.GetCenterCoordinate();
|
|
_playerController = FindObjectOfType<PlayerController>();
|
|
graph = transform.parent.Find("SingleUI/Panel/GraphChart").GetComponent<GraphChartBase>();
|
|
chartDataSourceScript = transform.parent.Find("SingleUI/Panel/GraphChart").GetComponent<ChartDataSourceScript>();
|
|
|
|
//创建UI
|
|
uiObject = transform.parent.Find("SingleUI/Panel/ArrowList");
|
|
arrowImage = Instantiate(Resources.Load<Image>("UI/Prefab/Ride/ReviewArrow"), uiObject);
|
|
arrowImage.color = new Color(0.1529412f, 0.8745098f, 0.8901961f);
|
|
|
|
|
|
}
|
|
protected override bool GetStart()
|
|
{
|
|
return true;
|
|
}
|
|
protected override void Compute()
|
|
{
|
|
currentlatlong = mainController.Along(totalDistance);//下一个坐标
|
|
|
|
diff = Math.Round((totalDistance - _playerController.TotalDistance) * 1000, 0);
|
|
}
|
|
double diff = 0;
|
|
public void SetDataSource(double _totalDistance, double _distance,string Name,double weightKg)
|
|
{
|
|
totalDistance = _totalDistance;
|
|
distance = _distance;
|
|
speed = distance*3600;
|
|
nickName = Name;
|
|
weightKgStr = weightKg.ToString("f2") + "W/KG";
|
|
}
|
|
|
|
public int GetCurrentIndex(double endistance,MapDataModel mapDataModel)
|
|
{
|
|
var pointList = mapDataModel.List;
|
|
int onIndex = 0;
|
|
var sumDistance = 0D;
|
|
for (int i = 0; i < pointList.Count; i++)
|
|
{
|
|
sumDistance += pointList[i].Distance;
|
|
if (endistance * 1000 <= sumDistance)
|
|
{
|
|
onIndex = i;
|
|
break;
|
|
}
|
|
}
|
|
return onIndex;
|
|
}
|
|
|
|
private string headUrl;
|
|
public void SetHead(string url )
|
|
{
|
|
headUrl = url;
|
|
}
|
|
public void MoveHead(Transform parent)
|
|
{
|
|
var itemIndex = chartDataSourceScript.GetViewIndex(GetCurrentIndex(TotalDistance, mainController.GetMapData())) + 1;
|
|
var m = graph.DataSource.GetPoint("Player 2", itemIndex);
|
|
graph.PointToWorldSpace(out Vector3 itemPosition, m.x, m.y, "Player 2");
|
|
itemPosition.x -= 12f;
|
|
itemPosition.y += 5f;
|
|
|
|
if (headPanel == null)
|
|
{
|
|
headPanel = Instantiate(Resources.Load<GameObject>("UI/Prefab/Ride/OnlineHeadPanel"));
|
|
headPanel.transform.SetParent(parent);
|
|
headPanel.transform.localScale = new Vector3(0.8f, 0.8f, 0.8f);
|
|
headPanel.transform.position = itemPosition;
|
|
}
|
|
if (head == null)
|
|
{
|
|
head = headPanel.GetComponentInChildren<RawImage>();
|
|
if (!string.IsNullOrEmpty(headUrl))
|
|
{
|
|
Utils.DisplayImage(head, headUrl, true);
|
|
}
|
|
else
|
|
{
|
|
headPanel.transform.Find("DefaultHead").gameObject.SetActive(true);
|
|
}
|
|
}
|
|
|
|
headPanel.transform.DOMove(new Vector3(itemPosition.x, itemPosition.y, 0), 1);
|
|
}
|
|
|
|
public void ShowInfoPanel(Vector3 playerScreenPos)
|
|
{
|
|
if (infoPanel == null)
|
|
{
|
|
infoPanel = Instantiate(Resources.Load<GameObject>("UI/Prefab/Ride/OnlineInfoPanel"), uiObject);
