界面微调,设备连接中断跳时间bug修复

This commit is contained in:
lishuo committed 2021-05-20 15:55:27 +08:00
1 parent f1eeb11543
commit 7ba012f5f2
20 files changed
+3763 -3334

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@@ -41,7 +41,7 @@ namespace Assets.Scenes.Ride.Scripts
}
protected override bool GetStart()
public override bool GetStart()
{
return true;
}
@@ -50,6 +50,8 @@ namespace Assets.Scenes.Ride.Scripts
currentlatlong = mainController.Along(totalDistance);//下一个坐标
diff = Math.Round((totalDistance - _playerController.TotalDistance) * 1000, 0);
MoveHead(graph.transform);
}
double diff = 0;
public void SetDataSource(double _totalDistance, double _distance,string Name,double weightKg)
@@ -147,7 +149,7 @@ namespace Assets.Scenes.Ride.Scripts
public void RemoveSelf()
{
//headPanel?.SetActive(false);
arrowImage.gameObject.SetActive(false);
arrowImage.gameObject?.Destroy();
headPanel?.Destroy();
infoPanel?.Destroy();
transform.gameObject.Destroy();
@@ -159,7 +161,7 @@ namespace Assets.Scenes.Ride.Scripts
{
var playerScreenPos = Camera.main.WorldToScreenPoint(transform.position);
((RectTransform)arrowImage.transform).position = playerScreenPos;
MoveHead(graph.transform);
if (IsShowInfo)
{
ShowInfoPanel(playerScreenPos);