powerfun-unity/Assets/AR/ARGameObjectType.cs
2023-01-31 18:22:15 +08:00

35 lines
508 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Assets.AR
{
public enum ARGameObjectType
{
Sign,
Box,
Sphere,
SplitGate,
FinishGate,
Bariccade,
Custom,
}
public enum CameraDistance
{
FirstPerson,
Near,
Middle,
Far,
}
public enum VideoPlayMode
{
Front,
AutoPanorama,
Rear,
}
}