路线产生逻辑微调
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@@ -27,7 +27,7 @@ public class ConnectDeviceModal : PFUIPanel
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private Image Logo;
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private UnityEngine.Object deviceItem;
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private VerticalLayoutGroup content;
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private PFUIButton connectBtn;
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private PfUIButton connectBtn;
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private Dictionary<ushort, DeviceItem> deviceList;
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protected override void Awake()
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@@ -60,7 +60,7 @@ public class ConnectDeviceModal : PFUIPanel
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deviceItem = Resources.Load("UI/Prefab/Device/DeviceItem");
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connectBtn = container.Find("ConnectBtn").GetComponent<PFUIButton>();
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connectBtn = container.Find("ConnectBtn").GetComponent<PfUIButton>();
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UIManager.AddEvent(connectBtn.gameObject, EventTriggerType.PointerClick, new UnityEngine.Events.UnityAction<BaseEventData>(e =>
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{
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