界面微调,设备连接中断跳时间bug修复

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lishuo committed 2021-05-20 15:55:27 +08:00
1 parent f1eeb11543
commit 7ba012f5f2
20 files changed
+3763 -3334

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@@ -43,16 +43,26 @@ namespace Assets.Scenes.Ride.Scripts
{
//计算数据
//speed = mainController.UpDateSpeed();
heartRate = mainController.UpDateHeart() ?? 0;
power = mainController.UpdatePower();
cadance = mainController.UpdateCadence();
weight = App.CurrentUser.Weight;
bicycleWeight = App.CurrentUser.BicycleWeight;
try
{
heartRate = mainController.UpDateHeart() ?? 0;
power = mainController.UpdatePower();
cadance = mainController.UpdateCadence();
weight = App.CurrentUser.Weight;
bicycleWeight = App.CurrentUser.BicycleWeight;
#if UNITY_EDITOR
System.Random rd = new System.Random();
power = 500; //rd.Next(150, 300);////测试功率
System.Random rd = new System.Random();
power = rd.Next(150, 300);//测试功率
#endif
mainController.TrackResistance(currentSlope * App.rideSetting.sensitivity / 100);
mainController.TrackResistance(currentSlope * App.rideSetting.sensitivity / 100);
}
catch (Exception)
{
heartRate = 0;
power = 0;
cadance = 0;
}
if (power > 0)
{
speed = Helper.CalculateSpeed(elevation, currentSlope, power, weight, bicycleWeight);