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35 Commits
Author SHA1 Message Date
lishuo a2ff7604cc 解决海图索引超过2000头像不显示问题 2021-11-24 16:40:53 +08:00
lishuo 70a8bc0000 Merge remote-tracking branch 'origin/dev_release' into dev_release 2021-11-24 13:10:10 +08:00
lishuo 06b102f0eb 比赛海拔图位置&赛事无法开始问题 2021-11-24 13:08:42 +08:00
Caiyanpeng 350103d5a9 Merge remote-tracking branch 'origin/dev_release' into dev_release 2021-11-24 10:16:14 +08:00
Caiyanpeng 2cf77e94ed 搜索按钮变大 2021-11-24 10:16:09 +08:00
lishuo 917cbbfb90 赛事开始逻辑调整 2021-11-24 10:15:28 +08:00
Caiyanpeng eeffccd4e6 taskrun 2021-11-24 09:10:23 +08:00
lishuo 0549cdbd52 赛事提醒自动保存当前骑行 2021-11-23 16:27:35 +08:00
Caiyanpeng 732e5ac6c6 测试包;退出骑行场景释放tcp资源 2021-11-23 16:10:25 +08:00
Caiyanpeng 8c5ad08475 比赛列表搜索逻辑统一 2021-11-23 09:47:04 +08:00
Caiyanpeng 6cc2486ebf Merge remote-tracking branch 'origin/ios_nearby' into dev_cyp 2021-11-23 09:34:20 +08:00
lishuo 68688c9daf 超时重连增加条件编译 2021-11-23 09:33:05 +08:00
lishuo d5ea26f15c ios附近的人掉线问题 2021-11-22 18:04:16 +08:00
Caiyanpeng 37e4c54c20 修改观察者模式提示连接设备bug;新版本设备连接bug;单开限定 2021-11-22 16:10:11 +08:00
Caiyanpeng 9570334e25 压缩图片bug解决 2021-11-22 09:51:17 +08:00
Caiyanpeng 3083224ee6 保存图片压缩;记录列表清缓存;ms延迟3s;比赛列表样式问题 2021-11-19 10:54:14 +08:00
Caiyanpeng 5ba176725f 单点登录不在进程内运行问题;gps取定位服务的;点击图标显示毫秒 2021-11-18 14:45:31 +08:00
Caiyanpeng 42e23e2f84 使用astc优化网络图片;workouts链接修改 2021-11-18 09:15:19 +08:00
Caiyanpeng 5480de5c6d 测试 2021-11-16 20:19:32 +08:00
Caiyanpeng e3e2f5200b Merge remote-tracking branch 'origin/dev_memory' into dev_cyp 2021-11-16 18:41:22 +08:00
Caiyanpeng 6a4390f1b9 两个列表进骑行释放内存 2021-11-16 18:41:18 +08:00
lishuo a73e125a49 骑行优化 2021-11-16 18:03:56 +08:00
Caiyanpeng 3295314b7e Merge remote-tracking branch 'origin/dev_memory' into dev_cyp 2021-11-15 15:21:46 +08:00
lishuo 8b3dd7a40a 骑行内存优化&设备连接点击优化 2021-11-15 15:21:22 +08:00
Caiyanpeng b79584f745 删除appcenter;删除打包后的debug 2021-11-15 11:38:13 +08:00
Caiyanpeng 402f19b8a5 Merge remote-tracking branch 'origin/dev_memory' into dev_cyp
# Conflicts:
#	Assets/Scenes/Login-Mobile.unity
#	Assets/Scenes/Login.unity
2021-11-15 11:34:49 +08:00
Caiyanpeng 9acde45f4a 一些设置调整;进入骑行时请texture 2021-11-15 11:33:57 +08:00
lishuo 004410048f Revert "Revert "骑行内存优化""
This reverts commit f7b29819f6.
2021-11-14 16:27:00 +08:00
lishuo f7b29819f6 Revert "骑行内存优化"
This reverts commit 7ebd5f59e3.
2021-11-14 16:25:41 +08:00
lishuo 7ebd5f59e3 骑行内存优化 2021-11-14 16:24:11 +08:00
lishuo e14a683f62 1478泰国时区问题 2021-11-12 16:53:45 +08:00
Caiyanpeng d754ff3b15 app center;增加發送ping的秒 2021-11-12 16:21:13 +08:00
lishuo 1bd1ffdb5a 重骑传参微调 2021-11-11 17:45:02 +08:00
lishuo c50c229e30 微调 2021-11-11 17:14:05 +08:00
lishuo 50b46c5b76 伴侣骑行继续骑 2021-11-11 15:55:58 +08:00
66 changed files with 11557 additions and 5440 deletions

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+1
View File
@@ -92,3 +92,4 @@ Assets/Mapbox/User.meta
Packages/packages-lock.json Packages/packages-lock.json
GPUCache GPUCache
Assets/Shatalmic/plugin.unitypackage.meta Assets/Shatalmic/plugin.unitypackage.meta
.idea
@@ -565,6 +565,23 @@ namespace ChartAndGraph
return true; return true;
} }
public int GetViewIndex(int dataIndex,string category)
{
CategoryData data = (CategoryData)mData[category];
int viewIndex = 0;
List<DoubleVector3> points = data.getPoints();
if (points.Count == 0)
viewIndex = 0;
if (dataIndex < 0)
viewIndex = 0;
for (int i = 0; i < points.Count; i++)
{
if (points[i].x == dataIndex)
viewIndex = i;
}
return viewIndex;
}
public DoubleVector3 GetPoint(string category, int index) public DoubleVector3 GetPoint(string category, int index)
{ {
CategoryData data = (CategoryData)mData[category]; CategoryData data = (CategoryData)mData[category];
+1
View File
@@ -87,6 +87,7 @@ public class GUIMainNetWorkInfo : MonoBehaviour
if (_delayTime != App.delayTime && dict!=null) if (_delayTime != App.delayTime && dict!=null)
{ {
_delayTime = App.delayTime; _delayTime = App.delayTime;
Debug.Log("延迟"+_delayTime);
if (NetImage) if (NetImage)
{ {
if (_delayTime != -1) if (_delayTime != -1)
@@ -81,6 +81,7 @@ namespace Mapbox.Unity.Telemetry
postRequest.downloadHandler = new DownloadHandlerBuffer(); postRequest.downloadHandler = new DownloadHandlerBuffer();
postRequest.uploadHandler = new UploadHandlerRaw(bodyRaw); postRequest.uploadHandler = new UploadHandlerRaw(bodyRaw);
postRequest.uploadHandler.Dispose();
yield return postRequest.SendWebRequest(); yield return postRequest.SendWebRequest();
while (!postRequest.isDone) { yield return null; } while (!postRequest.isDone) { yield return null; }
+1 -1
View File
@@ -4,7 +4,7 @@
<package android:name="com.tencent.mm" /> <package android:name="com.tencent.mm" />
<package android:name="com.zhixingpai.powerfun" /> <package android:name="com.zhixingpai.powerfun" />
</queries> </queries>
<application android:requestLegacyExternalStorage="true"> <application android:requestLegacyExternalStorage="true" >
<activity android:name="com.unityplugins.imageselector.TestMainActivity" <activity android:name="com.unityplugins.imageselector.TestMainActivity"
android:theme="@style/UnityThemeSelector" android:theme="@style/UnityThemeSelector"
android:screenOrientation="landscape" android:screenOrientation="landscape"
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m_Father: {fileID: 1673965681348374004} m_Father: {fileID: 1673965681348374004}
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m_AnchorMax: {x: 1, y: 1} m_AnchorMax: {x: 1, y: 1}
@@ -2135,7 +2209,7 @@ RectTransform:
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m_Father: {fileID: 1673965681348374004} m_Father: {fileID: 1673965681348374004}
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m_AnchorMax: {x: 0, y: 0.5} m_AnchorMax: {x: 0, y: 0.5}
@@ -2338,7 +2412,7 @@ RectTransform:
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m_Father: {fileID: 1673965681348374004} m_Father: {fileID: 1673965681348374004}
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m_AnchorMax: {x: 0, y: 0.5} m_AnchorMax: {x: 0, y: 0.5}
@@ -2672,9 +2746,8 @@ GameObject:
m_Component: m_Component:
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- component: {fileID: 2019057423038839423}
m_Layer: 5 m_Layer: 5
m_Name: Button m_Name: Button
m_TagString: Untagged m_TagString: Untagged
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m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: [] m_Children:
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m_Father: {fileID: 1786430169159750715} m_Father: {fileID: 1786430169159750715}
m_RootOrder: 2 m_RootOrder: 2
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@@ -2793,10 +2822,39 @@ MonoBehaviour:
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GameObject: GameObject:
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m_SourcePrefab: {fileID: 100100000, guid: 07e45aecba1a2d542b043157aa2e9322, type: 3} m_SourcePrefab: {fileID: 100100000, guid: 07e45aecba1a2d542b043157aa2e9322, type: 3}
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File diff suppressed because it is too large. Load diff
+1453 -1453
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File diff suppressed because it is too large. Load diff
+2 -2
View File
@@ -424,7 +424,7 @@ MonoBehaviour:
UserName: UserName:
rasterOptions: rasterOptions:
useRetina: 0 useRetina: 0
useCompression: 0 useCompression: 1
useMipMap: 0 useMipMap: 0
_terrain: _terrain:
_layerProperty: _layerProperty:
@@ -4962,7 +4962,7 @@ GameObject:
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m_StaticEditorFlags: 0 m_StaticEditorFlags: 0
m_IsActive: 1 m_IsActive: 0
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+11 -2
View File
@@ -1,8 +1,10 @@
using Assets.Scripts; using Assets.Scripts;
using Newtonsoft.Json; using Newtonsoft.Json;
using Newtonsoft.Json.Converters;
using System; using System;
using System.Collections; using System.Collections;
using System.Collections.Generic; using System.Collections.Generic;
using System.Globalization;
using System.IO; using System.IO;
using System.Net; using System.Net;
using System.Net.Http; using System.Net.Http;
@@ -34,7 +36,6 @@ namespace Assets.Scripts.Apis
{ {
//http = new EasyHttp.Http.HttpClient(); //http = new EasyHttp.Http.HttpClient();
//http.Request.PersistCookies = true; //http.Request.PersistCookies = true;
httpClientHandler = new PfHttpClientHandler(); httpClientHandler = new PfHttpClientHandler();
httpClientHandler.AutomaticDecompression = DecompressionMethods.GZip | DecompressionMethods.Deflate; httpClientHandler.AutomaticDecompression = DecompressionMethods.GZip | DecompressionMethods.Deflate;
httpClientHandler.Proxy = WebRequest.GetSystemWebProxy(); httpClientHandler.Proxy = WebRequest.GetSystemWebProxy();
@@ -292,8 +293,16 @@ namespace Assets.Scripts.Apis
request.CookieContainer.Add(item); request.CookieContainer.Add(item);
} }
var settings = new JsonSerializerSettings();
settings.Converters.Add(new IsoDateTimeConverter
{
Culture = CultureInfo.CurrentCulture,
DateTimeStyles = DateTimeStyles.AssumeLocal
});
var postData = new StringBuilder(); var postData = new StringBuilder();
var values = JsonConvert.DeserializeObject<Dictionary<string, string>>(JsonConvert.SerializeObject(data)); var values = JsonConvert.DeserializeObject<Dictionary<string, string>>(JsonConvert.SerializeObject(data, settings));
foreach (var item in values) foreach (var item in values)
{ {
postData.Append(WebUtility.UrlEncode($"{ item.Key }={ item.Value }&")); postData.Append(WebUtility.UrlEncode($"{ item.Key }={ item.Value }&"));
@@ -25,5 +25,7 @@ namespace Assets.Scripts.Apis.Models
public string NickName { get; set; } public string NickName { get; set; }
public double WeightKg { get; set; } public double WeightKg { get; set; }
public double Weight { get; set; }
public double BikeWeight { get; set; }
} }
} }
+1 -1
View File
@@ -25,7 +25,7 @@ namespace Assets.Scripts.Apis
if (json.code == 401) if (json.code == 401)
{ {
App.is401 = json.errMsg; App.is401 = json.errMsg;
UIManager.Instance.StartCoroutine(LoadLogin(json.errMsg)); UnityMainThreadDispatcher.Instance().Enqueue(LoadLogin(json.errMsg));
} }
} }
else else
+6
View File
@@ -23,5 +23,11 @@ namespace Assets.Scripts.Apis
//pk.eyJ1IjoiYW5keXNqdCIsImEiOiJja2ZhajE5OGwwamRiMnltcW96bHk0ZWFuIn0.GvKanc6UveWSvIjS9HfBPA //pk.eyJ1IjoiYW5keXNqdCIsImEiOiJja2ZhajE5OGwwamRiMnltcW96bHk0ZWFuIn0.GvKanc6UveWSvIjS9HfBPA
//pk.eyJ1IjoiYW5keXNqdCIsImEiOiJja2ZhajE5OGwwamRiMnltcW96bHk0ZWFuIn0.GvKanc6UveWSvIjS9HfBPA //pk.eyJ1IjoiYW5keXNqdCIsImEiOiJja2ZhajE5OGwwamRiMnltcW96bHk0ZWFuIn0.GvKanc6UveWSvIjS9HfBPA
} }
public async Task<Stream> GetMapImage(double latitude,double longitude)
{
return await GetThirdPartStreamAsync($"https://api.mapbox.com/styles/v1/juzetest/ckmkdjwsa1nvt17nr1ps4fqgs/static/{longitude.ToString(CultureInfo.InvariantCulture)},{latitude.ToString(CultureInfo.InvariantCulture)},12,0/1280x1280?access_token=pk.eyJ1IjoianV6ZXRlc3QiLCJhIjoiY2ttazhsbnpiMGVrdjJucGhyNnh6eXcxYSJ9.6zj2U9eFCNJRMljNlMxjVg");
//pk.eyJ1IjoiYW5keXNqdCIsImEiOiJja2ZhajE5OGwwamRiMnltcW96bHk0ZWFuIn0.GvKanc6UveWSvIjS9HfBPA
//pk.eyJ1IjoiYW5keXNqdCIsImEiOiJja2ZhajE5OGwwamRiMnltcW96bHk0ZWFuIn0.GvKanc6UveWSvIjS9HfBPA
}
} }
} }
+5 -3
View File
@@ -15,7 +15,7 @@ using System.Timers;
public static class App public static class App
{ {
public static string Host = "http://192.168.0.101:5085/"; public static string Host = "http://192.168.0.101:5084/";
public static string AppVersion = Application.version; public static string AppVersion = Application.version;
@@ -54,7 +54,7 @@ public static class App
public static IDictionary<string, Texture> TextureCache = new Dictionary<string, Texture>(); public static IDictionary<string, Texture> TextureCache = new Dictionary<string, Texture>();
public static Texture CurrentUserHeadTexture; public static Texture CurrentUserHeadTexture;
public static RouteResult routeResult;//骑行记录向骑行场景传值 public static RouteResult routeResult;//骑行记录向骑行场景传值
public static Texture DefaultRotateTexture; public static Texture DefaultRotateTexture { get; set; }
//全局用 输入框或者下拉框修改标志位 //全局用 输入框或者下拉框修改标志位
public static bool isChanged { get; set; } public static bool isChanged { get; set; }
public static string notifyContent { get; internal set; } public static string notifyContent { get; internal set; }
@@ -100,6 +100,7 @@ public static class App
public static float canvasWidth { get; set; } public static float canvasWidth { get; set; }
public static string WorkoutsUrl { get; internal set; } public static string WorkoutsUrl { get; internal set; }
public static long delayTime { get; set; } public static long delayTime { get; set; }
public static List<OnlineUser> userList = new List<OnlineUser>();
static App() static App()
{ {
@@ -109,9 +110,10 @@ public static class App
//UdpAddress = new IPEndPoint(IPAddress.Parse("47.97.84.8"), 21000); //UdpAddress = new IPEndPoint(IPAddress.Parse("47.97.84.8"), 21000);
