界面微调,设备连接中断跳时间bug修复

This commit is contained in:
lishuo committed 2021-05-20 15:55:27 +08:00
1 parent f1eeb11543
commit 7ba012f5f2
20 files changed
+3763 -3334

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+10 -9
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@@ -465,15 +465,16 @@ namespace Assets.Scenes.Ride.Scripts
public void StartRide(BaseEventData baseEventData)
{
var antConnected = mainController.CheckAnt();//初始化ant+设备
#if UNITY_EDITOR
antConnected = true;
#endif
if (!antConnected)
// var antConnected = mainController.CheckAnt();//初始化ant+设备
//#if UNITY_EDITOR
// antConnected = true;
//#endif
// if (!antConnected)
// {
// alertPanel.SetActive(true);
// }
// else
{
alertPanel.SetActive(true);
}
else {
//加个5秒钟倒计时
count = 5;
startPanel.SetActive(false);
@@ -562,7 +563,7 @@ namespace Assets.Scenes.Ride.Scripts
{
clearLock = true;
isSimple *= -1;
simpleBtn.transform.GetComponent<Image>().sprite = isSimple == -1 ? Resources.Load<Sprite>("Images/Ride/full") : Resources.Load<Sprite>("Images/Ride/simple");
simpleBtn.transform.GetComponent<Image>().sprite = isSimple == -1 ? Resources.Load<Sprite>("Images/Ride/full 1") : Resources.Load<Sprite>("Images/Ride/simple 1");
};
}