登录页一些效果,接路线列表页
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using System;
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@ -10,27 +10,76 @@ using System.Text;
|
||||
using UnityEngine;
|
||||
using UnityEngine.SceneManagement;
|
||||
using UnityEngine.UI;
|
||||
|
||||
//记录:小f 是-457和-681
|
||||
public class LoginController : MonoBehaviour
|
||||
{
|
||||
[SerializeField] InputField phone;
|
||||
[SerializeField] InputField pwd;
|
||||
[SerializeField] Button login;
|
||||
[SerializeField] Button loginNewAccount;
|
||||
[SerializeField] Button returnQuick;
|
||||
[SerializeField] Button sign;
|
||||
[SerializeField] GameObject loginScrollView;
|
||||
[SerializeField] GameObject signScrollView;
|
||||
[SerializeField] RawImage loading;
|
||||
private ScrollRect scrollPanel;
|
||||
private ScrollRect scrollSign;
|
||||
private Transform imagexf;
|
||||
// Start is called before the first frame update
|
||||
void Start()
|
||||
{
|
||||
transform.Find("RawImage").DOMove(new Vector3(0.5f,0.5f,0),1);
|
||||
if (login != null)
|
||||
//transform.Find("RawImage").DOMove(new Vector3(0.5f,0.5f,0),1);
|
||||
if (login != null)
|
||||
{
|
||||
login.onClick.AddListener(Submit);
|
||||
//login.onClick.AddListener(Submit);
|
||||
}
|
||||
if (loading != null)
|
||||
if (loading != null)
|
||||
{
|
||||
loading.texture.wrapMode = TextureWrapMode.Repeat;
|
||||
}
|
||||
if (loginScrollView != null)
|
||||
{
|
||||
scrollPanel = loginScrollView.GetComponent<ScrollRect>();
|
||||
}
|
||||
if (signScrollView != null)
|
||||
{
|
||||
scrollSign = signScrollView.GetComponent<ScrollRect>();
|
||||
}
|
||||
if (loginNewAccount != null)
|
||||
{
|
||||
loginNewAccount.onClick.AddListener(goLogin);
|
||||
}
|
||||
if (returnQuick != null)
|
||||
{
|
||||
returnQuick.onClick.AddListener(ReturnQuick);
|
||||
}
|
||||
if (sign != null)
|
||||
{
|
||||
sign.onClick.AddListener(goSign);
|
||||
}
|
||||
imagexf = transform.Find("Panel").Find("LoginContainer").Find("Imagexf");
|
||||
}
|
||||
void ReturnQuick()
|
||||
{
|
||||
if (imagexf != null)
|
||||
{
|
||||
imagexf.DOLocalMove(new Vector3(0, -457, 0), 0.3f);
|
||||
}
|
||||
this.StartScrollPanel(0);
|
||||
}
|
||||
void goLogin()
|
||||
{
|
||||
if (imagexf != null)
|
||||
{
|
||||
imagexf.DOLocalMove(new Vector3(0, -681, 0), 0.3f);
|
||||
}
|
||||
this.StartScrollPanel(1);
|
||||
}
|
||||
void goSign()
|
||||
{
|
||||
this.StartScrollPanel(2);
|
||||
}
|
||||
|
||||
async void Submit()
|
||||
{
|
||||
if (phone == null || pwd == null)
|
||||
@ -65,6 +114,8 @@ public class LoginController : MonoBehaviour
|
||||
{
|
||||
pwd.ActivateInputField();
|
||||
}
|
||||
goScrollPanel();
|
||||
goScrollSign();
|
||||
//if (Input.GetKeyDown(KeyCode.Return) && )
|
||||
//{
|
||||
//}
|
||||
@ -76,5 +127,86 @@ public class LoginController : MonoBehaviour
|
||||
// }
|
||||
//}
|
||||
}
|
||||
|
||||
|
||||
#region 主页面滑动逻辑
|
||||
private int tmpImdex = 0;
|
||||
private int scrollPanelIndex = 2;
|
||||
private float scrollValue = 0.5f;
|
||||
private bool startScrollPanel = false;
|