//TcpAddress = new IPEndPoint(IPAddress.Parse("47.97.84.8"), 21001); //TcpAddress = new IPEndPoint(IPAddress.Parse("47.97.84.8"), 21001);
Host = "https://wx.powerfun.com.cn/"; Host = "https://wx.powerfun.com.cn/";
//Host = "http://192.168.0.101:5085/";
UdpAddress = new IPEndPoint(IPAddress.Parse("47.97.84.8"), 11000); UdpAddress = new IPEndPoint(IPAddress.Parse("47.97.84.8"), 11000);
TcpAddress = new IPEndPoint(IPAddress.Parse("47.97.84.8"), 11001); TcpAddress = new IPEndPoint(IPAddress.Parse("47.97.84.8"), 11001);
Debug.unityLogger.logEnabled = false;
#endif #endif
var isRower = PlayerPrefs.GetString("IsRowerMode"); var isRower = PlayerPrefs.GetString("IsRowerMode");
if (!string.IsNullOrEmpty(isRower)) if (!string.IsNullOrEmpty(isRower))
@@ -66,7 +66,7 @@ public class LoginControllerMobile : MonoBehaviour, INativeOnMobileWxLoginResp
transform.Find("Version").gameObject.SetActive(false); transform.Find("Version").gameObject.SetActive(false);
UIManager.ShowAndroidUpdate(info); UIManager.ShowAndroidUpdate(info);
} }
App.WorkoutsUrl = r.data.Value<JObject>("Apk").Value<string>("Url");
#elif UNITY_IOS #elif UNITY_IOS
var sw = r.data.Value<string>("ThirdPartSwitch"); var sw = r.data.Value<string>("ThirdPartSwitch");
transform.Find("Panel/LoginContainer/LoginScrollView/Viewport/Content/FormContainer-Login/Mask/FormContainer/BtnThirdLogin") transform.Find("Panel/LoginContainer/LoginScrollView/Viewport/Content/FormContainer-Login/Mask/FormContainer/BtnThirdLogin")
@@ -77,8 +77,9 @@ public class LoginControllerMobile : MonoBehaviour, INativeOnMobileWxLoginResp
Application.OpenURL(info.Value<string>("Url")); Application.OpenURL(info.Value<string>("Url"));
Application.Quit(); Application.Quit();
} }
App.WorkoutsUrl = r.data.Value<JObject>("Ios").Value<string>("Url");
#endif #endif
App.WorkoutsUrl = info.Value<string>("Url");
#endif #endif
} }
//if (r.result) //if (r.result)
+18 -1
View File
@@ -26,7 +26,7 @@ namespace Assets.Scripts.Scenes
while (true) while (true)
{ {
ping = new Ping("47.97.84.8"); ping = new Ping("47.97.84.8");
yield return new WaitForSeconds(1); yield return new WaitForSeconds(5);
} }
} }
@@ -51,6 +51,23 @@ namespace Assets.Scripts.Scenes
App.MainDeviceAdapter.Dispose(); App.MainDeviceAdapter.Dispose();
} }
private void OnDestroy()
{
var objAry = Resources.FindObjectsOfTypeAll<Material>();
for (int i = 0; i < objAry.Length; ++i)
{
objAry[i] = null;//解除资源的引用
}
var objAry2 = Resources.FindObjectsOfTypeAll<Texture>();
for (int i = 0; i < objAry2.Length; ++i)
{
objAry2[i] = null;//解除资源的引用
}
Resources.UnloadUnusedAssets();
GC.Collect();
}
private void OnApplicationPause(bool focus) private void OnApplicationPause(bool focus)
{ {
if (focus) if (focus)
+19 -5
View File
@@ -579,6 +579,22 @@ public class LoginController : BaseScene
{ {
if (!App.TextureCache.ContainsKey("rotateImage")) if (!App.TextureCache.ContainsKey("rotateImage"))
{ {
#if UNITY_IOS || UNITY_ANDROID
StartCoroutine(Utils.StartLocation(async loc =>
{
App.latitude = loc.latitude;
App.longitude = loc.longitude;
var i = await ConfigHelper.thirdPartApi.GetMapImage(loc.latitude,loc.longitude);
var t = new Texture2D(4, 4,TextureFormat.ASTC_RGB_4x4, false);
if (t.LoadImage(Utils.StreamToBytes(i)))
{
Debug.Log("成功");
App.TextureCache["rotateImage"] = t;
Utils.WriteTextureToPlayerPrefs("rotateImage", t);
}
}));
#else
var locationInfo = await ConfigHelper.thirdPartApi.GetLocationInfo(); var locationInfo = await ConfigHelper.thirdPartApi.GetLocationInfo();
App.latitude = locationInfo.latitude; App.latitude = locationInfo.latitude;
App.longitude = locationInfo.longitude; App.longitude = locationInfo.longitude;
@@ -595,7 +611,7 @@ public class LoginController : BaseScene
//} //}
Debug.Log(JsonConvert.SerializeObject(locationInfo)); Debug.Log(JsonConvert.SerializeObject(locationInfo));
var i = await ConfigHelper.thirdPartApi.GetMapImage(locationInfo); var i = await ConfigHelper.thirdPartApi.GetMapImage(locationInfo);
var t = new Texture2D(2, 2); var t = new Texture2D(2, 2, TextureFormat.DXT5, false);
if (t.LoadImage(Utils.StreamToBytes(i))) if (t.LoadImage(Utils.StreamToBytes(i)))
{ {
Debug.Log("成功"); Debug.Log("成功");
@@ -606,6 +622,7 @@ public class LoginController : BaseScene
//Utils.DownloadImageToLocal(StartCoroutine, //Utils.DownloadImageToLocal(StartCoroutine,
//$"https://api.mapbox.com/styles/v1/mapbox/dark-v10/static/{locationInfo.longitude},{locationInfo.latitude},12.14,0/1280x1280?access_token=pk.eyJ1IjoiYW5keXNqdCIsImEiOiJja2ZhajE5OGwwamRiMnltcW96bHk0ZWFuIn0.GvKanc6UveWSvIjS9HfBPA", //$"https://api.mapbox.com/styles/v1/mapbox/dark-v10/static/{locationInfo.longitude},{locationInfo.latitude},12.14,0/1280x1280?access_token=pk.eyJ1IjoiYW5keXNqdCIsImEiOiJja2ZhajE5OGwwamRiMnltcW96bHk0ZWFuIn0.GvKanc6UveWSvIjS9HfBPA",
//"rotateImage"); //"rotateImage");
#endif
} }
} }
/// <summary> /// <summary>
@@ -1222,10 +1239,7 @@ public class LoginController : BaseScene
App.CurrentUser = data; App.CurrentUser = data;
App.RideSetting.Sensitivity = data.Sensitivity; App.RideSetting.Sensitivity = data.Sensitivity;
//查询我参加的比赛 //查询我参加的比赛
Task.Run(() => UIManager.UpdateJoinCompetition();
{
UIManager.UpdateJoinCompetition();
});
//SceneManager.LoadSceneAsync("MainScene"); //SceneManager.LoadSceneAsync("MainScene");
StartCoroutine("LoadMain"); StartCoroutine("LoadMain");
} }
+2 -4
View File
@@ -107,10 +107,8 @@ public class MainController : BaseScene
//UIManager.ShowBigMapPanel(); //UIManager.ShowBigMapPanel();
//UIManager.ShowEarthPanel(); //UIManager.ShowEarthPanel();
} }
Task.Run(() => { UIManager.UpdateJoinCompetition();//查询当前我参加的赛事
UIManager.UpdateJoinCompetition();//查询当前我参加的赛事
});
} }
@@ -49,6 +49,7 @@ namespace Assets.Scenes.Ride.Scripts
altitudeGraph.gameObject.SetActive(false); altitudeGraph.gameObject.SetActive(false);
//暂停按钮禁用 //暂停按钮禁用
pauseButton.interactable = false; pauseButton.interactable = false;
InitGameObject();
} }
protected override void Update() protected override void Update()
{ {
@@ -67,7 +68,12 @@ namespace Assets.Scenes.Ride.Scripts
//开始骑行-加个5秒钟倒计时 //开始骑行-加个5秒钟倒计时
public override void StartRide() public override void StartRide()
{ {
competitionModel = mainController.cyclingController as CompetitionModel;
}
public void InitGameObject()
{
competitionModel = mainController.cyclingController as CompetitionModel;
#if UNITY_IOS || UNITY_ANDROID #if UNITY_IOS || UNITY_ANDROID
countDownPanel = Instantiate(Resources.Load<GameObject>("UI/Prefab/Match/Mobile/CountDownPanel"), uipanel.transform); countDownPanel = Instantiate(Resources.Load<GameObject>("UI/Prefab/Match/Mobile/CountDownPanel"), uipanel.transform);
@@ -96,7 +102,7 @@ namespace Assets.Scenes.Ride.Scripts
miniMap.SetActive(false); //隐藏小地图 miniMap.SetActive(false); //隐藏小地图
//viewButton.gameObject.SetActive(false);//隐藏切换视角 //viewButton.gameObject.SetActive(false);//隐藏切换视角
headPanel.SetActive(!mainController.isWatch); //隐藏海拔图观察者的头像 headPanel.SetActive(!mainController.isWatch); //隐藏海拔图观察者的头像
competitionModel = mainController.cyclingController as CompetitionModel;
if (competitionModel == null) if (competitionModel == null)
return; return;
@@ -23,13 +23,17 @@ namespace Assets.Scenes.Ride.Scripts
CountTimer = transform.Find("Timer").GetComponent<Text>(); CountTimer = transform.Find("Timer").GetComponent<Text>();
TimerTitle = transform.Find("ConpetitionTimerTitle").GetComponent<Text>(); TimerTitle = transform.Find("ConpetitionTimerTitle").GetComponent<Text>();
Timer = transform.Find("ConpetitionTimer").GetComponent<Text>(); Timer = transform.Find("ConpetitionTimer").GetComponent<Text>();
competitionModel = cyclingController.cyclingController as CompetitionModel;
} }
GameObject competitionResultPanel { get; set; } GameObject competitionResultPanel { get; set; }
private void Update() private void Update()
{ {
if (competitionModel == null)
{
competitionModel = cyclingController.cyclingController as CompetitionModel;
}
if (competitionModel != null) if (competitionModel != null)
{ {
var count = competitionModel.StartCountdown(); var count = competitionModel.StartCountdown();
@@ -55,6 +55,17 @@ namespace Assets.Scenes.Ride.Scripts.Model.CyclingModels
//AntModelId = antModelId //AntModelId = antModelId
}; };
if (param != null)
{
recorderData.ContinueIndex = param.ContinueIndex??0;
if (!string.IsNullOrEmpty(param.ContinueMark)) {
recorderData.ContinueMark = param.ContinueMark;
}
recorderData.EndDistance = param.EndDistance;
recorderData.PreDistance = param.EndDistance;
recorderData.CurrentRouteStartDistance = param.EndDistance;
}
//recorderData = recorderData1; //recorderData = recorderData1;
this.IsRecord = true; this.IsRecord = true;
//riders = riders1; //riders = riders1;
@@ -13,6 +13,8 @@ namespace Assets.Scenes.Ride.Scripts.Network
void Send(byte[] dgram, int bytes); void Send(byte[] dgram, int bytes);
void Disconnect();
void Close(); void Close();
} }
} }
@@ -90,10 +90,19 @@ namespace Assets.Scenes.Ride.Scripts
{ {
var now = DateTime.Now; var now = DateTime.Now;
//超过一秒没有收到消息 //超过一秒没有收到消息
Console.WriteLine($"Heartbeat_Elapsed{(now - LastActiveTime).TotalSeconds}");
if ((now - LastActiveTime).TotalSeconds > 1) if ((now - LastActiveTime).TotalSeconds > 1)
{ {
onlineUserHelper.SetOnlineUser(new List<ReceiveMsgModel>()); onlineUserHelper.SetOnlineUser(new List<ReceiveMsgModel>());
} }
#if UNITY_IOS
//超过5s没收到消息断开重连一次
if ((now - LastActiveTime).TotalSeconds > 5)
{
LastActiveTime = now;
_udpService.Disconnect();
}
#endif
if (now.Second % 20 == 0) if (now.Second % 20 == 0)
{ {
//LastActiveTime = now; //LastActiveTime = now;
@@ -158,6 +167,7 @@ namespace Assets.Scenes.Ride.Scripts
/// </summary> /// </summary>
public static void SendGizpModel() public static void SendGizpModel()
{ {
LastActiveTime = DateTime.Now;
var client = App.AppVersion; var client = App.AppVersion;
#if UNITY_ANDROID #if UNITY_ANDROID
client = "Unity-Android" + App.AppVersion; client = "Unity-Android" + App.AppVersion;
@@ -258,6 +268,10 @@ namespace Assets.Scenes.Ride.Scripts
} }
finally finally
{ {
if (_udpService != null)
{
_udpService.Close();
}
//停止计时 //停止计时
if (heartbeat != null) if (heartbeat != null)
{ {
@@ -386,9 +400,26 @@ namespace Assets.Scenes.Ride.Scripts
var ids = msgs.Where(m => onlineUsers.All(u => u.Id != m.MemberId)).Select(m => m.MemberId); var ids = msgs.Where(m => onlineUsers.All(u => u.Id != m.MemberId)).Select(m => m.MemberId);
if (ids.Any()) if (ids.Any())
{ {
MapApi api = new MapApi(); List<int> notCachedIds = new List<int>();
var rangeUser = api.GetOnlineUserInfo(ids).data; foreach (var userId in ids)
onlineUsers.AddRange(rangeUser); {
var user = App.userList.Where(c => c.Id == userId).FirstOrDefault();
if (user != null)
{
onlineUsers.Add(user);
}
else
{
notCachedIds.Add(userId);
}
}
if (notCachedIds.Count > 0)
{
var rangeUser = ConfigHelper.mapApi.GetOnlineUserInfo(ids).data;
onlineUsers.AddRange(rangeUser);
App.userList.AddRange(rangeUser);
}
} }
foreach (var user in onlineUsers) foreach (var user in onlineUsers)
{ {
@@ -429,11 +460,11 @@ namespace Assets.Scenes.Ride.Scripts
} }
onlineUsers.RemoveAll(u => u.IsLost); onlineUsers.RemoveAll(u => u.IsLost);
} }
catch (Exception) catch (Exception ex)
{ {
#if DEBUG Thread.Sleep(3000);
throw; Debug.WriteLine(ex.Message);
#endif //throw;
//return new List<OnlineUser>(); //return new List<OnlineUser>();
} }
} }
@@ -11,6 +11,7 @@ using System.Net.Sockets;
using System.Text; using System.Text;
using System.Threading; using System.Threading;
using System.Threading.Tasks; using System.Threading.Tasks;
using NetCoreServer;
namespace Assets.Scenes.Ride.Scripts.Network namespace Assets.Scenes.Ride.Scripts.Network
{ {
@@ -47,15 +48,41 @@ namespace Assets.Scenes.Ride.Scripts.Network
//_tcpClient.WriteLine(System.Text.Encoding.ASCII.GetString(dgram)); //_tcpClient.WriteLine(System.Text.Encoding.ASCII.GetString(dgram));
var txt = System.Text.Encoding.ASCII.GetString(dgram); var txt = System.Text.Encoding.ASCII.GetString(dgram);
//Debug.WriteLine("发送:"+txt); //Debug.WriteLine("发送:"+txt);
_tcpClient.Send(txt); try
{
_tcpClient.SendAsync(txt);
}
catch (Exception e)
{
Console.WriteLine(e);
}
}
public void Disconnect()
{
try
{
_tcpClient.DisconnectAsync();
}
catch (Exception e)
{
Console.WriteLine(e);
}
} }
public void Close() public void Close()
{ {
isExit = true; try
_tcpClient.DisconnectAndStop(); {
isExit = true;
_tcpClient.DisconnectAndStop();
_tcpClient = null; _tcpClient = null;
}
catch(Exception e)
{
Console.WriteLine(e);
}
} }
@@ -71,11 +98,15 @@ namespace Assets.Scenes.Ride.Scripts.Network
public void DisconnectAndStop() public void DisconnectAndStop()
{ {
_stop = true; _stop = true;
DisconnectAsync(); Task.Run(() =>
while (IsConnected)
{ {
Thread.Yield(); DisconnectAsync();
} });
//while (IsConnected)
//{
// Thread.Yield();
//}
} }
protected override void OnConnected() protected override void OnConnected()
@@ -87,7 +118,7 @@ namespace Assets.Scenes.Ride.Scripts.Network
protected override void OnDisconnected() protected override void OnDisconnected()
