213 lines
6.3 KiB
C#
213 lines
6.3 KiB
C#
using Assets.Scripts;
|
||
using DG.Tweening;
|
||
using Newtonsoft.Json;
|
||
using Newtonsoft.Json.Linq;
|
||
using System;
|
||
using System.Collections;
|
||
using System.Collections.Generic;
|
||
using System.Reflection;
|
||
using System.Text;
|
||
using UnityEngine;
|
||
using UnityEngine.SceneManagement;
|
||
using UnityEngine.UI;
|
||
//记录:小f 是-457和-681
|
||
public class LoginController : MonoBehaviour
|
||
{
|
||
[SerializeField] InputField phone;
|
||
[SerializeField] InputField pwd;
|
||
[SerializeField] Button login;
|
||
[SerializeField] Button loginNewAccount;
|
||
[SerializeField] Button returnQuick;
|
||
[SerializeField] Button sign;
|
||
[SerializeField] GameObject loginScrollView;
|
||
[SerializeField] GameObject signScrollView;
|
||
[SerializeField] RawImage loading;
|
||
private ScrollRect scrollPanel;
|
||
private ScrollRect scrollSign;
|
||
private Transform imagexf;
|
||
// Start is called before the first frame update
|
||
void Start()
|
||
{
|
||
//transform.Find("RawImage").DOMove(new Vector3(0.5f,0.5f,0),1);
|
||
if (login != null)
|
||
{
|
||
login.onClick.AddListener(Submit);
|
||
//login.onClick.AddListener(Submit);
|
||
}
|
||
if (loading != null)
|
||
{
|
||
loading.texture.wrapMode = TextureWrapMode.Repeat;
|
||
}
|
||
if (loginScrollView != null)
|
||
{
|
||
scrollPanel = loginScrollView.GetComponent<ScrollRect>();
|
||
}
|
||
if (signScrollView != null)
|
||
{
|
||
scrollSign = signScrollView.GetComponent<ScrollRect>();
|
||
}
|
||
if (loginNewAccount != null)
|
||
{
|
||
loginNewAccount.onClick.AddListener(goLogin);
|
||
}
|
||
if (returnQuick != null)
|
||
{
|
||
returnQuick.onClick.AddListener(ReturnQuick);
|
||
}
|
||
if (sign != null)
|
||
{
|
||
sign.onClick.AddListener(goSign);
|
||
}
|
||
imagexf = transform.Find("Panel").Find("LoginContainer").Find("Imagexf");
|
||
}
|
||
void ReturnQuick()
|
||
{
|
||
if (imagexf != null)
|
||
{
|
||
imagexf.DOLocalMove(new Vector3(0, -457, 0), 0.3f);
|
||
}
|
||
this.StartScrollPanel(0);
|
||
}
|
||
void goLogin()
|
||
{
|
||
if (imagexf != null)
|
||
{
|
||
imagexf.DOLocalMove(new Vector3(0, -681, 0), 0.3f);
|
||
}
|
||
this.StartScrollPanel(1);
|
||
}
|
||
void goSign()
|
||
{
|
||
this.StartScrollPanel(2);
|
||
}
|
||
async void Submit()
|
||
{
|
||
if (phone == null || pwd == null)
|
||
{
|
||
Utils.showToast(gameObject, "未绑定", 1);
|
||
return;
|
||
}
|
||
//if (string.IsNullOrEmpty(phone.text) || string.IsNullOrEmpty(pwd.text))
|
||
//{
|
||
// Utils.showToast(gameObject, "请输入信息", 1);
|
||
// return;
|
||
//}
|
||
//var res = await Global.userApi.Login(phone.text, pwd.text, "");
|
||
//测试用
|
||
var res = await ConfigHelper.userApi.Login("15651831367", "123456", "");
|
||
//var res = await NoAuthApi.Login(phone.text, pwd.text);
|
||
if (res.result)
|
||
{
|
||
ConfigHelper.CurrentUser = res.data;
|
||
SceneManager.LoadScene("MainScene");
