细节调整
线路材质&位置调整,海拔图区间优化,loading动画只执行一次问题解决,小地图的球替换成圆形图片
This commit is contained in:
1 parent
e29381b13b
commit
eb70ee4397
13 files changed
+3306
-3076
No files matched your search
@@ -75,6 +75,10 @@ public class CyclingController : DeviceServiceMonoBase
|
||||
resultPanel = transform.Find("SingleUI/Panel/ResultPanel").gameObject;
|
||||
}
|
||||
|
||||
void OnDestroy()
|
||||
{
|
||||
App.TextureCache.Clear();
|
||||
}
|
||||
Transform target;
|
||||
|
||||
private void Start()
|
||||
|
||||
@@ -7,6 +7,7 @@ using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
|
||||
namespace Assets.Scenes.Ride.Scripts
|
||||
{
|
||||
@@ -21,6 +22,7 @@ namespace Assets.Scenes.Ride.Scripts
|
||||
CyclingController cyclingCotroller;
|
||||
public PlayerController playerController;
|
||||
GameObject _mipMapRoute;
|
||||
public RectTransform RectRoot;//rawImage
|
||||
void Start()
|
||||
{
|
||||
cyclingCotroller = FindObjectOfType<CyclingController>();
|
||||
@@ -40,17 +42,19 @@ namespace Assets.Scenes.Ride.Scripts
|
||||
var screenBounds = GetScreenBounds();
|
||||
var z = SetZoomToFitBounds(targetbounds, screenBounds);
|
||||
}
|
||||
}
|
||||
RectRoot = transform.parent.Find("SingleUI/Panel/MiniMap/MiniMap").GetComponent<RectTransform>();
|
||||
}
|
||||
}
|
||||
float timer = 0;
|
||||
private void Update()
|
||||
{
|
||||
if (playerController != null)
|
||||
{
|
||||
var tr=transform.parent.Find("SingleUI/Panel/Image");
|
||||
var tr = transform.parent.Find("SingleUI/Panel/MiniMap/MiniMap/arrow");
|
||||
tr.SetSiblingIndex(9999);
|
||||
_player.transform.localPosition = _map.GeoToWorldPosition(playerController.Currentlatlong);
|
||||
((RectTransform)tr.transform).position = _minicamera.WorldToScreenPoint(_player.transform.localPosition);
|
||||
//((RectTransform)tr).localPosition = _minicamera.WorldToViewportPoint(_player.transform.localPosition);
|
||||
Vector2 vp2 = _minicamera.WorldToViewportPoint(_player.transform.localPosition);//将三维物体的世界坐标转换为视口坐标
|
||||
((RectTransform)tr.transform).anchoredPosition = new Vector2((vp2.x * RectRoot.sizeDelta.x) - (RectRoot.sizeDelta.x * 0.5f), (vp2.y * RectRoot.sizeDelta.y) - (RectRoot.sizeDelta.y * 0.5f));
|
||||
}
|
||||
timer += Time.deltaTime;
|
||||
|
||||
|
||||
@@ -49,7 +49,7 @@ namespace Assets.Scenes.Ride.Scripts
|
||||
CyclingController cyclingController;
|
||||
private void Start()
|
||||
{
|
||||
|
||||
App.TextureCache.Clear();
|
||||
loadingPanel = transform.Find("Panel/LoadingPanel").gameObject;
|
||||
loadingPanel.showLoadingExtension();
|
||||
//InitGameObject();
|
||||
@@ -220,10 +220,9 @@ namespace Assets.Scenes.Ride.Scripts
|
||||
mapCountry.texture = cyclingController.GetCountryImageByName(userList[0].Country);//路书国家
|
||||
|
||||
Utils.DisplayImage(altitudeGraph, route.AltitudeGraph);//海拔图
|
||||
loadingPanel.SetActive(false);
|
||||
}
|
||||
#endregion
|
||||
|
||||
StartCoroutine(HiddenLoading());
|
||||
#region 地图注册 排行榜等接口
|
||||
_map.OnInitialized += _map_OnInitialized;
|
||||
_map.OnEditorPreviewEnabled += OnEditorPreviewEnabled;
|
||||
@@ -231,7 +230,11 @@ namespace Assets.Scenes.Ride.Scripts
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
|
||||
IEnumerator HiddenLoading()
|
||||
{
|
||||
yield return new WaitForSeconds(1f);
|
||||
loadingPanel.SetActive(false);
|
||||
}
|
||||
void _map_OnInitialized()