{ {
//base.OnDisconnected(); //base.OnDisconnected();
Debug.WriteLine("tcp断线,3秒后重连"); Console.WriteLine("tcp断线,3秒后重连");
Thread.Sleep(3000); Thread.Sleep(3000);
if (!_stop) if (!_stop)
@@ -172,10 +203,10 @@ namespace Assets.Scenes.Ride.Scripts.Network
//Debug.WriteLine("收到:" + returnData+"\r\n"); //Debug.WriteLine("收到:" + returnData+"\r\n");
//System.IO.File.AppendAllText(System.Environment.CurrentDirectory + "接收到的数据.txt", returnData.Trim().Replace("\0", "")+"\r\n", Encoding.UTF8); //System.IO.File.AppendAllText(System.Environment.CurrentDirectory + "接收到的数据.txt", returnData.Trim().Replace("\0", "")+"\r\n", Encoding.UTF8);
} }
protected override void OnError(SocketError error) protected override void OnError(SocketError error)
{ {
//base.OnError(error); //base.OnError(error);
Console.WriteLine("出错后重启");
Debug.WriteLine(error); Debug.WriteLine(error);
} }
} }
@@ -84,6 +84,10 @@ namespace Assets.Scenes.Ride.Scripts.Network
udpClient?.Send(dgram, bytes); udpClient?.Send(dgram, bytes);
} }
public void Disconnect()
{
}
public void Close() public void Close()
{ {
isExit = true; isExit = true;
@@ -365,7 +365,7 @@ namespace Assets.Scenes.Ride.Scripts
#region UI行为 #region UI行为
protected virtual void MoveGraphHead() protected virtual void MoveGraphHead(bool init = false)
{ {
} }
@@ -113,7 +113,7 @@ namespace Assets.Scenes.Ride.Scripts
protected virtual void Start() protected virtual void Start()
{ {
InitData();//初始 InitData();//初始
RenderChart();//渲染海拔图
} }
Text totalDistanceCompetition { get; set; } Text totalDistanceCompetition { get; set; }
GameObject distanceIconCompetition { get; set; } GameObject distanceIconCompetition { get; set; }
@@ -318,6 +318,7 @@ namespace Assets.Scenes.Ride.Scripts
shadowButton.enabled = true; shadowButton.enabled = true;
shadowButton.interactable = true; shadowButton.interactable = true;
} }
RenderChart();//渲染海拔图
//默认地图3d/2d //默认地图3d/2d
DefaultView(routeInstance); DefaultView(routeInstance);
} }
@@ -32,6 +32,8 @@ namespace Assets.Scenes.Ride.Scripts
public double GetCurrentStart(int currentIndex) public double GetCurrentStart(int currentIndex)
{ {
if (currentIndex == 0)
return 0;
int i = currentIndex / targetPoints; int i = currentIndex / targetPoints;
int max = mData.Count() - targetPoints; int max = mData.Count() - targetPoints;
var current = i * targetPoints; var current = i * targetPoints;
@@ -157,14 +159,17 @@ namespace Assets.Scenes.Ride.Scripts
} }
public int GetViewIndex(int index) public int GetViewIndex(int index)
{ {
foreach (var item in pointMap) if (graph == null)
{ return index;
if (item.Key.Contains(index)) return graph.DataSource.GetViewIndex(index, Category);
{ //foreach (var item in pointMap)
return item.Value; //{
} // if (item.Key.Contains(index))
} // {
return index; // return item.Value;
// }
//}
//return index;
} }
private IDictionary<IList<int>, int> pointMap = new Dictionary<IList<int>, int>(); private IDictionary<IList<int>, int> pointMap = new Dictionary<IList<int>, int>();
@@ -238,6 +243,10 @@ namespace Assets.Scenes.Ride.Scripts
return; return;
} }
mData = data; mData = data;
if (targetPoints > mData.Count)
{
targetPoints = mData.Count;
}
LoadPage(currentPagePosition); // load the page at position 0 LoadPage(currentPagePosition); // load the page at position 0
} }
@@ -31,6 +31,8 @@ public class CyclingController : DeviceServiceMonoBase
public RouteResultParam selectParamModel; public RouteResultParam selectParamModel;
public RouteResult routeResult; public RouteResult routeResult;
public GameObject minicamera;
public Dictionary<int, SeletedPlayerScript> selectPlayerDic { set; get; } = new Dictionary<int, SeletedPlayerScript>(); public Dictionary<int, SeletedPlayerScript> selectPlayerDic { set; get; } = new Dictionary<int, SeletedPlayerScript>();
public int preticks; public int preticks;
@@ -80,17 +82,6 @@ public class CyclingController : DeviceServiceMonoBase
//获取路书信息 //获取路书信息
mapApi = ConfigHelper.mapApi; mapApi = ConfigHelper.mapApi;
routeId = App.RouteIdParam > 0? App.RouteIdParam : 2633; routeId = App.RouteIdParam > 0? App.RouteIdParam : 2633;
//mapRoute = mapApi.GetById(routeId).data;
//miniMap = transform.Find("MiniMap").gameObject;//小地图
//var panel = Instantiate(Resources.Load<GameObject>("UI/Prefab/Ride/Panel"), UIObject.transform);
//resultPanel = transform.Find("UI/Panel/ResultPanel").gameObject;
////获取海拔图UI对象
//var graphObject = transform.Find("UI/Panel/GraphChart");
//chartDataSourceScript = graphObject.GetComponent<ChartDataSourceScript>();
//graph = graphObject.GetComponent<GraphChartBase>();
competitionId = App.CompetionId; competitionId = App.CompetionId;
App.CompetionId = 0;//清空比赛参数 App.CompetionId = 0;//清空比赛参数
Resources.UnloadUnusedAssets(); Resources.UnloadUnusedAssets();
@@ -98,8 +89,9 @@ public class CyclingController : DeviceServiceMonoBase
void OnDestroy() void OnDestroy()
{ {
//App.TextureCache.Clear(); MapUDPService.Dispose();
Resources.UnloadUnusedAssets(); Resources.UnloadUnusedAssets();
GC.Collect();
} }
Transform target; Transform target;
GameObject watcher; GameObject watcher;
@@ -119,6 +111,8 @@ public class CyclingController : DeviceServiceMonoBase
return OnlineHeadPanel; return OnlineHeadPanel;
} }
Material Graph3d { get; set; } Material Graph3d { get; set; }
Material Graph4 { get; set; }
Material Graph1 { get; set; }
public Material Get3dGraph2() public Material Get3dGraph2()
{ {
if (Graph3d == null) if (Graph3d == null)
@@ -127,6 +121,26 @@ public class CyclingController : DeviceServiceMonoBase
} }
return Graph3d; return Graph3d;
} }
public Material GetMaterial4()
{
if (Graph4 == null)
{
Graph4 = Resources.Load<Material>("UI/Material/4");
}
return Graph4;
}
public Material GetMaterial1()
{
if (Graph1 == null)
{
Graph1 = Resources.Load<Material>("UI/Material/1");
}
return Graph1;
}
Image CompetitionArrow { get; set; } Image CompetitionArrow { get; set; }
public Image GetCompetitionArrow() public Image GetCompetitionArrow()
{ {
@@ -184,7 +198,7 @@ public class CyclingController : DeviceServiceMonoBase
watcher = Resources.Load<GameObject>("UI/Prefab/Match/Watcher"); watcher = Resources.Load<GameObject>("UI/Prefab/Match/Watcher");
target = transform.Find("Target"); target = transform.Find("Target");
miniMap = transform.Find("MiniMap").gameObject;//小地图 miniMap = transform.Find("MiniMap").gameObject;//小地图
minicamera = transform.Find("MiniCamera").gameObject;
//进入倒计时 //进入倒计时
singleUIManager = UIObject.GetComponent<BaseUIManager>(); singleUIManager = UIObject.GetComponent<BaseUIManager>();
TrailRenderer trail = player.GetComponent<TrailRenderer>(); TrailRenderer trail = player.GetComponent<TrailRenderer>();
@@ -328,19 +342,8 @@ public class CyclingController : DeviceServiceMonoBase
App.routeResult = null; App.routeResult = null;
#endregion #endregion
////异步请求mapbox画出当前路书路线图
//loadingController.DrawMapRouteAsync(mapRoute.Id);
//loadingController.AddProcess(10);
//计算上次骑行距离调整地图中心点
double endDistance = selectParamModel.EndDistance; double endDistance = selectParamModel.EndDistance;
coordiantes = Along(endDistance); coordiantes = Along(endDistance);
////查询排行榜
//var list = mapApi.GetRouteRanking(App.RouteIdParam, "1", 0, 10, "");
//if (list.result)
//{
// loadingController.CreateRankingList(list.data.list);
// loadingController.AddProcess(10);
//}
var shaowList = mapApi.GetShadowList(App.RouteIdParam, "", 0, 10); var shaowList = mapApi.GetShadowList(App.RouteIdParam, "", 0, 10);
if (shaowList.result) if (shaowList.result)
{ {
@@ -377,17 +380,23 @@ public class CyclingController : DeviceServiceMonoBase
//加载人物和地图以及UI界面 //加载人物和地图以及UI界面
private void InitGameObject() private void InitGameObject()
{ {
#if !(UNITY_IOS || UNITY_ANDROID)
minicamera.SetActive(true);
miniMap.SetActive(true);
#endif
map.gameObject.SetActive(true); map.gameObject.SetActive(true);
player.SetActive(true); player.SetActive(true);
UIObject.SetActive(true); UIObject.SetActive(true);
singleUIManager = UIObject.AddComponent<SingleUIManager>(); singleUIManager = UIObject.AddComponent<SingleUIManager>();
miniMap.SetActive(true);
map.OnTileFinished += Map_OnTileFinished; map.OnTileFinished += Map_OnTileFinished;
mapPos = map.transform.position; mapPos = map.transform.position;
} }
private void InitRaceGameObject() private void InitRaceGameObject()
{ {
#if !(UNITY_IOS || UNITY_ANDROID)
minicamera.SetActive(true);
#endif
map.gameObject.SetActive(true); map.gameObject.SetActive(true);
player.SetActive(true); player.SetActive(true);
UIObject.SetActive(true); UIObject.SetActive(true);
@@ -399,8 +408,8 @@ public class CyclingController : DeviceServiceMonoBase
RangeAroundTransformTileProviderOptions options = new RangeAroundTransformTileProviderOptions RangeAroundTransformTileProviderOptions options = new RangeAroundTransformTileProviderOptions
{ {
targetTransform = target, targetTransform = target,
visibleBuffer = 4, visibleBuffer = 2,
disposeBuffer = 4 disposeBuffer = 2
}; };
map.SetExtent(MapExtentType.RangeAroundTransform, options); map.SetExtent(MapExtentType.RangeAroundTransform, options);
map.SetExtentOptions(options); map.SetExtentOptions(options);
@@ -488,7 +497,7 @@ public class CyclingController : DeviceServiceMonoBase
//初始化海拔图头像位置 //初始化海拔图头像位置
var index = GetCurrentIndex(recorderData.EndDistance); var index = GetCurrentIndex(recorderData.EndDistance);
InitGraph(index); InitGraph(index);
//playerController.InitGraph(index); playerController.CurrentIndex = index;
} }
public void InitGraph(int index) public void InitGraph(int index)
{ {
@@ -499,10 +508,10 @@ public class CyclingController : DeviceServiceMonoBase
public void GameStart() public void GameStart()
{ {
var check = CheckAnt(); var check = CheckAnt();
//#if UNITY_EDITOR #if UNITY_EDITOR
// check = true; check = true;
//#endif #endif
if (check) if (check || isWatch)
{ {
singleUIManager.StartRide(); singleUIManager.StartRide();
transform.Find("UI/Panel(Clone)/ToolBarPanel/StartOrPauseButton").GetComponent<Button>().enabled = true; transform.Find("UI/Panel(Clone)/ToolBarPanel/StartOrPauseButton").GetComponent<Button>().enabled = true;
@@ -513,7 +522,7 @@ public class CyclingController : DeviceServiceMonoBase
transform.Find("UI/Panel(Clone)/ToolBarPanel/StartOrPauseButton").GetComponent<Button>().enabled = false; transform.Find("UI/Panel(Clone)/ToolBarPanel/StartOrPauseButton").GetComponent<Button>().enabled = false;
transform.Find("UI/Panel(Clone)/ToolBarPanel/SettingButton").GetComponent<Button>().enabled = false; transform.Find("UI/Panel(Clone)/ToolBarPanel/SettingButton").GetComponent<Button>().enabled = false;
Utils.showToast(null, "Please connect the device!", duration: int.MaxValue, isLowest: true Utils.showToast(null, "Please connect the device!", duration: int.MaxValue, isLowest: true
, stopFunc: () => !(!CheckAnt() && !isWatch) || transform.Find("UI/Panel(Clone)/SelectPlayer").gameObject.activeInHierarchy , stopFunc: () => isWatch || CheckAnt() || transform.Find("UI/Panel(Clone)/SelectPlayer").gameObject.activeInHierarchy
, endCallback: () => , endCallback: () =>
{ {
if (!transform.Find("UI/Panel(Clone)/SelectPlayer").gameObject.activeInHierarchy) if (!transform.Find("UI/Panel(Clone)/SelectPlayer").gameObject.activeInHierarchy)
@@ -896,7 +905,7 @@ public class CyclingController : DeviceServiceMonoBase
RenderTexture.active = null; // JC: added to avoid errors RenderTexture.active = null; // JC: added to avoid errors
GameObject.Destroy(rt); GameObject.Destroy(rt);
// 最后将这些纹理数据,成一个图片文件 // 最后将这些纹理数据,成一个图片文件
byte[] bytes = screenShot.EncodeToPNG(); byte[] bytes = screenShot.EncodeToJPG();
//var path = Helper.GetDataDir("MapWorkoutRecords/images"); //var path = Helper.GetDataDir("MapWorkoutRecords/images");
//string filename = path + "/" + Guid.NewGuid().ToString() + ".png"; //string filename = path + "/" + Guid.NewGuid().ToString() + ".png";
@@ -38,7 +38,7 @@ namespace Assets.Scenes.Ride.Scripts
var nearList = MapUDPService.GetNearRiderData(pageIndex, pageSize, new double[] { playerController.Currentlatlong.x, playerController.Currentlatlong.y }); var nearList = MapUDPService.GetNearRiderData(pageIndex, pageSize, new double[] { playerController.Currentlatlong.x, playerController.Currentlatlong.y });
var mod = MapUDPService.GetNearRiderCount() % pageSize; var mod = MapUDPService.GetNearRiderCount() % pageSize;
var pages = MapUDPService.GetNearRiderCount() / pageSize; var pages = MapUDPService.GetNearRiderCount() / pageSize;
totalPages = mod > 0 ? pages + 1: pages; totalPages = mod > 0 ? pages + 1 : pages;
//删除 //删除
var currentNearList = FindObjectsOfType<NearByItemScript>(); var currentNearList = FindObjectsOfType<NearByItemScript>();
foreach (var item in currentNearList) foreach (var item in currentNearList)
@@ -54,14 +54,14 @@ namespace Assets.Scenes.Ride.Scripts
for (int i = 0; i < nearList.Count(); i++) for (int i = 0; i < nearList.Count(); i++)
{ {
Create(nearList[i]); Create(nearList[i], currentNearList);
} }
} }