|
|
}
|
|
var headPos = infoPanel.transform.Find("Head").position;
|
|
var infoPos = playerScreenPos + new Vector3(150f, 60f, 0f);
|
|
((RectTransform)infoPanel.transform).position = infoPos;
|
|
CreateInfoLine(playerScreenPos, headPos);
|
|
var infoHead = infoPanel.transform.Find("Head").GetComponent<RawImage>();
|
|
if (head != null)
|
|
{
|
|
infoHead.texture = head.texture;
|
|
}
|
|
var infoName = infoPanel.transform.Find("Name").GetComponent<Text>();
|
|
infoName.text = nickName;
|
|
|
|
var infoDistance = infoPanel.transform.Find("Distance").GetComponent<Text>();
|
|
if (_playerController != null)
|
|
{
|
|
infoDistance.text = diff > 0? $"+{diff}M" : $"{diff}M";
|
|
}
|
|
var infoWKG = infoPanel.transform.Find("WKG").GetComponent<Text>();
|
|
infoWKG.text = weightKgStr;
|
|
|
|
var speedText = infoPanel.transform.Find("Speed").GetComponent<Text>();
|
|
speedText.text = speed.ToString("f1")+"KM/H";
|
|
}
|
|
|
|
public void RemoveSelf()
|
|
{
|
|
//headPanel?.SetActive(false);
|
|
arrowImage.gameObject.SetActive(false);
|
|
headPanel?.Destroy();
|
|
infoPanel?.Destroy();
|
|
transform.gameObject.Destroy();
|
|
//infoPanel?.SetActive(false);
|
|
//transform.DestroyChildren();
|
|
}
|
|
|
|
protected override void AfterExcute()
|
|
{
|
|
var playerScreenPos = Camera.main.WorldToScreenPoint(transform.position);
|
|
((RectTransform)arrowImage.transform).position = playerScreenPos;
|
|
MoveHead(graph.transform);
|
|
if (IsShowInfo)
|
|
{
|
|
ShowInfoPanel(playerScreenPos);
|
|
}
|
|
else
|
|
{
|
|
if (infoPanel == null)
|
|
return;
|
|
_directionsGO?.Destroy();
|
|
infoPanel.transform.GetComponent<CanvasGroup>().DOFade(0, 1).onComplete += () => {
|
|
IsShowInfo = false;
|
|
infoPanel?.Destroy();
|
|
};
|
|
}
|
|
}
|
|
|
|
GameObject _directionsGO;
|
|
void CreateInfoLine(Vector3 startPos,Vector3 endPos)
|
|
{
|
|
if (_directionsGO != null)
|
|
{
|
|
_directionsGO.Destroy();
|
|
}
|
|
startPos = Camera.main.ScreenToWorldPoint(startPos);
|
|
//endPos.x -= 120f;
|
|
endPos = Camera.main.ScreenToWorldPoint(endPos);
|
|
|
|
_directionsGO = new GameObject("InfoLinerender");
|
|
_directionsGO.transform.SetParent(transform);
|
|
var lineRender = _directionsGO.AddComponent<LineRenderer>();
|
|
//lineRender.material = new Material(Shader.Find("Sprites/Default"));
|
|
lineRender.material = Resources.Load<Material>("UI/Material/4");
|
|
lineRender.endColor = new Color(0.1529412f, 0.8745098f, 0.8901961f, 1f);
|
|
lineRender.startColor = new Color(0.1529412f, 0.8745098f, 0.8901961f, 1f);
|
|
|
|
//设置宽度
|
|
lineRender.startWidth = 0.2f;
|
|
lineRender.endWidth = 0.2f;
|
|
lineRender.positionCount = 2;
|
|
lineRender.SetPositions(new Vector3[] { startPos, endPos });
|
|
lineRender.loop = false;
|
|
lineRender.numCapVertices = 10;
|
|
lineRender.numCornerVertices = 10;
|
|
}
|
|
}
|
|
} |