|
||||
{
|
||||
var visualizer = _map.MapVisualizer;
|
||||
|
||||
@@ -7,9 +7,16 @@ namespace Assets.Scenes.Ride.Scripts
|
||||
{
|
||||
private AbstractPlayer _player;
|
||||
private AbstractMap _map;
|
||||
RectTransform RectRoot;
|
||||
GameObject arrow;
|
||||
Camera _minicamera;
|
||||
private void Awake()
|
||||
{
|
||||
_map = transform.parent.Find("MiniMap").GetComponent<AbstractMap>();
|
||||
_minicamera = transform.parent.Find("MiniCamera").GetComponent<Camera>();
|
||||
RectRoot = transform.parent.Find("SingleUI/Panel/MiniMap/MiniMap").GetComponent<RectTransform>();
|
||||
var parent = transform.parent.Find("SingleUI/Panel/MiniMap/MiniMap");
|
||||
arrow = Instantiate(Resources.Load<GameObject>("UI/Prefab/Ride/MiniArrow"), parent);
|
||||
}
|
||||
public void SetController(AbstractPlayer player)
|
||||
{
|
||||
@@ -24,6 +31,9 @@ namespace Assets.Scenes.Ride.Scripts
|
||||
if (_player != null)
|
||||
{
|
||||
transform.localPosition = _map.GeoToWorldPosition(_player.Currentlatlong);
|
||||
var tr = arrow.GetComponent<RectTransform>();
|
||||
Vector2 vp2 = _minicamera.WorldToViewportPoint(transform.localPosition);//将三维物体的世界坐标转换为视口坐标
|
||||
tr.anchoredPosition = new Vector2((vp2.x * RectRoot.sizeDelta.x) - (RectRoot.sizeDelta.x * 0.5f), (vp2.y * RectRoot.sizeDelta.y) - (RectRoot.sizeDelta.y * 0.5f));
|
||||
}
|
||||
t = 1;
|
||||
}
|
||||
|
||||
@@ -120,9 +120,10 @@ namespace Assets.Scenes.Ride.Scripts
|
||||
{
|
||||
infoPanel = Instantiate(Resources.Load<GameObject>("UI/Prefab/Ride/OnlineInfoPanel"), uiObject);
|
||||
}
|
||||
var headPos = infoPanel.transform.Find("Head").position;
|
||||
var infoPos = playerScreenPos + new Vector3(150f, 60f, 0f);
|
||||
((RectTransform)infoPanel.transform).position = infoPos;
|
||||
CreateInfoLine(playerScreenPos, infoPos);
|
||||
CreateInfoLine(playerScreenPos, headPos);
|
||||
var infoHead = infoPanel.transform.Find("Head").GetComponent<RawImage>();
|
||||
if (head != null)
|
||||
{
|
||||
@@ -183,14 +184,14 @@ namespace Assets.Scenes.Ride.Scripts
|
||||
_directionsGO.Destroy();
|
||||
}
|
||||
startPos = Camera.main.ScreenToWorldPoint(startPos);
|
||||
endPos.x -= 120f;
|
||||
//endPos.x -= 120f;
|
||||
endPos = Camera.main.ScreenToWorldPoint(endPos);
|
||||
|
||||
_directionsGO = new GameObject("InfoLinerender");
|
||||
_directionsGO.transform.SetParent(transform);
|
||||
var lineRender = _directionsGO.AddComponent<LineRenderer>();
|
||||
lineRender.material = new Material(Shader.Find("Sprites/Default"));
|
||||
//lineRender.material = Resources.Load<Material>("UI/Material/color8");
|
||||
//lineRender.material = new Material(Shader.Find("Sprites/Default"));
|
||||
lineRender.material = Resources.Load<Material>("UI/Material/4");
|
||||
lineRender.endColor = new Color(0.1529412f, 0.8745098f, 0.8901961f, 1f);
|
||||
lineRender.startColor = new Color(0.1529412f, 0.8745098f, 0.8901961f, 1f);
|
||||
|
||||
|
||||
@@ -88,9 +88,10 @@ namespace Assets.Scenes.Ride.Scripts
|
||||
{
|
||||
infoPanel = Instantiate(Resources.Load<GameObject>("UI/Prefab/Ride/OnlineInfoPanel"), uiObject);
|
||||
}
|
||||
var headPos = infoPanel.transform.Find("Head").position;
|
||||
var infoPos = playerScreenPos + new Vector3(150f, 60f, 0f);
|
||||
((RectTransform)infoPanel.transform).position = infoPos;
|
||||
CreateInfoLine(playerScreenPos, infoPos);