private void Create(NearRiderModel item) private void Create(NearRiderModel item, NearByItemScript[] rankingList)
{ {
var rankingList = FindObjectsOfType<NearByItemScript>(); //var rankingList = FindObjectsOfType<NearByItemScript>();
var nearByItemscript = rankingList.Where(c => c.UserId == item.Id).FirstOrDefault(); var nearByItemscript = rankingList.Where(c => c.UserId == item.Id).FirstOrDefault();
//如果当前有这个用户则更新没有则创建并setslibingindex //如果当前有这个用户则更新没有则创建并setslibingindex
if (nearByItemscript == null) if (nearByItemscript == null)
@@ -86,8 +86,13 @@ namespace Assets.Scenes.Ride.Scripts
nearByItemscript.setName(item.Name); nearByItemscript.setName(item.Name);
nearByItemscript.setRatio(item.KGWeight + "W/KG"); nearByItemscript.setRatio(item.KGWeight + "W/KG");
nearByItemscript.setSpeed(item.Speed.ToString() + "KM/H"); nearByItemscript.setSpeed(item.Speed.ToString() + "KM/H");
nearByItemscript.setHead(item.Headimage); if (cyclingController.currentPlayer.UserId == item.Id)
{
nearByItemscript.setHead(item.Headimage);
}
#if !(UNITY_IOS || UNITY_ANDROID)
nearByItemscript.setCountry(cyclingController.GetCountryImageByName(item.Country)); nearByItemscript.setCountry(cyclingController.GetCountryImageByName(item.Country));
#endif
nearByItemscript.setDistance(item.Near.ToString() + "KM"); nearByItemscript.setDistance(item.Near.ToString() + "KM");
nearByItemscript.transform.SetSiblingIndex((int)item.Near); nearByItemscript.transform.SetSiblingIndex((int)item.Near);
} }
@@ -170,7 +170,7 @@ namespace Assets.Scenes.Ride.Scripts
trailRenderer = FindObjectOfType<TrailRenderer>(); trailRenderer = FindObjectOfType<TrailRenderer>();
//var color7 = Resources.Load<Material>("UI/Material/color7"); //var color7 = Resources.Load<Material>("UI/Material/color7");
var Graph2 = mainController.Get3dGraph2(); //Resources.Load<Material>("UI/Material/3dGraph2"); var Graph2 = mainController.Get3dGraph2(); //Resources.Load<Material>("UI/Material/3dGraph2");
trailRenderer.materials = new Material[] { Graph2 }; trailRenderer.material = Graph2;//new Material[] { Graph2 };
trailRenderer.time = 30; trailRenderer.time = 30;
trailRenderer.startWidth = 1f; trailRenderer.startWidth = 1f;
trailRenderer.endWidth = 1f; trailRenderer.endWidth = 1f;
@@ -222,7 +222,7 @@ namespace Assets.Scenes.Ride.Scripts
_directionsGO.transform.SetParent(transform); _directionsGO.transform.SetParent(transform);
var lineRender = _directionsGO.AddComponent<LineRenderer>(); var lineRender = _directionsGO.AddComponent<LineRenderer>();
//lineRender.material = new Material(Shader.Find("Sprites/Default")); //lineRender.material = new Material(Shader.Find("Sprites/Default"));
lineRender.material = Resources.Load<Material>("UI/Material/4"); lineRender.material = mainController.GetMaterial4(); //Resources.Load<Material>("UI/Material/4");
lineRender.endColor = new Color(0.1529412f, 0.8745098f, 0.8901961f, 1f); lineRender.endColor = new Color(0.1529412f, 0.8745098f, 0.8901961f, 1f);
lineRender.startColor = new Color(0.1529412f, 0.8745098f, 0.8901961f, 1f); lineRender.startColor = new Color(0.1529412f, 0.8745098f, 0.8901961f, 1f);
@@ -236,7 +236,7 @@ namespace Assets.Scenes.Ride.Scripts
lineRender.numCornerVertices = 10; lineRender.numCornerVertices = 10;
} }
protected override void MoveGraphHead() protected override void MoveGraphHead(bool init=false)
{ {
if (mainController.cyclingModel == CyclingModel.Competition) if (mainController.cyclingModel == CyclingModel.Competition)
{ {
@@ -258,10 +258,7 @@ namespace Assets.Scenes.Ride.Scripts
headPanel.transform.SetParent(graph.transform); headPanel.transform.SetParent(graph.transform);
headPanel.transform.localScale = new Vector3(0.8f, 0.8f, 0.8f); headPanel.transform.localScale = new Vector3(0.8f, 0.8f, 0.8f);
} }
if (CurrentIndex == 1)
{
}
int nextIndex = CurrentIndex; int nextIndex = CurrentIndex;
var viewIndex = chartDataSourceScript.GetViewIndex(nextIndex); var viewIndex = chartDataSourceScript.GetViewIndex(nextIndex);
//人物移动 停止条件 到中间且线未加载完 //人物移动 停止条件 到中间且线未加载完
@@ -36,6 +36,13 @@ namespace Assets.Scenes.Ride.Scripts
//创建UI //创建UI
uiObject = uipanel.transform.Find("ArrowList"); uiObject = uipanel.transform.Find("ArrowList");
arrowImage = Instantiate(Resources.Load<Image>("UI/Prefab/Ride/ReviewArrow"), uiObject); arrowImage = Instantiate(Resources.Load<Image>("UI/Prefab/Ride/ReviewArrow"), uiObject);
//初始化位置
Compute();
var initPos = map.GeoToWorldPosition(currentlatlong);
initPos.y += 1.35f;//提高y轴让人物站在地图上面
transform.localPosition = initPos;
CurrentIndex = mainController.GetCurrentIndex(totalDistance);
MoveGraphHead(true);
} }
double diff = 0; double diff = 0;
@@ -123,7 +130,7 @@ namespace Assets.Scenes.Ride.Scripts
var lineRender = _directionsGO.AddComponent<LineRenderer>(); var lineRender = _directionsGO.AddComponent<LineRenderer>();
//lineRender.material = new Material(Shader.Find("Sprites/Default")); //lineRender.material = new Material(Shader.Find("Sprites/Default"));
//lineRender.material = Resources.Load<Material>("UI/Material/color8"); //lineRender.material = Resources.Load<Material>("UI/Material/color8");
lineRender.material = Resources.Load<Material>("UI/Material/1"); lineRender.material = mainController.GetMaterial1(); //Resources.Load<Material>("UI/Material/1");
lineRender.endColor = new Color(1, 1f, 1f, 0.65f); lineRender.endColor = new Color(1, 1f, 1f, 0.65f);
lineRender.startColor = new Color(1, 1f, 1f, 0.65f); lineRender.startColor = new Color(1, 1f, 1f, 0.65f);
@@ -157,7 +164,7 @@ namespace Assets.Scenes.Ride.Scripts
} }
} }
protected override void MoveGraphHead() protected override void MoveGraphHead(bool init = false)
{ {
var itemIndex = chartDataSourceScript.GetViewIndex(CurrentIndex); var itemIndex = chartDataSourceScript.GetViewIndex(CurrentIndex);
var m = graph.DataSource.GetPoint("Player 2", itemIndex); var m = graph.DataSource.GetPoint("Player 2", itemIndex);
@@ -176,7 +183,8 @@ namespace Assets.Scenes.Ride.Scripts
head = headPanel.GetComponentInChildren<RawImage>(); head = headPanel.GetComponentInChildren<RawImage>();
head.texture = _reviewItemScript.GetHead(); head.texture = _reviewItemScript.GetHead();
} }
headPanel.transform.DOMove(new Vector3(itemPosition.x, itemPosition.y, 0), 1); var duration = init ? 0 : 1;
headPanel.transform.DOMove(new Vector3(itemPosition.x, itemPosition.y, 0), duration);
} }
} }
} }
@@ -43,6 +43,7 @@ namespace Assets.Scenes.Ride.Scripts
trail.enabled = false; trail.enabled = false;
headPanel = uipanel.transform.Find("GraphChart/HeadPanel").gameObject; headPanel = uipanel.transform.Find("GraphChart/HeadPanel").gameObject;
MoveGraphHead(true);
} }
TargetData targetData; TargetData targetData;
/// <summary> /// <summary>
@@ -60,7 +61,7 @@ namespace Assets.Scenes.Ride.Scripts
weight = App.CurrentUser.Weight; weight = App.CurrentUser.Weight;
bicycleWeight = App.CurrentUser.BicycleWeight; bicycleWeight = App.CurrentUser.BicycleWeight;
#if UNITY_EDITOR #if UNITY_EDITOR
power = 343; power = 143;
#endif #endif
mainController.TrackResistance(currentSlope * App.RideSetting.Sensitivity / 100); mainController.TrackResistance(currentSlope * App.RideSetting.Sensitivity / 100);
} }
@@ -134,7 +135,7 @@ namespace Assets.Scenes.Ride.Scripts
// chartDataSourceScript.InitHorizontalScrolling(index); // chartDataSourceScript.InitHorizontalScrolling(index);
//} //}
//移动海拔图头像 //移动海拔图头像
protected override void MoveGraphHead() protected override void MoveGraphHead(bool init = false)
{ {
Vector3 oldPos = headPanel.transform.position; Vector3 oldPos = headPanel.transform.position;
int nextIndex = CurrentIndex; int nextIndex = CurrentIndex;
@@ -154,7 +155,8 @@ namespace Assets.Scenes.Ride.Scripts
{ {
graph.HorizontalScrolling += offset; graph.HorizontalScrolling += offset;
} }
headPanel.transform.DOMove(new Vector3(oldPos.x, nextPosition.y, 0), 1); var duration = init ? 0 : 1;
headPanel.transform.DOMove(new Vector3(oldPos.x, nextPosition.y, 0), duration);
} }
else else
{ {
@@ -58,7 +58,6 @@ namespace Assets.Scenes.Ride.Scripts
break; break;
case Model.CyclingModel.Review: case Model.CyclingModel.Review:
singleArea.SetActive(false); singleArea.SetActive(false);
//InitReview();
break; break;
} }
} }
@@ -101,12 +100,12 @@ namespace Assets.Scenes.Ride.Scripts
otherPlayerObj.transform.position = cyclingController.map.GeoToWorldPosition(cyclingController.Along(0)); otherPlayerObj.transform.position = cyclingController.map.GeoToWorldPosition(cyclingController.Along(0));
var otherPlayerController = otherPlayerObj.GetComponent<OtherPlayerController>(); var otherPlayerController = otherPlayerObj.GetComponent<OtherPlayerController>();
otherList.Add(otherPlayerController); otherList.Add(otherPlayerController);
otherPlayerController.record = item.record;
otherPlayerController.Weight = cyclingController.selectPlayerDic[item.UserId].Weight;
otherPlayerController.BikeWeight = cyclingController.selectPlayerDic[item.UserId].BikeWeight;
otherPlayerController.record = item.record;
otherPlayerController.Weight = item.Weight;
otherPlayerController.BikeWeight = item.BikeWeight;
otherPlayerController.SetController(reviewItemScript); otherPlayerController.SetController(reviewItemScript);
GameObject miniPlayer = (GameObject)Instantiate(miniMapPlayer, transform.parent.parent.parent); GameObject miniPlayer = (GameObject)Instantiate(miniMapPlayer, transform.parent.parent.parent);
var miniController = miniPlayer.GetComponent<MiniMapPlayerController>(); var miniController = miniPlayer.GetComponent<MiniMapPlayerController>();
miniController.SetController(otherPlayerController); miniController.SetController(otherPlayerController);
@@ -11,7 +11,7 @@ using System;
namespace Assets.Scenes.Ride.Scripts namespace Assets.Scenes.Ride.Scripts
{ {
public class RouteController : MonoBehaviour public class RouteController : MonoBehaviour
{ {
[SerializeField] [SerializeField]
AbstractMap _map; AbstractMap _map;
@@ -21,7 +21,7 @@ namespace Assets.Scenes.Ride.Scripts
Material _material; Material _material;
[SerializeField] [SerializeField]
[Range(1, 10)] [Range(1, 10)]
private float UpdateFrequency = 0.1f; private float UpdateFrequency = 1f;
private int _counter; private int _counter;
@@ -31,33 +31,35 @@ namespace Assets.Scenes.Ride.Scripts
CyclingController cyclingCotroller; CyclingController cyclingCotroller;
private bool initComplete = false; private bool initComplete = false;
Material Graph2 { get; set; }
Material linematerial { get; set; }
protected virtual void Awake() protected virtual void Awake()
{ {
if (_map == null) if (_map == null)
{ {
_map = FindObjectOfType<AbstractMap>(); _map = FindObjectOfType<AbstractMap>();
} }
// _map.OnInitialized += _map_OnInitialized; ; // _map.OnInitialized += _map_OnInitialized; ;
//_map.OnUpdated += _map_OnUpdated; ; //_map.OnUpdated += _map_OnUpdated; ;
Graph2 = Resources.Load<Material>("UI/Material/3dGraph2");
linematerial = Resources.Load<Material>("UI/Material/3");
} }
private void _map_OnUpdated() private void _map_OnUpdated()
{ {
Debug.Log("_map_OnUpdated"); Debug.Log("_map_OnUpdated");
} }
private void _map_OnInitialized() private void _map_OnInitialized()
{ {
Debug.Log("_map_OnInitialized"); Debug.Log("_map_OnInitialized");
CreateRoute(); CreateRoute();
} }
private void _map_OnTileFinished(UnityTile obj) private void _map_OnTileFinished(UnityTile obj)
{ {
if (!initComplete) if (!initComplete)
{ {
CreateRoute(obj); CreateRoute(obj);
@@ -94,7 +96,7 @@ namespace Assets.Scenes.Ride.Scripts
void CreateRoute(UnityTile tile) void CreateRoute(UnityTile tile)
{ {
{ {
var meshData = new MeshData(); //var meshData = new MeshData();
var dat = new List<Vector3>(); var dat = new List<Vector3>();
var path = new List<Vector3>(); var path = new List<Vector3>();
@@ -121,13 +123,13 @@ namespace Assets.Scenes.Ride.Scripts
if (diffAbs <= 200) if (diffAbs <= 200)
{ {
//if (!dat.Contains(item)) //if (!dat.Contains(item))
dat.Add(item); dat.Add(item);
} }
if (diff <= 0 && diff > -200) if (diff <= 0 && diff > -200)
{ {
item.y += 0.15f; item.y += 0.15f;
//if (!dat.Contains(item)) //if (!dat.Contains(item))
path.Add(item); path.Add(item);
} }
} }
var feat = new VectorFeatureUnity(); var feat = new VectorFeatureUnity();
@@ -161,7 +163,7 @@ namespace Assets.Scenes.Ride.Scripts
bool foundTile = _map.MapVisualizer.ActiveTiles.TryGetValue(Conversions.LatitudeLongitudeToTileId(_map.CenterLatitudeLongitude.x, _map.CenterLatitudeLongitude.y, (int)_map.Zoom), out tile); bool foundTile = _map.MapVisualizer.ActiveTiles.TryGetValue(Conversions.LatitudeLongitudeToTileId(_map.CenterLatitudeLongitude.x, _map.CenterLatitudeLongitude.y, (int)_map.Zoom), out tile);
if (foundTile) if (foundTile)
{ {
var meshData = new MeshData(); //var meshData = new MeshData();
var dat = new List<Vector3>(); var dat = new List<Vector3>();
var mapData = cyclingCotroller.GetMapData(); var mapData = cyclingCotroller.GetMapData();
@@ -188,16 +190,16 @@ namespace Assets.Scenes.Ride.Scripts
