改为线上

This commit is contained in:
CaiYanPeng 2022-02-24 14:49:13 +08:00
parent 0c42fbe2cd
commit b039388a59
5 changed files with 15 additions and 14 deletions

View File

@ -203,13 +203,13 @@ public static class App
InitLanguage();
#if !UNITY_EDITOR
//测试服务器
Host = "http://pf.juze.pro/";
UdpAddress = new IPEndPoint(IPAddress.Parse("47.97.84.8"), 21000);
TcpAddress = new IPEndPoint(IPAddress.Parse("47.97.84.8"), 21001);
//Host = "http://pf.juze.pro/";
//UdpAddress = new IPEndPoint(IPAddress.Parse("47.97.84.8"), 21000);
//TcpAddress = new IPEndPoint(IPAddress.Parse("47.97.84.8"), 21001);
//线上
//Host = "https://wx.powerfun.com.cn/";
//UdpAddress = new IPEndPoint(IPAddress.Parse("47.97.84.8"), 11000);
//TcpAddress = new IPEndPoint(IPAddress.Parse("47.97.84.8"), 11001);
Host = "https://wx.powerfun.com.cn/";
UdpAddress = new IPEndPoint(IPAddress.Parse("47.97.84.8"), 11000);
TcpAddress = new IPEndPoint(IPAddress.Parse("47.97.84.8"), 11001);
//本地
//Host = "http://192.168.0.101:5085/";
//UdpAddress = new IPEndPoint(IPAddress.Parse("192.168.0.97"), 11000);

View File

@ -13,7 +13,7 @@
</packages>
<files />
<settings>
<setting name="androidAbis" value="armeabi-v7a" />
<setting name="androidAbis" value="arm64-v8a,armeabi-v7a" />
<setting name="bundleId" value="com.ZhiXingPai.PowerFunUnity" />
<setting name="explodeAars" value="True" />
<setting name="gradleBuildEnabled" value="True" />
@ -22,7 +22,7 @@
<setting name="packageDir" value="Assets/Plugins/Android" />
<setting name="patchAndroidManifest" value="True" />
<setting name="patchMainTemplateGradle" value="True" />
<setting name="projectExportEnabled" value="False" />
<setting name="projectExportEnabled" value="True" />
<setting name="useJetifier" value="False" />
</settings>
</dependencies>

View File

@ -6,8 +6,8 @@ EditorBuildSettings:
serializedVersion: 2
m_Scenes:
- enabled: 1
path: Assets/Scenes/Login.unity
guid: 6dce3e17997730b4492f91dd8fede429
path: Assets/Scenes/Login-Mobile.unity
guid: 4be878da00cf764499988cf403faf94d
- enabled: 1
path: Assets/Scenes/MainScene.unity
guid: ab586a3c1bacd4a48a55178eb06fe0cc

View File

@ -38,6 +38,7 @@ GraphicsSettings:
- {fileID: 16000, guid: 0000000000000000f000000000000000, type: 0}
- {fileID: 16001, guid: 0000000000000000f000000000000000, type: 0}
- {fileID: 17000, guid: 0000000000000000f000000000000000, type: 0}
- {fileID: 16003, guid: 0000000000000000f000000000000000, type: 0}
m_PreloadedShaders: []
m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000,
type: 0}

View File

@ -179,8 +179,8 @@ PlayerSettings:
applicationIdentifier:
Android: com.ZhiXingPai.PowerFunUnity
buildNumber:
iPhone: 2.1.3.0
AndroidBundleVersionCode: 16
iPhone: 2.1.3.1
AndroidBundleVersionCode: 18
AndroidMinSdkVersion: 24
AndroidTargetSdkVersion: 30
AndroidPreferredInstallLocation: 1
@ -256,7 +256,7 @@ PlayerSettings:
clonedFromGUID: c0afd0d1d80e3634a9dac47e8a0426ea
templatePackageId: com.unity.template.3d@4.2.8
templateDefaultScene: Assets/Scenes/SampleScene.unity
AndroidTargetArchitectures: 1
AndroidTargetArchitectures: 3
AndroidSplashScreenScale: 0
androidSplashScreen: {fileID: 0}
AndroidKeystoreName: '{inproject}: Assets/Plugins/Android/powerfun.keystore'
@ -868,7 +868,7 @@ PlayerSettings:
platformArchitecture:
iPhone: 1
scriptingBackend:
Android: 0
Android: 1
Standalone: 0
il2cppCompilerConfiguration:
Standalone: 0