||||
private void StartScrollPanel(int index)
|
||||
{
|
||||
if (startScrollPanel) return;
|
||||
scrollPanelIndex = index;
|
||||
startScrollPanel = true;
|
||||
}
|
||||
private void goScrollPanel()
|
||||
{
|
||||
var index = scrollPanelIndex;
|
||||
var value = index * scrollValue;
|
||||
if (scrollPanel != null && startScrollPanel)
|
||||
{
|
||||
if (scrollPanel.horizontalNormalizedPosition >= value)
|
||||
{
|
||||
scrollPanel.horizontalNormalizedPosition -= (scrollValue / 20);
|
||||
if (scrollPanel.horizontalNormalizedPosition <= value)
|
||||
{
|
||||
scrollPanel.horizontalNormalizedPosition = value;
|
||||
startScrollPanel = false;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
scrollPanel.horizontalNormalizedPosition += (scrollValue / 20);
|
||||
if (scrollPanel.horizontalNormalizedPosition >= value)
|
||||
{
|
||||
scrollPanel.horizontalNormalizedPosition = value;
|
||||
startScrollPanel = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
#endregion
|
||||
private void Test()
|
||||
{
|
||||
//if (startScrollPanel) return;
|
||||
//scrollPanelIndex = ((int)System.Math.Pow(tmpImdex, 3)
|
||||
// + 2*(int)System.Math.Pow(tmpImdex, 2)
|
||||
// + 1) % 4;
|
||||
//tmpImdex++;
|
||||
//Debug.Log(scrollPanelIndex);
|
||||
//startScrollPanel = true;
|
||||
if (startScrollSign) return;
|
||||
scrollSignIndex = (scrollSignIndex + 1) % 2;
|
||||
Debug.Log(scrollSignIndex);
|
||||
startScrollSign = true;
|
||||
}
|
||||
#region 注册页面滑动逻辑
|
||||
private bool startScrollSign = false;
|
||||
private int scrollSignIndex = 0;
|
||||
private void goScrollSign()
|
||||
{
|
||||
float value = scrollSignIndex;
|
||||
if (scrollSign != null && startScrollSign)
|
||||
{
|
||||
if (scrollSignIndex == 0)
|
||||
{
|
||||
scrollSign.horizontalNormalizedPosition -= (1f / 20);
|
||||
if (scrollSign.horizontalNormalizedPosition <= 0)
|
||||
{
|
||||
scrollSign.horizontalNormalizedPosition = 0;
|
||||
startScrollSign = false;
|
||||
}
|
||||
}
|
||||
else if (scrollSignIndex == 1)
|
||||
{
|
||||
scrollSign.horizontalNormalizedPosition += (1f / 20);
|
||||
if (scrollSign.horizontalNormalizedPosition >= 1)
|
||||
{
|
||||
scrollSign.horizontalNormalizedPosition = 1;
|
||||
startScrollSign = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
#endregion
|
||||
}
|
||||
|
||||
8
Assets/Scripts/UI/Prefab/MapList.meta
Normal file
@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 6b4cb8aeab1a46c42ae544f394538b87
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@ -7,7 +7,7 @@ public class MapListScript : MonoBehaviour, IEndDragHandler
|
||||
{
|
||||
public void OnEndDrag(PointerEventData eventData)
|
||||
{
|
||||
var sc = gameObject.transform.parent.GetComponent<MapList>();
|
||||
var sc = gameObject.transform.parent.GetComponent<MapListController>();
|
||||
if (eventData.position.y < 0)
|
||||
{
|
||||
sc.Refresh();
|
||||
@ -31,7 +31,7 @@ public class MapScript : MonoBehaviour
|
||||
{
|
||||
gameObject.GetComponent<Button>().onClick.AddListener(()=>
|
||||
{
|
||||
SceneManager.LoadScene("4-Demo", LoadSceneMode.Additive);