{ {
if (_directionsGO != null) if (_directionsGO != null)
{ {
_directionsGO.Destroy(); DestroyImmediate(_directionsGO);
} }
_directionsGO = new GameObject("MapRoute"); _directionsGO = new GameObject("MapRoute");
_directionsGO.transform.parent = transform; _directionsGO.transform.parent = transform;
var lineRender = _directionsGO.AddComponent<LineRenderer>(); var lineRender = _directionsGO.AddComponent<LineRenderer>();
//lineRender.material = new Material(Shader.Find("Sprites/Default")); //lineRender.material = new Material(Shader.Find("Sprites/Default"));
lineRender.material = Resources.Load<Material>("UI/Material/3"); lineRender.material = linematerial; //Resources.Load<Material>("UI/Material/3");
var dat = feat.Points[0]; var dat = feat.Points[0];
ColorUtility.TryParseHtmlString("#FF2742", out Color c); ColorUtility.TryParseHtmlString("#FF2742", out Color c);
lineRender.endColor = new Color(1,1,1,0.65f); lineRender.endColor = new Color(1, 1, 1, 0.65f);
lineRender.startColor = new Color(1, 1, 1, 0.65f); lineRender.startColor = new Color(1, 1, 1, 0.65f);
//设置宽度 //设置宽度
@@ -205,26 +207,26 @@ namespace Assets.Scenes.Ride.Scripts
lineRender.endWidth = 1.5f; lineRender.endWidth = 1.5f;
lineRender.positionCount = dat.Count; lineRender.positionCount = dat.Count;
lineRender.SetPositions(feat.Points[0].ToArray()); lineRender.SetPositions(feat.Points[0].ToArray());
lineRender.loop = false; lineRender.loop = false;
lineRender.numCapVertices = 10; lineRender.numCapVertices = 10;
//lineRender.numCornerVertices = 30; //lineRender.numCornerVertices = 30;
} }
void CreatPathRoute(List<Vector3> feat) void CreatPathRoute(List<Vector3> feat)
{ {
if (_pathRoute != null) if (_pathRoute != null)
{ {
_pathRoute.Destroy(); DestroyImmediate(_pathRoute);
} }
_pathRoute = new GameObject("MapPathRoute"); _pathRoute = new GameObject("MapPathRoute");
_pathRoute.transform.parent = transform; _pathRoute.transform.parent = transform;
var lineRender = _pathRoute.AddComponent<LineRenderer>(); var lineRender = _pathRoute.AddComponent<LineRenderer>();
//lineRender.material = new Material(Shader.Find("Sprites/Default")); //lineRender.material = new Material(Shader.Find("Sprites/Default"));
//var color7 = Resources.Load<Material>("UI/Material/color7"); //var color7 = Resources.Load<Material>("UI/Material/color7");
var Graph2 = Resources.Load<Material>("UI/Material/3dGraph2"); //var Graph2 = Resources.Load<Material>("UI/Material/3dGraph2");
lineRender.materials = new Material[] { Graph2 }; lineRender.material = Graph2;//new Material[] { Graph2 };
lineRender.endColor = new Color(0.9764706f, 0.1882353f, 0.5254902f, 0.65f); lineRender.endColor = new Color(0.9764706f, 0.1882353f, 0.5254902f, 0.65f);
lineRender.startColor = new Color(0.9764706f, 0.1882353f, 0.5254902f, 0.65f); lineRender.startColor = new Color(0.9764706f, 0.1882353f, 0.5254902f, 0.65f);
@@ -233,11 +235,11 @@ namespace Assets.Scenes.Ride.Scripts
lineRender.endWidth = 1f; lineRender.endWidth = 1f;
lineRender.positionCount = feat.Count; lineRender.positionCount = feat.Count;
lineRender.SetPositions(feat.ToArray()); lineRender.SetPositions(feat.ToArray());
lineRender.loop = false; lineRender.loop = false;
lineRender.numCapVertices = 10; lineRender.numCapVertices = 10;
//lineRender.numCornerVertices = 10; //lineRender.numCornerVertices = 10;
// //
lineRender.shadowCastingMode = UnityEngine.Rendering.ShadowCastingMode.Off; lineRender.shadowCastingMode = UnityEngine.Rendering.ShadowCastingMode.Off;
lineRender.allowOcclusionWhenDynamic = false; lineRender.allowOcclusionWhenDynamic = false;
lineRender.textureMode = LineTextureMode.Tile; lineRender.textureMode = LineTextureMode.Tile;
lineRender.motionVectorGenerationMode = MotionVectorGenerationMode.ForceNoMotion; lineRender.motionVectorGenerationMode = MotionVectorGenerationMode.ForceNoMotion;
@@ -2,6 +2,8 @@
using DG.Tweening; using DG.Tweening;
using Assets.Scenes.Ride.Scripts.Model; using Assets.Scenes.Ride.Scripts.Model;
using UnityEngine.EventSystems; using UnityEngine.EventSystems;
using Assets.Scripts;
using Assets.Scripts.Apis;
namespace Assets.Scenes.Ride.Scripts namespace Assets.Scenes.Ride.Scripts
{ {
@@ -29,13 +31,17 @@ namespace Assets.Scenes.Ride.Scripts
if (mainController.routeResult != null) if (mainController.routeResult != null)
{ {
#region 注释伴侣骑行的重骑和继续骑行的逻辑 #region 注释伴侣骑行的重骑和继续骑行的逻辑
//if (mainController.routeResult.Mode == CyclingModel.Review.ToString()) if (mainController.routeResult.Mode == CyclingModel.Review.ToString())
//{ {
// mainController.SetCyclingModel(CyclingModel.Review); mainController.SetCyclingModel(CyclingModel.Review);
// selectPanel.SetActive(false); selectPanel.SetActive(false);
// var reviewFactory = reviewPanel.transform.GetComponent<ReviewFactory>(); //查询选中人员的骑行记录
// reviewFactory.Refresh(); MapApi mapApi = new MapApi();
//} var rankingList = mapApi.GetRecordFileFromServer(mainController.routeResult.ContinueCyclingParam.RankingsId);
var reviewFactory = reviewPanel.transform.GetComponent<ReviewFactory>();
reviewFactory.Refresh();
reviewFactory.SetReview(rankingList);
}
#endregion #endregion
if (mainController.routeResult.Mode == CyclingModel.Single.ToString()) if (mainController.routeResult.Mode == CyclingModel.Single.ToString())
{ {
+10 -2
View File
@@ -102,7 +102,7 @@ namespace Assets.Scripts.UI.Control
break; break;
} }
} }
public bool showTooltip { get; set; }
private void BindEvent() private void BindEvent()
{ {
//鼠标进入 //鼠标进入
@@ -113,11 +113,14 @@ namespace Assets.Scripts.UI.Control
#if !(UNITY_ANDROID || UNITY_IOS) #if !(UNITY_ANDROID || UNITY_IOS)
if (!string.IsNullOrWhiteSpace(Tooltips)) if (!string.IsNullOrWhiteSpace(Tooltips))
{ {
#else
if (!string.IsNullOrWhiteSpace(Tooltips) && showTooltip)
{
#endif
tooltips.GetComponent<CanvasGroup>().alpha = 0f; tooltips.GetComponent<CanvasGroup>().alpha = 0f;
tooltips.SetActive(true); tooltips.SetActive(true);
tooltips.GetComponent<CanvasGroup>().DOFade(1f, 0.2f); tooltips.GetComponent<CanvasGroup>().DOFade(1f, 0.2f);
} }
#endif
switch (mType) switch (mType)
{ {
case Type.Normal: case Type.Normal:
@@ -145,8 +148,13 @@ namespace Assets.Scripts.UI.Control
UIManager.AddEvent(this.gameObject, EventTriggerType.PointerExit, new UnityAction<BaseEventData>(e => UIManager.AddEvent(this.gameObject, EventTriggerType.PointerExit, new UnityAction<BaseEventData>(e =>
{ {
if (!this.isActiveAndEnabled) return; if (!this.isActiveAndEnabled) return;
#if !(UNITY_ANDROID || UNITY_IOS)
if (!string.IsNullOrWhiteSpace(Tooltips)) if (!string.IsNullOrWhiteSpace(Tooltips))
{ {
#else
if (!string.IsNullOrWhiteSpace(Tooltips) && showTooltip)
{
#endif
tooltips.SetActive(false); tooltips.SetActive(false);
} }
//Cursor.SetCursor(null, Vector2.zero, CursorMode.Auto); //Cursor.SetCursor(null, Vector2.zero, CursorMode.Auto);
@@ -72,8 +72,11 @@ public class ConnectDeviceModal : PFUIPanel
this.Close(); this.Close();
//DestroyImmediate(this.gameObject); //DestroyImmediate(this.gameObject);
})); }));
#if UNITY_IOS || UNITY_ANDROID
deviceItem = Resources.Load("UI/Prefab/Device/Mobile/DeviceItem");
#else
deviceItem = Resources.Load("UI/Prefab/Device/DeviceItem"); deviceItem = Resources.Load("UI/Prefab/Device/DeviceItem");
#endif
connectBtn = container.Find("ConnectBtn").GetComponent<PfUIButton>(); connectBtn = container.Find("ConnectBtn").GetComponent<PfUIButton>();
connectBtnText = connectBtn.transform.Find("Text").GetComponent<Text>(); connectBtnText = connectBtn.transform.Find("Text").GetComponent<Text>();
@@ -29,7 +29,8 @@ public class DeviceItem : Selectable, IEventSystemHandler, IPointerClickHandler
protected override void Start() protected override void Start()
{ {
//this.currentSelectionState = SelectionState.Selected //this.currentSelectionState = SelectionState.Selected
if (DeviceInfo == null)
return;
mText.text = DeviceInfo.Name;// + "-" + DeviceInfo.DeviceNumber; mText.text = DeviceInfo.Name;// + "-" + DeviceInfo.DeviceNumber;
if(DeviceInfo.Network == NetworkType.ANT) if(DeviceInfo.Network == NetworkType.ANT)
{ {
+58 -23
View File
@@ -58,6 +58,9 @@ public class DeviceView : MonoBehaviour
/// </summary> /// </summary>
private Sprite sprite3; private Sprite sprite3;
private Button unconnectionButton;
private Button connectionButton;
private float timer = 1.0f; private float timer = 1.0f;
private void Awake() private void Awake()
{ {
@@ -69,7 +72,10 @@ public class DeviceView : MonoBehaviour
searchState = unconnectionPanel.transform.Find("SearchState").GetComponent<Text>(); searchState = unconnectionPanel.transform.Find("SearchState").GetComponent<Text>();
mPairButton.SetActive(false); mPairButton.SetActive(false);
connectionPanel = this.transform.Find("ConnectionPanel").gameObject; connectionPanel = this.transform.Find("ConnectionPanel").gameObject;
#if UNITY_IOS || UNITY_ANDROID
unconnectionButton = unconnectionPanel.GetComponent<Button>();
connectionButton = connectionPanel.GetComponent<Button>();
#endif
var material = Instantiate(Resources.Load<Material>("UI/Material/RoundedCornersTextureMaterial")); var material = Instantiate(Resources.Load<Material>("UI/Material/RoundedCornersTextureMaterial"));
var rect = ((RectTransform)transform).rect; var rect = ((RectTransform)transform).rect;
material.SetVector(Shader.PropertyToID("_WidthHeightRadius"), new Vector4(rect.width, rect.height, rect.height * 0.2f, 0)); material.SetVector(Shader.PropertyToID("_WidthHeightRadius"), new Vector4(rect.width, rect.height, rect.height * 0.2f, 0));
@@ -121,42 +127,70 @@ public class DeviceView : MonoBehaviour
title.text = GetTitle(); title.text = GetTitle();
connectionPanel.SetActive(false); connectionPanel.SetActive(false);
#if UNITY_IOS || UNITY_ANDROID
UIManager.AddEvent(unconnectionButton.gameObject, EventTriggerType.PointerClick, new UnityAction<UnityEngine.EventSystems.BaseEventData>(e =>
{
if (!mPairButton.activeSelf)
{
return;
}
connectButtonClick();
}));
#endif
UIManager.AddEvent(mPairButton, EventTriggerType.PointerClick, new UnityAction<UnityEngine.EventSystems.BaseEventData>(e => UIManager.AddEvent(mPairButton, EventTriggerType.PointerClick, new UnityAction<UnityEngine.EventSystems.BaseEventData>(e =>
{ {
if (deviceModal == null) connectButtonClick();
{
#if UNITY_IOS || UNITY_ANDROID
var obj = Resources.Load("UI/Prefab/Device/Mobile/ConnectDeviceModal");
#else
var obj = Resources.Load("UI/Prefab/Device/ConnectDeviceModal");
#endif
GameObject gameObject = (GameObject)Instantiate(obj);
deviceModal = gameObject.GetComponent<ConnectDeviceModal>();
}
deviceModal.SensorType = this.SensorType;
UIManager.Show(deviceModal, null, true);
})); }));
#if UNITY_IOS || UNITY_ANDROID
UIManager.AddEvent(connectionButton.gameObject, EventTriggerType.PointerClick, new UnityEngine.Events.UnityAction<BaseEventData>(e => {
if (!connectionPanel.activeSelf)
{
return;
}
mDisconnectButtonClick();
}));
#endif
UIManager.AddEvent(mDisconnectButton, EventTriggerType.PointerClick, new UnityEngine.Events.UnityAction<BaseEventData>(e => { UIManager.AddEvent(mDisconnectButton, EventTriggerType.PointerClick, new UnityEngine.Events.UnityAction<BaseEventData>(e => {
//var device = GetDevice(); mDisconnectButtonClick();
//if(device != null && device.State == DeviceState.Connected) }));
//{
// device.Disconnect(); }
//} void connectButtonClick()
{
if (deviceModal == null)
{
#if UNITY_IOS || UNITY_ANDROID #if UNITY_IOS || UNITY_ANDROID
var obj = Resources.Load("UI/Prefab/Device/Mobile/ConnectDeviceModal"); var obj = Resources.Load("UI/Prefab/Device/Mobile/ConnectDeviceModal");
#else #else
var obj = Resources.Load("UI/Prefab/Device/ConnectDeviceModal"); var obj = Resources.Load("UI/Prefab/Device/ConnectDeviceModal");
#endif #endif
GameObject gameObject = (GameObject)Instantiate(obj); GameObject gameObject = (GameObject)Instantiate(obj);
deviceModal = gameObject.GetComponent<ConnectDeviceModal>(); deviceModal = gameObject.GetComponent<ConnectDeviceModal>();
deviceModal.SensorType = this.SensorType; }
UIManager.Show(deviceModal, null, true); deviceModal.SensorType = this.SensorType;
})); UIManager.Show(deviceModal, null, true);
}
void mDisconnectButtonClick()
{
//var device = GetDevice();
//if(device != null && device.State == DeviceState.Connected)
//{
// device.Disconnect();
//}
#if UNITY_IOS || UNITY_ANDROID
var obj = Resources.Load("UI/Prefab/Device/Mobile/ConnectDeviceModal");
#else
var obj = Resources.Load("UI/Prefab/Device/ConnectDeviceModal");
#endif
GameObject gameObject = (GameObject)Instantiate(obj);
deviceModal = gameObject.GetComponent<ConnectDeviceModal>();
deviceModal.SensorType = this.SensorType;
UIManager.Show(deviceModal, null, true);
} }
void InitLogo() void InitLogo()
@@ -252,6 +286,7 @@ public class DeviceView : MonoBehaviour
else { else {
hasDevice = App.MainDeviceAdapter.GetDevices().Any(d => d.Sensor == SensorType); hasDevice = App.MainDeviceAdapter.GetDevices().Any(d => d.Sensor == SensorType);
} }
Debug.Log(hasDevice);