|
||
}
|
||
else
|
||
{
|
||
|
||
}
|
||
}
|
||
// Update is called once per frame
|
||
void Update()
|
||
{
|
||
Debug.Log($"{phone.isFocused}, ${pwd != null}, ${Input.GetKeyDown(KeyCode.Tab)}");
|
||
if (phone.isFocused && pwd != null && Input.GetKeyDown(KeyCode.Tab))
|
||
{
|
||
pwd.ActivateInputField();
|
||
}
|
||
goScrollPanel();
|
||
goScrollSign();
|
||
//if (Input.GetKeyDown(KeyCode.Return) && )
|
||
//{
|
||
//}
|
||
//if (Input.GetKeyDown(KeyCode.Return)) {
|
||
// Debug.Log("回车键");
|
||
// if (pwd.isFocused)
|
||
// {
|
||
// this.Submit();
|
||
// }
|
||
//}
|
||
}
|
||
|
||
#region 主页面滑动逻辑
|
||
private int tmpImdex = 0;
|
||
private int scrollPanelIndex = 2;
|
||
private float scrollValue = 0.5f;
|
||
private bool startScrollPanel = false;
|
||
private void StartScrollPanel(int index)
|
||
{
|
||
if (startScrollPanel) return;
|
||
scrollPanelIndex = index;
|
||
startScrollPanel = true;
|
||
}
|
||
private void goScrollPanel()
|
||
{
|
||
var index = scrollPanelIndex;
|
||
var value = index * scrollValue;
|
||
if (scrollPanel != null && startScrollPanel)
|
||
{
|
||
if (scrollPanel.horizontalNormalizedPosition >= value)
|
||
{
|
||
scrollPanel.horizontalNormalizedPosition -= (scrollValue / 20);
|
||
if (scrollPanel.horizontalNormalizedPosition <= value)
|
||
{
|
||
scrollPanel.horizontalNormalizedPosition = value;
|
||
startScrollPanel = false;
|
||
}
|
||
}
|
||
else
|
||
{
|
||
scrollPanel.horizontalNormalizedPosition += (scrollValue / 20);
|
||
if (scrollPanel.horizontalNormalizedPosition >= value)
|
||
{
|
||
scrollPanel.horizontalNormalizedPosition = value;
|
||
startScrollPanel = false;
|
||
}
|
||
}
|
||
}
|
||
}
|
||
#endregion
|
||
private void Test()
|
||
{
|
||
//if (startScrollPanel) return;
|
||
//scrollPanelIndex = ((int)System.Math.Pow(tmpImdex, 3)
|
||
// + 2*(int)System.Math.Pow(tmpImdex, 2)
|
||
// + 1) % 4;
|
||
//tmpImdex++;
|
||
//Debug.Log(scrollPanelIndex);
|
||
//startScrollPanel = true;
|
||
if (startScrollSign) return;
|
||
scrollSignIndex = (scrollSignIndex + 1) % 2;
|
||
Debug.Log(scrollSignIndex);
|
||
startScrollSign = true;
|
||
}
|
||
#region 注册页面滑动逻辑
|
||
private bool startScrollSign = false;
|
||
private int scrollSignIndex = 0;
|
||
private void goScrollSign()
|
||
{
|
||
float value = scrollSignIndex;
|
||
if (scrollSign != null && startScrollSign)
|
||
{
|
||
if (scrollSignIndex == 0)
|
||
{
|
||
scrollSign.horizontalNormalizedPosition -= (1f / 20);
|
||
if (scrollSign.horizontalNormalizedPosition <= 0)
|
||
{
|
||
scrollSign.horizontalNormalizedPosition = 0;
|
||
startScrollSign = false;
|
||
}
|
||
}
|
||
else if (scrollSignIndex == 1)
|
||
{
|
||
scrollSign.horizontalNormalizedPosition += (1f / 20);
|
||
if (scrollSign.horizontalNormalizedPosition >= 1)
|
||
{
|
||
scrollSign.horizontalNormalizedPosition = 1;
|
||
startScrollSign = false;
|
||
}
|
||
}
|
||
}
|
||
}
|
||
#endregion
|
||
}
|