|
||||
//SceneManager.LoadScene("4-Demo", LoadSceneMode.Additive);
|
||||
});
|
||||
text.text = myMap.Name;
|
||||
Utils.DisplayImage(StartCoroutine, rawImage, myMap.CoverImage);
|
||||
@ -5,6 +5,7 @@ using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Events;
|
||||
using UnityEngine.EventSystems;
|
||||
using UnityEngine.SceneManagement;
|
||||
using UnityEngine.UI;
|
||||
|
||||
public class HomeController : MonoBehaviour
|
||||
@ -18,7 +19,8 @@ public class HomeController : MonoBehaviour
|
||||
[SerializeField] Text Climb;
|
||||
[SerializeField] Text NickName;
|
||||
[SerializeField] Button More;
|
||||
|
||||
[SerializeField] Button BtnRide;
|
||||
|
||||
// Start is called before the first frame update
|
||||
void Start()
|
||||
{
|
||||
@ -39,7 +41,7 @@ public class HomeController : MonoBehaviour
|
||||
//{
|
||||
// More.onClick.AddListener(MoreFunc);
|
||||
//}
|
||||
|
||||
BtnRide.onClick.AddListener(GoRide);
|
||||
var wifi = this.transform.Find("MainToolContainer").Find("Wifi");
|
||||
UIManager.AddEvent(wifi.gameObject, EventTriggerType.PointerClick, x =>
|
||||
{
|
||||
@ -54,7 +56,11 @@ public class HomeController : MonoBehaviour
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
private void GoRide()
|
||||
{
|
||||
UIManager.ShowMapListPanel();
|
||||
//SceneManager.LoadScene("3-MapList");
|
||||
}
|
||||
|
||||
void MoreFunc()
|
||||
{
|
||||
|
||||
@ -9,7 +9,7 @@ using UnityEngine;
|
||||
using UnityEngine.SceneManagement;
|
||||
using UnityEngine.UI;
|
||||
|
||||
public class MapList : MonoBehaviour
|
||||
public class MapListController : MonoBehaviour
|
||||
{
|
||||
// Start is called before the first frame update
|
||||
[SerializeField] GameObject map;
|
||||
@ -45,7 +45,14 @@ public class UIManager : MonoBehaviour
|
||||
return this.GetPanelInstance("DevicePanel", ref this.mDeviceController);
|
||||
}
|
||||
}
|
||||
|
||||
private MapListController mMapListController;
|
||||
public MapListController MapListPanel
|
||||
{
|
||||
get
|
||||
{
|
||||
return this.GetPanelInstance("MapListPanel", ref this.mMapListController);
|
||||
}
|
||||
}
|
||||
public static UIManager Instance;
|
||||
|
||||
private void Awake()
|
||||
@ -134,7 +141,10 @@ public class UIManager : MonoBehaviour
|
||||
public static void ShowLoadingDialogBox()
|
||||
{
|
||||
}
|
||||
|
||||
public static void ShowMapListPanel()
|
||||
{
|
||||
UIManager.Show(UIManager.Instance.MapListPanel, UIManager.Instance.MainPanel);
|
||||
}
|
||||
public static void AddEvent(GameObject gameObject, EventTriggerType eventTriggerType, UnityAction<BaseEventData> call)
|
||||
{
|
||||
EventTrigger et = gameObject.GetComponent<EventTrigger>();
|
||||
|
||||
@ -1,4 +1,5 @@
|
||||
using Newtonsoft.Json;
|
||||
using DG.Tweening;
|
||||
using Newtonsoft.Json;
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
@ -16,16 +17,21 @@ namespace Assets.Scripts
|
||||
/*显示简略提示,需要拖Toast的预制件,且保证其他组件名字不是Toast,ToastContainer*/
|
||||
public static void showToast(GameObject game,string text,int duration = 1)
|
||||
{
|
||||