if (hasDevice) if (hasDevice)
{ {
mSearchButton.SetActive(false); mSearchButton.SetActive(false);
+27 -4
View File
@@ -1,4 +1,6 @@
using System; using Assets.Scripts.UI.Control;
using DG.Tweening;
using System;
using System.Collections; using System.Collections;
using System.Collections.Generic; using System.Collections.Generic;
using UnityEngine; using UnityEngine;
@@ -9,6 +11,7 @@ public class MainNav : MonoBehaviour
{ {
private GameObject exit; private GameObject exit;
private GameObject home; private GameObject home;
float delayTime = 0;
private void Awake() private void Awake()
{ {
//var material = Instantiate(Resources.Load<Material>("UI/Material/RoundedCornersTextureMaterial")); //var material = Instantiate(Resources.Load<Material>("UI/Material/RoundedCornersTextureMaterial"));
@@ -32,8 +35,15 @@ public class MainNav : MonoBehaviour
exit = this.transform.Find("Exit").gameObject; exit = this.transform.Find("Exit").gameObject;
exit.SetActive(false); exit.SetActive(false);
#if UNITY_ANDROID || UNITY_IOS
UIManager.AddEvent(transform.Find("Delay").gameObject, EventTriggerType.PointerClick, b =>
{
delayTime = 3;
transform.Find("Delay/Tooltips").gameObject.SetActive(true);
transform.Find("Delay/Tooltips").GetComponent<CanvasGroup>().DOFade(1, 0.5f);
});
#endif
//transform.Find("Delay").GetComponent<PfUIButton>().showTooltip = true;
UIManager.AddEvent(exit, EventTriggerType.PointerClick, (e) => UIManager.AddEvent(exit, EventTriggerType.PointerClick, (e) =>
{ {
UIManager.ShowConfirm("Quit", "Do you want to quit PowerFun?", ()=> { UIManager.ShowConfirm("Quit", "Do you want to quit PowerFun?", ()=> {
@@ -76,7 +86,20 @@ public class MainNav : MonoBehaviour
// Update is called once per frame // Update is called once per frame
void Update() void Update()
{ {
if (delayTime < 0)
{
Debug.Log("小时");
delayTime = 0;
transform.Find("Delay/Tooltips").GetComponent<CanvasGroup>().DOFade(0, 0.5f).onComplete = ()=>
{
transform.Find("Delay/Tooltips").gameObject.SetActive(false);
};
}
else if(delayTime > 0)
{
Debug.Log(delayTime);
delayTime -= Time.deltaTime;
}
} }
public void ShowExit() public void ShowExit()
+14 -4
View File
@@ -43,8 +43,13 @@ public class MapItem : MonoBehaviour, IPointerExitHandler, IPointerEnterHandler,
} }
float? localY = null; float? localY = null;
MapRoute map; MapRoute map;
public void Initial(MapRoute myMap) Dictionary<string, Texture> caches;
public void Initial(MapRoute myMap, Dictionary<string, Texture> caches)
{ {
if (caches != null)
{
this.caches = caches;
}
map = myMap; map = myMap;
//localY = transform.GetComponent<RectTransform>().rect.height; //localY = transform.GetComponent<RectTransform>().rect.height;
//Debug.Log(localY); //Debug.Log(localY);
@@ -122,8 +127,8 @@ public class MapItem : MonoBehaviour, IPointerExitHandler, IPointerEnterHandler,
transform.Find("BtnInfo").GetComponent<Button>().onClick.AddListener(Info); transform.Find("BtnInfo").GetComponent<Button>().onClick.AddListener(Info);
transform.Find("BtnRide").GetComponent<Button>().onClick.AddListener(Ride); transform.Find("BtnRide").GetComponent<Button>().onClick.AddListener(Ride);
Utils.DisplayImage(transform.Find("MapTitleImg").GetComponent<RawImage>(), myMap.CoverImage, true); Utils.DisplayImageTempDict(transform.Find("MapTitleImg").GetComponent<RawImage>(), myMap.CoverImage, this.caches);
Utils.DisplayImage(transform.Find("MapHBImg").GetComponent<RawImage>(), myMap.AltitudeGraph, true); Utils.DisplayImageTempDict(transform.Find("MapHBImg").GetComponent<RawImage>(), myMap.AltitudeGraph, this.caches);
SetActive4Button(false); SetActive4Button(false);
} }
@@ -140,6 +145,11 @@ public class MapItem : MonoBehaviour, IPointerExitHandler, IPointerEnterHandler,
App.MainSceneParam["Name"] = "MapListPanel"; App.MainSceneParam["Name"] = "MapListPanel";
} }
SceneManager.LoadScene("Ride"); SceneManager.LoadScene("Ride");
//foreach (var item in Utils.propTextureCache)
//{
// DestroyImmediate(item.Value);
//}
//Utils.propTextureCache.Clear();
} }
private void Info() private void Info()
@@ -257,7 +267,7 @@ public class MapItem : MonoBehaviour, IPointerExitHandler, IPointerEnterHandler,
AltitudeGraph = model.AltitudeGraph, AltitudeGraph = model.AltitudeGraph,
Distance = model.Distance, Distance = model.Distance,
IsFavorite = model.IsFavorite, IsFavorite = model.IsFavorite,
}); },null);
} }
public void Move(Vector3 position) public void Move(Vector3 position)
@@ -21,7 +21,11 @@ public class MapListController : PFUIPanel
[SerializeField] GameObject content; [SerializeField] GameObject content;
[SerializeField] GameObject scroll; [SerializeField] GameObject scroll;
[HideInInspector] public int pageIndex = 0; [HideInInspector] public int pageIndex = 0;
#if UNITY_ANDROID || UNITY_IOS
[HideInInspector] public int pageSize = 21;
#else
[HideInInspector] public int pageSize = 20; [HideInInspector] public int pageSize = 20;
#endif
[HideInInspector] public string hard = "全部"; [HideInInspector] public string hard = "全部";
private Transform distanceOptions; private Transform distanceOptions;
private Transform diffOptions; private Transform diffOptions;
@@ -262,6 +266,7 @@ public class MapListController : PFUIPanel
}); });
//sortDir.GetComponent<Button>().onClick.AddListener(); //sortDir.GetComponent<Button>().onClick.AddListener();
} }
caches = new Dictionary<string, Texture>();
} }
void onEndEdit() void onEndEdit()
{ {
@@ -354,6 +359,7 @@ public class MapListController : PFUIPanel
} }
} }
Dictionary<string, Texture> caches = null;
void DisplayMaps(List<MapRoute> list) void DisplayMaps(List<MapRoute> list)
{ {
if (map != null) if (map != null)
@@ -361,7 +367,7 @@ public class MapListController : PFUIPanel
foreach (var item in list) foreach (var item in list)
{ {
var obj = Instantiate(map); var obj = Instantiate(map);
obj.GetComponent<MapItem>().Initial(item); obj.GetComponent<MapItem>().Initial(item, caches);
//obj.SendMessage("Initial", ); //obj.SendMessage("Initial", );
obj.transform.SetParent(content.transform); obj.transform.SetParent(content.transform);
obj.transform.localScale = new Vector3(1, 1, 1); obj.transform.localScale = new Vector3(1, 1, 1);
@@ -468,4 +474,12 @@ public class MapListController : PFUIPanel
ResetPanel(); ResetPanel();
transform.MyDOFade(); transform.MyDOFade();
} }
protected override void OnDestroy()
{
caches = null;
Resources.UnloadUnusedAssets();
GC.Collect();
Debug.Log("list empty");
}
} }
@@ -19,6 +19,7 @@ namespace Assets.Scenes.Ride.Scripts
public int CompetitionId { get; set; } public int CompetitionId { get; set; }
public int RouteId { get; set; } public int RouteId { get; set; }
public string SceneName { get; set; }
protected override void Awake() protected override void Awake()
{ {
@@ -57,11 +58,17 @@ namespace Assets.Scenes.Ride.Scripts
Content.text = content; Content.text = content;
CompetitionId = competitionId; CompetitionId = competitionId;
RouteId = routeId; RouteId = routeId;
SceneName = sceneName;
} }
//切换到当前用户视角 //切换到当前用户视角
public void Go(BaseEventData baseEventData) public void Go(BaseEventData baseEventData)
{ {
if (SceneName.Equals("Ride"))
{
var playerController = FindObjectOfType<PlayerController>();
playerController.Upload();
}
App.CompetitionIdList.Add(CompetitionId); App.CompetitionIdList.Add(CompetitionId);
App.CompetionId = CompetitionId; App.CompetionId = CompetitionId;
App.RouteIdParam = RouteId; App.RouteIdParam = RouteId;
@@ -40,6 +40,10 @@ public class RaceItemScript : MonoBehaviour, IPointerExitHandler, IPointerEnterH
} }
public void Initial(MapCompetition mapCompetition,Transform parent,string from = "list") public void Initial(MapCompetition mapCompetition,Transform parent,string from = "list")
{ {
if (parent != null)
{
this.parent = parent;
}
transform.GetComponent<Button>().onClick.RemoveAllListeners(); transform.GetComponent<Button>().onClick.RemoveAllListeners();
#if !(UNITY_ANDROID || UNITY_IOS) #if !(UNITY_ANDROID || UNITY_IOS)
transform.GetComponent<Button>().onClick.AddListener(() => transform.GetComponent<Button>().onClick.AddListener(() =>
@@ -48,7 +52,7 @@ public class RaceItemScript : MonoBehaviour, IPointerExitHandler, IPointerEnterH
App.CompetionId = mapCompetition.Id; App.CompetionId = mapCompetition.Id;
SceneManager.LoadScene("Ride"); SceneManager.LoadScene("Ride");
}); });
Utils.DisplayImage(transform.GetComponent<RawImage>(), mapCompetition.RouteCover, true); Utils.DisplayImageTempDict(transform.GetComponent<RawImage>(), mapCompetition.RouteCover, this.parent.GetComponent<RaceScript>().caches);
#else #else
if (string.IsNullOrEmpty(_from)) if (string.IsNullOrEmpty(_from))
{ {
@@ -56,14 +60,14 @@ public class RaceItemScript : MonoBehaviour, IPointerExitHandler, IPointerEnterH
} }
if (_from == "list") if (_from == "list")
{ {
Utils.DisplayImage(transform.GetComponent<RawImage>(), mapCompetition.RouteCover, true); Utils.DisplayImageTempDict(transform.GetComponent<RawImage>(), mapCompetition.RouteCover, this.parent.GetComponent<RaceScript>().caches);
transform.GetComponent<Button>().onClick.AddListener(() => transform.GetComponent<Button>().onClick.AddListener(() =>
{ {
UIManager.ShowRaceDetailModal(transform,mapCompetition); UIManager.ShowRaceDetailModal(transform,mapCompetition);
}); });
} }
#endif #endif
Utils.DisplayImage(transform.Find("AltitudeCurve").GetComponent<RawImage>(), mapCompetition.AltitudeGraph, true); Utils.DisplayImageTempDict(transform.Find("AltitudeCurve").GetComponent<RawImage>(), mapCompetition.AltitudeGraph, this.parent.GetComponent<RaceScript>().caches);
transform.Find("InfoContainer/Text").GetComponent<Text>().SetTextWithEllipsis(mapCompetition.Title); transform.Find("InfoContainer/Text").GetComponent<Text>().SetTextWithEllipsis(mapCompetition.Title);
transform.Find("GetReadyContainer").gameObject.SetActive(mapCompetition.Status != 4); transform.Find("GetReadyContainer").gameObject.SetActive(mapCompetition.Status != 4);
transform.Find("GetReadyContainer-2").gameObject.SetActive(mapCompetition.Status == 1); transform.Find("GetReadyContainer-2").gameObject.SetActive(mapCompetition.Status == 1);
@@ -91,10 +95,7 @@ public class RaceItemScript : MonoBehaviour, IPointerExitHandler, IPointerEnterH
SetButtonGroup(mapCompetition); SetButtonGroup(mapCompetition);
} }
#endif #endif
if (parent != null)
{
this.parent = parent;
}
this.mapCompetition = mapCompetition; this.mapCompetition = mapCompetition;
} }
@@ -179,12 +179,12 @@ public class RaceListScript : RaceScript
{ {
var t = searchInput.GetComponent<InputField>().text; var t = searchInput.GetComponent<InputField>().text;
raceName = t; raceName = t;
//onEndEdit();
});
searchInput.GetComponent<InputField>().onEndEdit.AddListener((string s) =>
{
onEndEdit(); onEndEdit();
}); });
//searchInput.GetComponent<InputField>().onEndEdit.AddListener((string s) =>
//{
// onEndEdit();
//});
} }
btnReturn = transform.Find("SwitchMode/BtnReturn"); btnReturn = transform.Find("SwitchMode/BtnReturn");
if (btnReturn != null) if (btnReturn != null)
+14 -2
View File
@@ -1,5 +1,6 @@
using Assets.Scripts; using Assets.Scripts;
using DG.Tweening; using DG.Tweening;
using System;
using System.Collections; using System.Collections;
using System.Collections.Generic; using System.Collections.Generic;
using UnityEngine; using UnityEngine;
@@ -10,6 +11,8 @@ public class RaceScript : PFUIPanel
// Start is called before the first frame update // Start is called before the first frame update
protected Transform currentItem { get; set; } protected Transform currentItem { get; set; }
IEnumerator _timer { get; set; } IEnumerator _timer { get; set; }
public Dictionary<string, Texture> caches { get; set; }
public override void Show() public override void Show()
{ {
base.Show(); base.Show();
@@ -71,7 +74,6 @@ public class RaceScript : PFUIPanel
while (true) while (true)
{ {
yield return new WaitForSeconds(1.0f); // yield return new WaitForSeconds(1.0f); //
Debug.Log(123);
HandleTime(); HandleTime();
//time = UIManager.Now.GetDateTime().AddSeconds(1); //time = UIManager.Now.GetDateTime().AddSeconds(1);
} }
@@ -138,8 +140,10 @@ public class RaceScript : PFUIPanel
} }
} }
void Awake() protected override void Awake()
{ {
base.Awake();
caches = new Dictionary<string, Texture>();
if (_timer == null) if (_timer == null)
{ {
_timer = Timer(); _timer = Timer();
@@ -151,4 +155,12 @@ public class RaceScript : PFUIPanel
{ {
} }
protected override void OnDestroy()
{
caches = null;
Resources.UnloadUnusedAssets();
GC.Collect();
Debug.Log("list empty");
}
} }
@@ -37,6 +37,7 @@ public class ResultListController : PFUIPanel
{ {
//ApiBase.SetCookie("73385F5F719B610D132C1ECF3E9143272BF15214D57ED91CD7A9DFD832407471535112AAEB8E9271F75D54FBBF2D99F18FA313C1EEA5676F5D722D7FBB07C926BEC5905591BF9AFDDC6336552DF273112C2DA1794E6FA2F465B11FECD2E82E52"); //ApiBase.SetCookie("73385F5F719B610D132C1ECF3E9143272BF15214D57ED91CD7A9DFD832407471535112AAEB8E9271F75D54FBBF2D99F18FA313C1EEA5676F5D722D7FBB07C926BEC5905591BF9AFDDC6336552DF273112C2DA1794E6FA2F465B11FECD2E82E52");
