路线产生逻辑微调

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lishuo committed 2021-04-15 17:09:35 +08:00
1 parent 62938ec6ae
commit 92e43c2cd8
21 files changed
+3375 -1829

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+2 -2
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@@ -20,7 +20,7 @@ public class Tips : MonoBehaviour
private Text Count;
private Text Distance;
private Text TotalClimb;
private PFUIButton pFUIButton;
private PfUIButton pFUIButton;
private void Awake()
{
var material = Instantiate(Resources.Load<Material>("UI/Material/RoundedCornersTextureMaterial"));
@@ -34,7 +34,7 @@ public class Tips : MonoBehaviour
Distance = this.transform.Find("Distance").GetComponent<Text>();
TotalClimb = this.transform.Find("TotalClimb").GetComponent<Text>();
pFUIButton = this.transform.Find("Ride").GetComponent<PFUIButton>();
pFUIButton = this.transform.Find("Ride").GetComponent<PfUIButton>();
UIManager.AddEvent(pFUIButton.gameObject, UnityEngine.EventSystems.EventTriggerType.PointerClick, (e) => {
App.RouteIdParam = _model.Id;
SceneManager.LoadScene("Ride");
@@ -27,7 +27,7 @@ public class ConnectDeviceModal : PFUIPanel
private Image Logo;
private UnityEngine.Object deviceItem;
private VerticalLayoutGroup content;
private PFUIButton connectBtn;
private PfUIButton connectBtn;
private Dictionary<ushort, DeviceItem> deviceList;
protected override void Awake()
@@ -60,7 +60,7 @@ public class ConnectDeviceModal : PFUIPanel
deviceItem = Resources.Load("UI/Prefab/Device/DeviceItem");
connectBtn = container.Find("ConnectBtn").GetComponent<PFUIButton>();
connectBtn = container.Find("ConnectBtn").GetComponent<PfUIButton>();
UIManager.AddEvent(connectBtn.gameObject, EventTriggerType.PointerClick, new UnityEngine.Events.UnityAction<BaseEventData>(e =>
{
@@ -37,7 +37,8 @@ public class DeviceController : PFUIPanel
UIManager.AddEvent(mReturnBtn.gameObject, EventTriggerType.PointerClick, new UnityEngine.Events.UnityAction<BaseEventData>(e =>
{
//UIManager.ShowHomePanel();
UIManager.CloseModal();
//UIManager.CloseModal();
this.Close();
}));
var bg = this.transform.Find("Status").Find("Bg");
@@ -247,7 +247,7 @@ public class MapListController : PFUIPanel
var obj = Instantiate(map);
obj.GetComponent<MapItem>().Initial(item);
//obj.SendMessage("Initial", );
obj.transform.parent = content.transform;
obj.transform.SetParent(content.transform);
obj.transform.localScale = new Vector3(1, 1, 1);
}
}