|
||||
CreateInfoLine(playerScreenPos, headPos);
|
||||
var infoHead = infoPanel.transform.Find("Head").GetComponent<RawImage>();
|
||||
if (head != null)
|
||||
{
|
||||
@@ -122,14 +123,15 @@ namespace Assets.Scenes.Ride.Scripts
|
||||
_directionsGO.Destroy();
|
||||
}
|
||||
startPos = Camera.main.ScreenToWorldPoint(startPos);
|
||||
endPos.x -= 120f;
|
||||
//endPos.x -= 120f;
|
||||
endPos = Camera.main.ScreenToWorldPoint(endPos);
|
||||
|
||||
_directionsGO = new GameObject("InfoLinerender");
|
||||
_directionsGO.transform.SetParent(transform);
|
||||
var lineRender = _directionsGO.AddComponent<LineRenderer>();
|
||||
lineRender.material = new Material(Shader.Find("Sprites/Default"));
|
||||
//lineRender.material = new Material(Shader.Find("Sprites/Default"));
|
||||
//lineRender.material = Resources.Load<Material>("UI/Material/color8");
|
||||
lineRender.material = Resources.Load<Material>("UI/Material/1");
|
||||
lineRender.endColor = new Color(1, 1f, 1f, 0.65f);
|
||||
lineRender.startColor = new Color(1, 1f, 1f, 0.65f);
|
||||
|
||||
|
||||
@@ -165,9 +165,9 @@ namespace Assets.Scenes.Ride.Scripts
|
||||
|
||||
viewButton = transform.Find("Panel/ViewButton").GetComponent<Button>();
|
||||
altitudeGraph = transform.Find("Panel/TitlePanel/AltitudeGraph").GetComponent<RawImage>();
|
||||
leftImage = transform.Find("Panel/TitlePanel/Left").GetComponent<Image>();
|
||||
rightImage = transform.Find("Panel/TitlePanel/Right").GetComponent<Image>();
|
||||
area = transform.Find("Panel/TitlePanel/Area").GetComponent<Image>();
|
||||
leftImage = transform.Find("Panel/TitlePanel/AltitudeGraph/Left").GetComponent<Image>();
|
||||
rightImage = transform.Find("Panel/TitlePanel/AltitudeGraph/Right").GetComponent<Image>();
|
||||
area = transform.Find("Panel/TitlePanel/AltitudeGraph/Area").GetComponent<Image>();
|
||||
settingPanel = transform.Find("Panel/SettingPanel").gameObject;
|
||||
preSlopeText = transform.Find("Panel/PreSlopePanel/PreSlopeText").GetComponent<Text>();
|
||||
|
||||
@@ -678,21 +678,21 @@ namespace Assets.Scenes.Ride.Scripts
|
||||
}
|
||||
else
|
||||
{
|
||||
var m = Screen.width / 1600D;
|
||||
//var m = Screen.width / 1600D;
|
||||
var start = chartDataSourceScript.GetRealTimeStart();
|
||||
var end = chartDataSourceScript.GetRealTimeEnd();
|
||||
|
||||
var originWith = m * 30D;
|
||||
var with = m * 286D;
|
||||
var originWith =0D;
|
||||
var with = altitudeGraph.GetComponent<RectTransform>().sizeDelta.x;
|
||||
|
||||
var left = start * with + originWith;
|
||||
var right = end * with + originWith;
|
||||
var rectTransform = area.gameObject.GetComponent<RectTransform>();
|
||||
var width = m *(float)(right - left);
|
||||
rectTransform.sizeDelta = new Vector2((float)width, 40);
|
||||
rectTransform.DOMoveX((float)(left), 1);
|
||||
leftImage.transform.DOMoveX((float)left, 1);
|
||||
rightImage.transform.DOMoveX((float)right, 1);
|
||||
var width = (float)(end - start)* 286F;
|
||||
rectTransform.DOSizeDelta(new Vector2((float)width+5f, 40), 1);
|
||||
rectTransform.DOLocalMoveX((float)(left), 1);
|
||||
leftImage.GetComponent<RectTransform>().DOLocalMoveX((float)left, 1);
|
||||
rightImage.GetComponent<RectTransform>().DOLocalMoveX((float)right, 1);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in new issue
Block a user