localRouteItem = Resources.Load<Transform>("UI/Prefab/ResultList/LocalRouteItem"); localRouteItem = Resources.Load<Transform>("UI/Prefab/ResultList/LocalRouteItem");
caches = new Dictionary<string, Texture>();
#if UNITY_ANDROID || UNITY_IOS #if UNITY_ANDROID || UNITY_IOS
routeResult = Resources.Load<Transform>("UI/Prefab/ResultList/RouteItem-Mobile"); routeResult = Resources.Load<Transform>("UI/Prefab/ResultList/RouteItem-Mobile");
localRouteItem = Resources.Load<Transform>("UI/Prefab/ResultList/LocalRouteItem-Mobile"); localRouteItem = Resources.Load<Transform>("UI/Prefab/ResultList/LocalRouteItem-Mobile");
@@ -231,6 +232,8 @@ public class ResultListController : PFUIPanel
Utils.showToast(gameObject, r.errMsg); Utils.showToast(gameObject, r.errMsg);
} }
} }
[HideInInspector]
public Dictionary<string, Texture> caches = null;
void DisplayRouteResult(List<JObject> list,Transform content,int index) void DisplayRouteResult(List<JObject> list,Transform content,int index)
{ {
if (routeResult != null) if (routeResult != null)
@@ -353,4 +356,11 @@ public class ResultListController : PFUIPanel
//} //}
} }
protected override void OnDestroy()
{
caches = null;
Resources.UnloadUnusedAssets();
GC.Collect();
Debug.Log("list empty");
}
} }
@@ -130,8 +130,9 @@ public class RouteItem : MonoBehaviour
public void Initial(RouteResult result,int index,Transform parent = null) public void Initial(RouteResult result,int index,Transform parent = null)
{ {
routeResult = result; routeResult = result;
Utils.DisplayImageTempDict(transform.Find("BigLeft/CoverImage").GetComponent<RawImage>(), result.RouteImage,
Utils.DisplayImage(transform.Find("BigLeft/CoverImage").GetComponent<RawImage>(), result.RouteImage, true); parent.GetComponent<ResultListController>().caches);
//Utils.DisplayImage(transform.Find("BigLeft/CoverImage").GetComponent<RawImage>(), result.RouteImage, true);
left.Find("Main").Find("Name").GetComponent<Text>().text = result.RouteName; left.Find("Main").Find("Name").GetComponent<Text>().text = result.RouteName;
left.Find("Main").Find("Time").GetComponent<Text>().text = result.CreateTime.ToString("HH:mm:ss dd-MM-yyyy"); left.Find("Main").Find("Time").GetComponent<Text>().text = result.CreateTime.ToString("HH:mm:ss dd-MM-yyyy");
@@ -249,8 +250,8 @@ public class RouteItem : MonoBehaviour
UIManager.ShowConfirm("ReRide", "Ride again?", () => UIManager.ShowConfirm("ReRide", "Ride again?", () =>
{ {
App.RouteIdParam = routeResult.RouteId; App.RouteIdParam = routeResult.RouteId;
App.routeResult = routeResult; App.routeResult = null;//routeResult;
App.routeResult.ContinueCyclingParam = null; //App.routeResult.ContinueCyclingParam = null;
RecordFromUrl(); RecordFromUrl();
SceneManager.LoadScene("Ride"); SceneManager.LoadScene("Ride");
}); });
+36 -5
View File
@@ -15,6 +15,7 @@ using Newtonsoft.Json.Linq;
using System; using System;
using Assets.Scenes.Ride.Scripts; using Assets.Scenes.Ride.Scripts;
using UnityEngine.SceneManagement; using UnityEngine.SceneManagement;
using System.Threading;
public class UIManager : MonoBehaviour public class UIManager : MonoBehaviour
{ {
@@ -53,7 +54,21 @@ public class UIManager : MonoBehaviour
return this.GetPanelInstance("HomePanel", ref this.mHomePanel); return this.GetPanelInstance("HomePanel", ref this.mHomePanel);
} }
} }
public static void RunOnUnityThread(Action action)
{
// is this right?
if (unityThread == Thread.CurrentThread.ManagedThreadId)
{
action();
}
else
{
lock (runInUpdate)
{
runInUpdate.Enqueue(action);
}
}
}
private UserInfoController mUserInfoPanel; private UserInfoController mUserInfoPanel;
public UserInfoController UserInfoPanel public UserInfoController UserInfoPanel
{ {
@@ -362,9 +377,12 @@ public class UIManager : MonoBehaviour
stack.Clear(); stack.Clear();
stack.Push(UIManager.Instance.HomePanel); stack.Push(UIManager.Instance.HomePanel);
} }
public static int unityThread;
static public Queue<Action> runInUpdate = new Queue<Action>();
private void Awake() private void Awake()
{ {
UIManager.Instance = this; UIManager.Instance = this;
unityThread = Thread.CurrentThread.ManagedThreadId;
stack = new Stack<PFUIPanel>(); stack = new Stack<PFUIPanel>();
loginRegOptions = new LoginRegOptions(); loginRegOptions = new LoginRegOptions();
var userInfosJson = PlayerPrefs.GetString("UserInfos"); var userInfosJson = PlayerPrefs.GetString("UserInfos");
@@ -398,7 +416,7 @@ public class UIManager : MonoBehaviour
{ {
if (App.CurrentScene.Equals("Ride")) if (App.CurrentScene.Equals("Ride"))
{ {
ShowRaceAlertPanel(); var mRaceAlertPanel = ShowRaceAlertPanel();
if (mRaceAlertPanel != null) if (mRaceAlertPanel != null)
{ {
mRaceAlertPanel.Set(e.StartTime.ToLocalTime(), Now.GetDateTime(), e.title, e.SceneName, e.competitionId, e.routeId); mRaceAlertPanel.Set(e.StartTime.ToLocalTime(), Now.GetDateTime(), e.title, e.SceneName, e.competitionId, e.routeId);
@@ -422,7 +440,16 @@ public class UIManager : MonoBehaviour
// Update is called once per frame // Update is called once per frame
void Update() void Update()
{ {
while (runInUpdate.Count > 0)
{
Action action = null;
lock (runInUpdate)
{
if (runInUpdate.Count > 0)
action = runInUpdate.Dequeue();
}
action?.Invoke();
}
} }
//重新查询已经参赛列表 //重新查询已经参赛列表
public static void UpdateJoinCompetition() public static void UpdateJoinCompetition()
@@ -690,9 +717,11 @@ public class UIManager : MonoBehaviour
UIManager.Show(UIManager.Instance.EditUserPanel, UIManager.Instance.MainPanel); UIManager.Show(UIManager.Instance.EditUserPanel, UIManager.Instance.MainPanel);
} }
public static void ShowRaceAlertPanel() public static RaceAlertController ShowRaceAlertPanel()
{ {
UIManager.Show(UIManager.Instance.RaceAlertPanel, null, true); var raceAlertPanel = UIManager.Instance.RaceAlertPanel;
UIManager.Show(raceAlertPanel, null, true);
return raceAlertPanel;
} }
public static RaceAlertController ShowRaceAlertBanelPanel() public static RaceAlertController ShowRaceAlertBanelPanel()
@@ -1045,6 +1074,8 @@ public class UIManager : MonoBehaviour
private void OnDestroy() private void OnDestroy()
{ {
UIManager.Instance = null; UIManager.Instance = null;
Resources.UnloadUnusedAssets();
GC.Collect();
} }
public static void SwitchAccount() public static void SwitchAccount()
{ {
@@ -0,0 +1,83 @@
using UnityEngine;
using System.Collections;
using System.Collections.Generic;
using System;
public class UnityMainThreadDispatcher : MonoBehaviour
{
private static readonly Queue<Action> _executionQueue = new Queue<Action>();
/// <summary>
/// Locks the queue and adds the IEnumerator to the queue
/// </summary>
/// <param name="action">IEnumerator function that will be executed from the main thread.</param>
public void Enqueue(IEnumerator action)
{
lock (_executionQueue)
{
_executionQueue.Enqueue(() => {
StartCoroutine(action);
});
}
}
/// <summary>
/// Locks the queue and adds the Action to the queue
/// </summary>
/// <param name="action">function that will be executed from the main thread.</param>
public void Enqueue(Action action)
{
Enqueue(ActionWrapper(action));
}
IEnumerator ActionWrapper(Action a)
{
a();
yield return null;
}
private static UnityMainThreadDispatcher _instance = null;
public static bool Exists()
{
return _instance != null;
}
public static UnityMainThreadDispatcher Instance()
{
if (!Exists())
{
throw new Exception("UnityMainThreadDispatcher could not find the UnityMainThreadDispatcher object. Please ensure you have added the MainThreadExecutor Prefab to your scene.");
}
return _instance;
}
void Awake()
{
if (_instance == null)
{
_instance = this;
DontDestroyOnLoad(this.gameObject);
}
}
public void Update()
{
lock (_executionQueue)
{
while (_executionQueue.Count > 0)
{
_executionQueue.Dequeue().Invoke();
}
}
}
//void OnDestroy()
//{
// Debug.Log(79 + "清掉dispatch");
// _instance = null;
//}
}
@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 701a01d99aaa00c48a78af9bae9c2eda
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
+123 -13
View File
@@ -307,9 +307,9 @@ namespace Assets.Scripts
/*删除父亲节点下的所有孩子*/ /*删除父亲节点下的所有孩子*/
/*显示网络图片*/ /*显示网络图片*/
private static Dictionary<string, Texture> propTextureCache = new Dictionary<string, Texture>(); public static Dictionary<string, Texture> propTextureCache = new Dictionary<string, Texture>();
public delegate Coroutine StartCoroutine(IEnumerator routine); public delegate Coroutine StartCoroutine(IEnumerator routine);
public static void DisplayImage(RawImage img, string url, bool cache = false) public static void DisplayImage(RawImage img, string url, bool cache = false,Dictionary<string,Texture> caches = null)
{ {
if (string.IsNullOrEmpty(url)) if (string.IsNullOrEmpty(url))
return; return;
@@ -338,6 +338,32 @@ namespace Assets.Scripts
} }
})); }));
}
/// <summary>
/// 使用临时字典存放图片,切换页面后清除
/// </summary>
/// <param name="img"></param>
/// <param name="url"></param>
/// <param name="caches"></param>
public static void DisplayImageTempDict(RawImage img, string url, Dictionary<string, Texture> caches = null)
{
if (string.IsNullOrEmpty(url))
return;
if (caches!=null)
{
if (caches.ContainsKey(url))
{
img.texture = caches[url];
return;
}
}
UIManager.Instance.StartCoroutine(DownloadImage(img, url, (texture) => {
if (caches != null && !caches.ContainsKey(url))
{
caches.Add(url, texture);
}
}));
} }
public static void DisplayImageAysnc(StartCoroutine startCoroutine, RawImage img, string url,Action<string> action) public static void DisplayImageAysnc(StartCoroutine startCoroutine, RawImage img, string url,Action<string> action)
@@ -349,34 +375,53 @@ namespace Assets.Scripts
static IEnumerator DownloadImage(RawImage img,string MediaUrl, Action<Texture> action = null) static IEnumerator DownloadImage(RawImage img,string MediaUrl, Action<Texture> action = null)
{ {
UnityWebRequest request = UnityWebRequestTexture.GetTexture(MediaUrl); UnityWebRequest request = UnityWebRequest.Get(MediaUrl);
yield return request.SendWebRequest(); yield return request.SendWebRequest();
if (request.isNetworkError || request.isHttpError) if (request.isNetworkError || request.isHttpError)
Debug.Log(request.error); Debug.Log(request.error);
else if(img!=null) else if (img != null)
{ {
img.texture = ((DownloadHandlerTexture)request.downloadHandler).texture; var data = request.downloadHandler.data;
if (action != null) img.texture = Utils.GetDownloadTexture(MediaUrl, data);
if (action != null)
{ {
action.Invoke(img.texture); action.Invoke(img.texture);
} }
} }
} }
public static Texture GetDownloadTexture(string MediaUrl, byte[] data)
{
#if UNITY_EDITOR
var _t = new Texture2D(4, 4, TextureFormat.DXT5, false);
#else
#if UNITY_IOS
var _t = new Texture2D(4, 4, TextureFormat.ASTC_RGB_4x4,false);
Debug.Log("使用了壓縮");
#elif UNITY_ANDROID
var _t = new Texture2D(4, 4, TextureFormat.ASTC_RGB_4x4,false);
Debug.Log("使用了壓縮");
#else //pc
var _t = new Texture2D(4, 4, TextureFormat.DXT5,false);
#endif
#endif
_t.LoadImage(data,true);
_t.name = MediaUrl;
return _t;
}
static IEnumerator DownloadImageCallBack(RawImage img, string MediaUrl,Action<string> action) static IEnumerator DownloadImageCallBack(RawImage img, string MediaUrl,Action<string> action)
{ {
UnityWebRequest request = UnityWebRequestTexture.GetTexture(MediaUrl); UnityWebRequest request = UnityWebRequest.Get(MediaUrl);
yield return request.SendWebRequest(); yield return request.SendWebRequest();
if (request.isNetworkError || request.isHttpError) if (request.isNetworkError || request.isHttpError)
Debug.Log(request.error); Debug.Log(request.error);
else else
{ {
img.texture = ((DownloadHandlerTexture)request.downloadHandler).texture; var data = request.downloadHandler.data;
img.texture = Utils.GetDownloadTexture(MediaUrl, data);
action.Invoke(MediaUrl); action.Invoke(MediaUrl);
} }
} }
/*显示网络图片*/ /*显示网络图片*/
/*获取最顶层对象*/ /*获取最顶层对象*/
public static Transform FindUpParent(Transform zi) public static Transform FindUpParent(Transform zi)
{ {
@@ -387,10 +432,29 @@ namespace Assets.Scripts
} }
/*获取最顶层对象*/ /*获取最顶层对象*/
/*Texture相关*/ /*Texture相关*/
public static Texture2D DeCompress(this Texture2D source)
{
RenderTexture renderTex = RenderTexture.GetTemporary(
source.width,
source.height,
0,
RenderTextureFormat.Default,
RenderTextureReadWrite.Linear);
Graphics.Blit(source, renderTex);
RenderTexture previous = RenderTexture.active;
RenderTexture.active = renderTex;
Texture2D readableText = new Texture2D(source.width, source.height);
readableText.ReadPixels(new Rect(0, 0, renderTex.width, renderTex.height), 0, 0);
readableText.Apply();
RenderTexture.active = previous;
RenderTexture.ReleaseTemporary(renderTex);
return readableText;
}
public static void WriteTextureToPlayerPrefs(string tag, Texture2D tex) public static void WriteTextureToPlayerPrefs(string tag, Texture2D tex)
{ {
// if texture is png otherwise you can use tex.EncodeToJPG(). // if texture is png otherwise you can use tex.EncodeToJPG().