var toast = Utils.FindUpParent(game.transform).Find("ToastContainer");
|
||||
if (toast!=null)
|
||||
var parent = Utils.FindUpParent(game.transform);
|
||||
var toast = parent.Find("ToastContainer");
|
||||
if (toast == null)
|
||||
{
|
||||
toast.GetComponent<Toast>().showToast(JsonConvert.SerializeObject(new
|
||||
{
|
||||
text,
|
||||
duration
|
||||
}));
|
||||
//toast.SendMessage("showToast", );
|
||||
var newToast = MonoBehaviour.Instantiate(Resources.Load<GameObject>("UI/Prefab/ToastContainer"));
|
||||
newToast.name = "ToastContainer";
|
||||
newToast.GetComponent<RectTransform>().position = new Vector3(Screen.width / 2, Screen.height / 2, 0);
|
||||
newToast.transform.parent = parent;
|
||||
toast = newToast.transform;
|
||||
}
|
||||
toast.GetComponent<Toast>().showToast(JsonConvert.SerializeObject(new
|
||||
{
|
||||
text,
|
||||
duration
|
||||
}));
|
||||
}
|
||||
/*显示简略提示,需要拖Toast的预制件,且保证其他组件名字不是Toast,ToastContainer*/
|
||||
|
||||
|
||||
8
Assets/Shader2D-master.meta
Normal file
@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 87b6a8c3122e3244c8f9460033906876
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@ -1,9 +1,11 @@
|
||||
{
|
||||
"dependencies": {
|
||||
"com.coffee.softmask-for-ugui": "https://github.com/mob-sakai/SoftMaskForUGUI.git",
|
||||
"com.coffee.softmask-for-ugui": "https://github.com/mob-sakai/SoftMaskForUGUI.git",
|
||||
"com.unity.2d.sprite": "1.0.0",
|
||||
"com.unity.collab-proxy": "1.2.16",
|
||||
"com.unity.ide.rider": "1.1.4",
|
||||
"com.unity.ide.vscode": "1.2.3",
|
||||
"com.unity.nuget.newtonsoft-json": "2.0.0",
|
||||
"com.unity.test-framework": "1.1.22",
|
||||
"com.unity.textmeshpro": "2.1.1",
|
||||
"com.unity.timeline": "1.2.18",
|
||||
@ -38,7 +40,6 @@
|
||||
"com.unity.modules.video": "1.0.0",
|
||||
"com.unity.modules.vr": "1.0.0",
|
||||
"com.unity.modules.wind": "1.0.0",
|
||||
"com.unity.modules.xr": "1.0.0",
|
||||
"com.unity.nuget.newtonsoft-json":"2.0.0"
|
||||
"com.unity.modules.xr": "1.0.0"
|
||||
}
|
||||
}
|
||||
|
||||
@ -7,6 +7,12 @@
|
||||
"dependencies": {},
|
||||
"hash": "f59d147fe04be6a84b3cd7eb93bce149410911be"
|
||||
},
|
||||
"com.unity.2d.sprite": {
|
||||
"version": "1.0.0",
|
||||
"depth": 0,
|
||||
"source": "builtin",
|
||||
"dependencies": {}
|
||||
},
|
||||
"com.unity.collab-proxy": {
|
||||
"version": "1.2.16",
|
||||
"depth": 0,
|
||||
|
||||
@ -5,13 +5,16 @@ EditorBuildSettings:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
||||
m_Scenes:
|
||||
- enabled: 1
|
||||
path: Assets/Scenes/MainScene.unity
|
||||
guid: ab586a3c1bacd4a48a55178eb06fe0cc
|
||||
- enabled: 1
|
||||
path: Assets/Scenes/1-Login.unity
|
||||
guid: 6dce3e17997730b4492f91dd8fede429
|
||||
- enabled: 1
|
||||
path: Assets/Scenes/2-Main.unity
|
||||
guid: 3dd2c8541f2a842469032565763e427d
|
||||
- enabled: 1
|
||||
path: Assets/Scenes/3-MapList.unity
|
||||
guid: 9ec66d37a813b444181145203d30ca5e
|
||||
- enabled: 1
|
||||
path: Assets/Scenes/MainScene.unity
|
||||
guid: ab586a3c1bacd4a48a55178eb06fe0cc
|
||||
m_configObjects: {}
|
||||
|
||||