byte[] texByte = tex.EncodeToPNG(); byte[] texByte = tex.DeCompress().EncodeToJPG();
// convert byte array to base64 string // convert byte array to base64 string
string base64Tex = System.Convert.ToBase64String(texByte); string base64Tex = System.Convert.ToBase64String(texByte);
@@ -408,8 +472,11 @@ namespace Assets.Scripts
{ {
// convert it to byte array // convert it to byte array
byte[] texByte = System.Convert.FromBase64String(base64Tex); byte[] texByte = System.Convert.FromBase64String(base64Tex);
Texture2D tex = new Texture2D(2, 2); #if UNITY_ANDROID || UNITY_IOS
Texture2D tex = new Texture2D(4, 4, TextureFormat.ASTC_RGB_4x4,false);
#else
Texture2D tex = new Texture2D(4, 4, TextureFormat.DXT5,false);
#endif
//load texture from byte array //load texture from byte array
if (tex.LoadImage(texByte)) if (tex.LoadImage(texByte))
{ {
@@ -603,5 +670,48 @@ namespace Assets.Scripts
#endif #endif
} }
} }
public static IEnumerator StartLocation(Action<LocationInfo> action = null)
{
// Check if the user has location service enabled.
if (!Input.location.isEnabledByUser)
yield break;
// Starts the location service.
Input.location.Start();
// Waits until the location service initializes
int maxWait = 20;
while (Input.location.status == LocationServiceStatus.Initializing && maxWait > 0)
{
yield return new WaitForSeconds(1);
maxWait--;
}
// If the service didn't initialize in 20 seconds this cancels location service use.
if (maxWait < 1)
{
Debug.Log("Timed out");
yield break;
}
// If the connection failed this cancels location service use.
if (Input.location.status == LocationServiceStatus.Failed)
{
Debug.Log("Unable to determine device location");
yield break;
}
else
{
// If the connection succeeded, this retrieves the device's current location and displays it in the Console window.
Debug.Log("Location: " + Input.location.lastData.latitude + " " + Input.location.lastData.longitude + " " + Input.location.lastData.altitude + " " + Input.location.lastData.horizontalAccuracy + " " + Input.location.lastData.timestamp);
if (action != null)
{
action.Invoke(Input.location.lastData);
}
}
// Stops the location service if there is no need to query location updates continuously.
Input.location.Stop();
}
} }
} }
+1
View File
@@ -6,6 +6,7 @@
"com.unity.collab-proxy": "1.2.16", "com.unity.collab-proxy": "1.2.16",
"com.unity.ide.rider": "1.1.4", "com.unity.ide.rider": "1.1.4",
"com.unity.ide.vscode": "1.2.3", "com.unity.ide.vscode": "1.2.3",
"com.unity.performance.profile-analyzer": "1.1.1",
"com.unity.test-framework": "1.1.22", "com.unity.test-framework": "1.1.22",
"com.unity.timeline": "1.2.18", "com.unity.timeline": "1.2.18",
"com.unity.ugui": "1.0.0", "com.unity.ugui": "1.0.0",
+7
View File
@@ -50,6 +50,13 @@
"dependencies": {}, "dependencies": {},
"url": "https://packages.unity.cn" "url": "https://packages.unity.cn"
}, },
"com.unity.performance.profile-analyzer": {
"version": "1.1.1",
"depth": 0,
"source": "registry",
"dependencies": {},
"url": "https://packages.unity.cn"
},
"com.unity.test-framework": { "com.unity.test-framework": {
"version": "1.1.22", "version": "1.1.22",
"depth": 0, "depth": 0,
+6 -6
View File
@@ -86,7 +86,7 @@ PlayerSettings:
submitAnalytics: 1 submitAnalytics: 1
usePlayerLog: 1 usePlayerLog: 1
bakeCollisionMeshes: 0 bakeCollisionMeshes: 0
forceSingleInstance: 0 forceSingleInstance: 1
useFlipModelSwapchain: 1 useFlipModelSwapchain: 1
resizableWindow: 0 resizableWindow: 0
useMacAppStoreValidation: 0 useMacAppStoreValidation: 0
@@ -133,7 +133,7 @@ PlayerSettings:
16:10: 1 16:10: 1
16:9: 1 16:9: 1
Others: 1 Others: 1
bundleVersion: 2.0.5 bundleVersion: 2.0.8
preloadedAssets: [] preloadedAssets: []
metroInputSource: 0 metroInputSource: 0
wsaTransparentSwapchain: 0 wsaTransparentSwapchain: 0
@@ -179,8 +179,8 @@ PlayerSettings:
applicationIdentifier: applicationIdentifier:
Android: com.ZhiXingPai.PowerFunUnity Android: com.ZhiXingPai.PowerFunUnity
buildNumber: buildNumber:
iPhone: 2.0.5.0 iPhone: 2.0.7.0
AndroidBundleVersionCode: 7 AndroidBundleVersionCode: 11
AndroidMinSdkVersion: 24 AndroidMinSdkVersion: 24
AndroidTargetSdkVersion: 30 AndroidTargetSdkVersion: 30
AndroidPreferredInstallLocation: 1 AndroidPreferredInstallLocation: 1
@@ -256,7 +256,7 @@ PlayerSettings:
clonedFromGUID: c0afd0d1d80e3634a9dac47e8a0426ea clonedFromGUID: c0afd0d1d80e3634a9dac47e8a0426ea
templatePackageId: com.unity.template.3d@4.2.8 templatePackageId: com.unity.template.3d@4.2.8
templateDefaultScene: Assets/Scenes/SampleScene.unity templateDefaultScene: Assets/Scenes/SampleScene.unity
AndroidTargetArchitectures: 3 AndroidTargetArchitectures: 1
AndroidSplashScreenScale: 0 AndroidSplashScreenScale: 0
androidSplashScreen: {fileID: 0} androidSplashScreen: {fileID: 0}
AndroidKeystoreName: '{inproject}: Assets/Plugins/Android/powerfun.keystore' AndroidKeystoreName: '{inproject}: Assets/Plugins/Android/powerfun.keystore'
@@ -868,7 +868,7 @@ PlayerSettings:
platformArchitecture: platformArchitecture:
iPhone: 1 iPhone: 1
scriptingBackend: scriptingBackend:
Android: 1 Android: 0
Standalone: 0 Standalone: 0
il2cppCompilerConfiguration: il2cppCompilerConfiguration:
Standalone: 0 Standalone: 0
+14 -8
View File
@@ -4,7 +4,7 @@
QualitySettings: QualitySettings:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
serializedVersion: 5 serializedVersion: 5
m_CurrentQuality: 5 m_CurrentQuality: 2
m_QualitySettings: m_QualitySettings:
- serializedVersion: 2 - serializedVersion: 2
name: Very Low name: Very Low
@@ -18,7 +18,7 @@ QualitySettings:
shadowCascade2Split: 0.33333334 shadowCascade2Split: 0.33333334
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
shadowmaskMode: 0 shadowmaskMode: 0
blendWeights: 1 skinWeights: 1
textureQuality: 1 textureQuality: 1
anisotropicTextures: 0 anisotropicTextures: 0
antiAliasing: 0 antiAliasing: 0
@@ -40,6 +40,7 @@ QualitySettings:
asyncUploadBufferSize: 16 asyncUploadBufferSize: 16
asyncUploadPersistentBuffer: 1 asyncUploadPersistentBuffer: 1
resolutionScalingFixedDPIFactor: 1 resolutionScalingFixedDPIFactor: 1
customRenderPipeline: {fileID: 0}
excludedTargetPlatforms: [] excludedTargetPlatforms: []
- serializedVersion: 2 - serializedVersion: 2
name: Low name: Low
@@ -53,7 +54,7 @@ QualitySettings:
shadowCascade2Split: 0.33333334 shadowCascade2Split: 0.33333334
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
shadowmaskMode: 0 shadowmaskMode: 0
blendWeights: 2 skinWeights: 2
textureQuality: 0 textureQuality: 0
anisotropicTextures: 0 anisotropicTextures: 0
antiAliasing: 0 antiAliasing: 0
@@ -75,6 +76,7 @@ QualitySettings:
asyncUploadBufferSize: 16 asyncUploadBufferSize: 16
asyncUploadPersistentBuffer: 1 asyncUploadPersistentBuffer: 1
resolutionScalingFixedDPIFactor: 1 resolutionScalingFixedDPIFactor: 1
customRenderPipeline: {fileID: 0}
excludedTargetPlatforms: [] excludedTargetPlatforms: []
- serializedVersion: 2 - serializedVersion: 2
name: Medium name: Medium
@@ -88,7 +90,7 @@ QualitySettings:
shadowCascade2Split: 0.33333334 shadowCascade2Split: 0.33333334
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
shadowmaskMode: 0 shadowmaskMode: 0
blendWeights: 2 skinWeights: 2
textureQuality: 0 textureQuality: 0
anisotropicTextures: 1 anisotropicTextures: 1
antiAliasing: 0 antiAliasing: 0
@@ -99,7 +101,7 @@ QualitySettings:
vSyncCount: 1 vSyncCount: 1
lodBias: 0.7 lodBias: 0.7
maximumLODLevel: 0 maximumLODLevel: 0
streamingMipmapsActive: 0 streamingMipmapsActive: 1
streamingMipmapsAddAllCameras: 1 streamingMipmapsAddAllCameras: 1
streamingMipmapsMemoryBudget: 512 streamingMipmapsMemoryBudget: 512
streamingMipmapsRenderersPerFrame: 512 streamingMipmapsRenderersPerFrame: 512
@@ -110,6 +112,7 @@ QualitySettings:
asyncUploadBufferSize: 16 asyncUploadBufferSize: 16
asyncUploadPersistentBuffer: 1 asyncUploadPersistentBuffer: 1
resolutionScalingFixedDPIFactor: 1 resolutionScalingFixedDPIFactor: 1
customRenderPipeline: {fileID: 0}
excludedTargetPlatforms: [] excludedTargetPlatforms: []
- serializedVersion: 2 - serializedVersion: 2
name: High name: High
@@ -123,7 +126,7 @@ QualitySettings:
shadowCascade2Split: 0.33333334 shadowCascade2Split: 0.33333334
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
shadowmaskMode: 1 shadowmaskMode: 1
blendWeights: 2 skinWeights: 2
textureQuality: 0 textureQuality: 0
anisotropicTextures: 1 anisotropicTextures: 1
antiAliasing: 0 antiAliasing: 0
@@ -145,6 +148,7 @@ QualitySettings:
asyncUploadBufferSize: 16 asyncUploadBufferSize: 16
asyncUploadPersistentBuffer: 1 asyncUploadPersistentBuffer: 1
resolutionScalingFixedDPIFactor: 1 resolutionScalingFixedDPIFactor: 1
customRenderPipeline: {fileID: 0}
excludedTargetPlatforms: [] excludedTargetPlatforms: []
- serializedVersion: 2 - serializedVersion: 2
name: Very High name: Very High
@@ -158,7 +162,7 @@ QualitySettings:
shadowCascade2Split: 0.33333334 shadowCascade2Split: 0.33333334
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
shadowmaskMode: 1 shadowmaskMode: 1
blendWeights: 4 skinWeights: 4
textureQuality: 0 textureQuality: 0
anisotropicTextures: 2 anisotropicTextures: 2
antiAliasing: 2 antiAliasing: 2
@@ -180,6 +184,7 @@ QualitySettings:
asyncUploadBufferSize: 16 asyncUploadBufferSize: 16
asyncUploadPersistentBuffer: 1 asyncUploadPersistentBuffer: 1
resolutionScalingFixedDPIFactor: 1 resolutionScalingFixedDPIFactor: 1
customRenderPipeline: {fileID: 0}
excludedTargetPlatforms: [] excludedTargetPlatforms: []
- serializedVersion: 2 - serializedVersion: 2
name: Ultra name: Ultra
@@ -193,7 +198,7 @@ QualitySettings:
shadowCascade2Split: 0.33333334 shadowCascade2Split: 0.33333334
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
shadowmaskMode: 1 shadowmaskMode: 1
blendWeights: 4 skinWeights: 4
textureQuality: 0 textureQuality: 0
anisotropicTextures: 2 anisotropicTextures: 2
antiAliasing: 2 antiAliasing: 2
@@ -215,6 +220,7 @@ QualitySettings:
asyncUploadBufferSize: 16 asyncUploadBufferSize: 16
asyncUploadPersistentBuffer: 1 asyncUploadPersistentBuffer: 1
resolutionScalingFixedDPIFactor: 1 resolutionScalingFixedDPIFactor: 1
customRenderPipeline: {fileID: 0}
excludedTargetPlatforms: [] excludedTargetPlatforms: []
m_PerPlatformDefaultQuality: m_PerPlatformDefaultQuality:
Android: 2 Android: 2